/* AWE - Another World Engine * Copyright (C) 2004 Gregory Montoir * Copyright (C) 2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __FILE_H__ #define __FILE_H__ #include "stdafx.h" #include "intern.h" namespace Awe { struct File_impl; struct File { File_impl *_impl; File(bool gzipped = false); ~File(); bool open(const char *filename, const char *directory, const char *mode="rb"); void close(); bool ioErr() const; void seek(int32 off); void read(void *ptr, uint32 size); uint8 readByte(); uint16 readUint16BE(); uint32 readUint32BE(); void write(void *ptr, uint32 size); void writeByte(uint8 b); void writeUint16BE(uint16 n); void writeUint32BE(uint32 n); }; } #endif