/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * Copyright (C) 2002-2005 Chris Apers - PalmOS Backend * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "be_base.h" void OSystem_PalmBase::timer_handler() { UInt32 msecs = getMillis(); if (_timer.active && (msecs >= _timer.nextExpiry)) { _timer.duration = _timer.callback(_timer.duration); _timer.nextExpiry = msecs + _timer.duration; } } void OSystem_PalmBase::battery_handler() { // UInt16 voltage, warnThreshold, criticalThreshold; // voltage = SysBatteryInfo(false, &warnThreshold, &criticalThreshold, NULL, NULL, NULL, NULL); /* if (voltage <= warnThreshold) { if (!_showBatLow) { _showBatLow = true; draw1BitGfx(kDrawBatLow, (getWidth() >> 1), -16, true); } } else { if (_showBatLow) { _showBatLow = false; draw1BitGfx(kDrawBatLow, (getWidth() >> 1), -16, false); } } *//* if (voltage <= criticalThreshold) { ::EventType event; event.eType = keyDownEvent; event.data.keyDown.chr = vchrAutoOff; event.data.keyDown.modifiers = commandKeyMask; EvtAddUniqueEventToQueue(&event, 0, true); }*/ } bool OSystem_PalmBase::pollEvent(Event &event) { ::EventType ev; Boolean handled; UInt32 keyCurrentState; Coord x, y; battery_handler(); timer_handler(); sound_handler(); for(;;) { EvtGetEvent(&ev, evtNoWait); // check for hardkey repeat for mouse emulation keyCurrentState = KeyCurrentState(); // check_hard_keys(); if ((keyCurrentState & _keyMouseMask)) { Int8 sx = 0; Int8 sy = 0; if (keyCurrentState & _keyMouse.bitUp) sy = -1; else if (keyCurrentState & _keyMouse.bitDown) sy = +1; if (keyCurrentState & _keyMouse.bitLeft) sx = -1; else if (keyCurrentState & _keyMouse.bitRight) sx = +1; simulate_mouse(event, sx, sy, &x, &y); warpMouse(x, y); updateScreen(); // updateCD(); event.type = EVENT_MOUSEMOVE; event.mouse.x = x; event.mouse.y = y; _lastKey = kKeyMouseMove; return true; } if (ev.eType == keyDownEvent) { switch (ev.data.keyDown.chr) { // ESC key case vchrLaunch: _lastKey = kKeyNone; event.type = EVENT_KEYDOWN; event.kbd.keycode = 27; event.kbd.ascii = 27; event.kbd.flags = 0; return true; // F5 = menu case vchrMenu: _lastKey = kKeyNone; event.type = EVENT_KEYDOWN; event.kbd.keycode = 319; event.kbd.ascii = 319; event.kbd.flags = 0; return true; // if hotsync pressed, etc... case vchrHardCradle: case vchrHardCradle2: case vchrLowBattery: case vchrFind: // case vchrBrightness: // volume control on Zodiac, let other backends disable it case vchrContrast: // do nothing _lastKey = kKeyNone; return true; } } if (check_event(event, &ev)) return true; _lastKey = kKeyNone; // prevent crash when alarm is raised handled = ((ev.eType == keyDownEvent) && (ev.data.keyDown.modifiers & commandKeyMask) && ((ev.data.keyDown.chr == vchrAttnStateChanged) || (ev.data.keyDown.chr == vchrAttnUnsnooze))); // graffiti strokes, auto-off, etc... if (!handled) if (SysHandleEvent(&ev)) continue; switch(ev.eType) { case penMoveEvent: get_coordinates(&ev, x, y); if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return false; if (_lastEvent != penMoveEvent && (abs(y - event.mouse.y) <= 2 || abs(x - event.mouse.x) <= 2)) // move only if return false; _lastEvent = penMoveEvent; event.type = EVENT_MOUSEMOVE; event.mouse.x = x; event.mouse.y = y; warpMouse(x, y); return true; case penDownEvent: get_coordinates(&ev, x, y); // indy fight mode if (_useNumPad && !_overlayVisible) { char num = '1'; num += 9 - (3 - (3 * x / _screenWidth )) - (3 * (3 * y / _screenHeight)); event.type = EVENT_KEYDOWN; event.kbd.keycode = num; event.kbd.ascii = num; event.kbd.flags = 0; _lastEvent = keyDownEvent; return true; } _lastEvent = penDownEvent; if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return false; event.type = ((gVars->stylusClick || _overlayVisible) ? EVENT_LBUTTONDOWN : EVENT_MOUSEMOVE); event.mouse.x = x; event.mouse.y = y; warpMouse(x, y); return true; case penUpEvent: get_coordinates(&ev, x, y); event.type = ((gVars->stylusClick || _overlayVisible) ? EVENT_LBUTTONUP : EVENT_MOUSEMOVE); if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return false; event.mouse.x = x; event.mouse.y = y; warpMouse(x, y); return true; case keyDownEvent: if (ev.data.keyDown.chr == vchrCommand && (ev.data.keyDown.modifiers & commandKeyMask)) { _lastKeyModifier++; _lastKeyModifier %= kModifierCount; if (_lastKeyModifier) draw_osd((kDrawKeyState + _lastKeyModifier - 1), 2, _screenDest.h + 2, true); else draw_osd(kDrawKeyState, 2, _screenDest.h + 2, false); return false; } char mask = 0; UInt16 key = ev.data.keyDown.chr; if (_lastKeyModifier == kModifierNone) { // for keyboard mode if (ev.data.keyDown.modifiers & shiftKeyMask) mask |= KBD_SHIFT; if (ev.data.keyDown.modifiers & controlKeyMask) mask |= KBD_CTRL; if (ev.data.keyDown.modifiers & optionKeyMask) mask |= KBD_ALT; if (ev.data.keyDown.modifiers & commandKeyMask) mask |= KBD_CTRL|KBD_ALT; } else { // for grafiti mode if (_lastKeyModifier == kModifierCommand) mask = KBD_CTRL|KBD_ALT; if (_lastKeyModifier == kModifierAlt) mask = KBD_ALT; if (_lastKeyModifier == kModifierCtrl) mask = KBD_CTRL; } if (_lastKeyModifier) draw_osd(kDrawKeyState, 2, _screenDest.h + 2, false); _lastKeyModifier = kModifierNone; // F1 -> F10 key if (key >= '0' && key <= '9' && mask == (KBD_CTRL|KBD_ALT)) { key = (key == '0') ? 324 : (315 + key - '1'); mask = 0; // exit } else if ((key == 'z' && mask == KBD_CTRL) || (mask == KBD_ALT && key == 'x')) { event.type = EVENT_QUIT; return true; // num pad (indy fight mode) } else if (key == 'n' && mask == KBD_CTRL|KBD_ALT && !_overlayVisible) { _useNumPad = !_useNumPad; draw_osd(kDrawFight, _screenDest.w - 34, _screenDest.h + 2, _useNumPad, 1); return false; } // other keys event.type = EVENT_KEYDOWN; event.kbd.keycode = key; event.kbd.ascii = key; event.kbd.flags = mask; return true; default: return false; }; } }