/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "backends/intern.h" #include "scumm.h" #include "common/scaler.h" #include "common/config-manager.h" #include "shared.h" #include "ArmNative.h" #include #include "start.h" #include "palm.h" #include "vibrate.h" #include #include "cd_msa.h" #ifndef DISABLE_TAPWAVE // Tapwave code will come here #endif #define EXITDELAY (500) // delay to exit : calc button : double tap 1/500 sec #define ftrOverlayPtr (1000) #define ftrBackupPtr (1001) //#define SND_BLOCK (8192) #define SND_BLOCK (3072) OSystem *OSystem_PALMOS_create(int gfx_mode) { return OSystem_PALMOS::create(gfx_mode); } OSystem *OSystem_PALMOS::create(UInt16 gfx_mode) { OSystem_PALMOS *syst = new OSystem_PALMOS(); syst->init_intern(gfx_mode); return syst; } void OSystem_PALMOS::init_intern(UInt16 gfx_mode) { _mode = gfx_mode; _vibrate = gVars->vibrator; _fullscreen = (ConfMan.getBool("fullscreen") && OPTIONS_TST(kOptModeWide)); _adjustAspectRatio = ConfMan.getBool("aspect_ratio"); } void OSystem_PALMOS::set_palette(const byte *colors, uint start, uint num) { if (_quitCount) return; const byte *b = colors; uint i; RGBColorType *base = _currentPalette + start; for(i=0; i < num; i++) { base[i].r = b[0]; base[i].g = b[1]; base[i].b = b[2]; b += 4; } if (start < _paletteDirtyStart) _paletteDirtyStart = start; if (start + num > _paletteDirtyEnd) _paletteDirtyEnd = start + num; } static void ClearScreen() { RGBColorType rgb = {0, 0,0,0}; RectangleType r = {0, 0, gVars->screenFullWidth, gVars->screenFullHeight}; WinSetForeColor(WinRGBToIndex(&rgb)); WinDrawRectangle(&r,0); } static void SwitchTo16bit() { if (OPTIONS_TST(kOptMode16Bit)) { UInt32 width = hrWidth; UInt32 height= hrHeight; UInt32 depth = 16; Boolean color = true; WinScreenMode(winScreenModeSet, &width, &height, &depth, &color); ClearScreen(); OPTIONS_SET(kOptDisableOnScrDisp); } } void OSystem_PALMOS::load_gfx_mode() { Err e; const byte startupPalette[] = { 0 ,0 ,0 ,0, 0 ,0 ,171,0, 0 ,171, 0 ,0, 0 ,171,171,0, 171 ,0 ,0 ,0, 171 ,0 ,171,0, 171 ,87 ,0 ,0, 171 ,171,171,0, 87 ,87 ,87 ,0, 87 ,87 ,255,0, 87 ,255,87 ,0, 87 ,255,255,0, 255 ,87 ,87 ,0, 255 ,87 ,255,0, 255 ,255,87 ,0, 255 ,255,255,0 }; // init screens switch(_mode) { case GFX_FLIPPING: gVars->screenLocked = true; _offScreenP = WinScreenLock(winLockErase) + _screenOffset.addr; _screenP = _offScreenP; _offScreenH = WinGetDisplayWindow(); _screenH = _offScreenH; _renderer_proc = &OSystem_PALMOS::update_screen__flipping; break; case GFX_WIDE: case GFX_BUFFERED: _screenH = WinGetDisplayWindow(); _offScreenH = WinCreateOffscreenWindow(_screenWidth, _screenHeight, screenFormat, &e); _offScreenP = (byte *)(BmpGetBits(WinGetBitmap(_offScreenH))); if (_mode == GFX_WIDE) { #ifndef DISABLE_TAPWAVE // Tapwave code will come here #endif { if (OPTIONS_TST(kOptDeviceARM)) _arm.pnoPtr = PceNativeCallInit(ARMCODE_1, &_arm.pnoDesc); gVars->screenLocked = true; _screenP = WinScreenLock(winLockErase) + _screenOffset.addr; _renderer_proc = (OPTIONS_TST(kOptModeLandscape)) ? &OSystem_PALMOS::update_screen__wide_landscape : &OSystem_PALMOS::update_screen__wide_portrait; } } else { _screenP = (byte *)(BmpGetBits(WinGetBitmap(_screenH))) + _screenOffset.addr; _renderer_proc = &OSystem_PALMOS::update_screen__buffered; } _offScreenPitch = _screenWidth; break; case GFX_NORMAL: default: _offScreenH = WinGetDisplayWindow(); _screenH = _offScreenH; _offScreenP = (byte *)(BmpGetBits(WinGetBitmap(_offScreenH))) + _screenOffset.addr; _screenP = _offScreenP; _renderer_proc = &OSystem_PALMOS::update_screen__direct; break; } if (OPTIONS_TST(kOptModeHiDensity)) WinSetCoordinateSystem(kCoordinatesNative); // palette for preload dialog set_palette(startupPalette,0,16); // try to allocate on storage heap FtrPtrNew(appFileCreator, ftrOverlayPtr, _screenWidth * _screenHeight, (void **)&_tmpScreenP); FtrPtrNew(appFileCreator, ftrBackupPtr, _screenWidth * _screenHeight, (void **)&_tmpBackupP); // failed ? dynamic heap if (!_tmpScreenP) _tmpScreenP = (byte *)malloc(_screenWidth * _screenHeight); if (!_tmpBackupP) _tmpBackupP = (byte *)malloc(_screenWidth * _screenHeight); } void OSystem_PALMOS::unload_gfx_mode() { WinSetDrawWindow(WinGetDisplayWindow()); if (OPTIONS_TST(kOptModeHiDensity)) WinSetCoordinateSystem(kCoordinatesStandard); switch (_mode) { case GFX_FLIPPING: WinScreenUnlock(); break; case GFX_WIDE: #ifndef DISABLE_TAPWAVE // Tapwave code will come here #endif { WinScreenUnlock(); if (OPTIONS_TST(kOptDeviceARM) && _arm.pnoPtr) PceNativeCallRelease(&_arm.pnoDesc, _arm.pnoPtr); } // continue to GFX_BUFFERED case GFX_BUFFERED: WinDeleteWindow(_offScreenH,false); break; } if (_tmpScreenP) if (MemPtrDataStorage(_tmpScreenP)) FtrPtrFree(appFileCreator, ftrOverlayPtr); else free(_tmpScreenP); if (_tmpBackupP) if (MemPtrDataStorage(_tmpBackupP)) FtrPtrFree(appFileCreator, ftrBackupPtr); else free(_tmpBackupP); } void OSystem_PALMOS::initSize(uint w, uint h) { _screenWidth = w; _screenHeight = h; _offScreenPitch = gVars->screenPitch; // direct screen / flipping use this, reset later if buffered _screenPitch = gVars->screenPitch; _overlayVisible = false; _quitCount = 0; // 640x480 only on Zodiac and in GFX_WIDE mode if (h == 480) if (!(_mode == GFX_WIDE && OPTIONS_TST(kOptDeviceZodiac))) error("640x480 game can only be run on Zodiac in wide mode."); if (OPTIONS_TST(kOptCollapsible)) SysSetOrientationTriggerState(sysOrientationTriggerDisabled); // check HiRes+ if (_mode == GFX_WIDE) { if (OPTIONS_TST(kOptModeWide)) { Boolean std = true; #ifndef DISABLE_TAPWAVE // Tapwave code will come here #endif if (std) { // only for 320x200 games if (!(w == 320 && h == 200)) { /* if (OPTIONS_TST(kOptModeLandscape)) { // not for landscape display at this time, only for portrait warning("Wide display not avalaible on this mode, switching to GFX_NORMAL mode."); _mode = GFX_NORMAL; } } else {*/ warning("Wide display not avalaible for this game, switching to GFX_NORMAL mode."); _mode = GFX_NORMAL; } } } else { warning("HiRes+ not avalaible on this device, switching to GFX_NORMAL mode."); _mode = GFX_NORMAL; } } if (_fullscreen || _mode == GFX_WIDE) { // Sony wide if (gVars->slkRefNum != sysInvalidRefNum) { if (gVars->slkVersion == vskVersionNum1) { SilkLibEnableResize (gVars->slkRefNum); SilkLibResizeDispWin(gVars->slkRefNum, silkResizeMax); SilkLibDisableResize(gVars->slkRefNum); } else { VskSetState(gVars->slkRefNum, vskStateEnable, (gVars->slkVersion != vskVersionNum3 ? vskResizeVertically : vskResizeHorizontally)); VskSetState(gVars->slkRefNum, vskStateResize, vskResizeNone); VskSetState(gVars->slkRefNum, vskStateEnable, vskResizeDisable); } // Tapwave Zodiac and other DIA compatible devices } else if (OPTIONS_TST(kOptModeWide)) { PINSetInputAreaState(pinInputAreaClosed); StatHide(); } } if (_mode == GFX_WIDE) { OPTIONS_SET(kOptDisableOnScrDisp); if (OPTIONS_TST(kOptDeviceZodiac)) { // landscape _screenOffset.x = 0; _screenOffset.y = (_adjustAspectRatio) ? 10 : 0; _screenOffset.addr = _screenOffset.y * _screenPitch; // others only for 320x200 } else { _screenOffset.x = 0; _screenOffset.y = 10; _screenOffset.addr = (OPTIONS_TST(kOptModeLandscape) ? _screenOffset.y : _screenOffset.x) * _screenPitch; } } else { _screenOffset.x = ((_fullscreen ? gVars->screenFullWidth : gVars->screenWidth) - w) >> 1; _screenOffset.y = ((_fullscreen ? gVars->screenFullHeight : gVars->screenHeight) - h) >> 1; _screenOffset.addr = _screenOffset.x + _screenOffset.y * _screenPitch; } set_mouse_pos(200,150); _currentPalette = (RGBColorType*)calloc(sizeof(RGBColorType), 256); _mouseBackupP = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H); load_gfx_mode(); } void OSystem_PALMOS::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) { /* Clip the coordinates */ if (x < 0) { w += x; buf -= x; x = 0; } if (y < 0) { h += y; buf -= y * pitch; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; if (w <= 0 || h <= 0) return; /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */ if (_mouseDrawn) { /* RectangleType mouse = {_mouseCurState.x, _mouseCurState.y, _mouseCurState.w, _mouseCurState.h}; RectangleType copy = {x, y, w, h}; RectangleType result; RctGetIntersection(&mouse, ©, &result); if (result.extent.x !=0 && result.extent.y !=0)*/ undraw_mouse(); } byte *dst = _offScreenP + y * _offScreenPitch + x; /* if (OPTIONS_TST(kOptDeviceARM)) { DataOSysCopyRectType userData = { kOSysCopyRect, dst, buf, pitch, _offScreenPitch, w, h }; PceNativeRsrcCall(ARMCODE_1, &userData); #ifdef DEBUG_ARM } else if (OPTIONS_TST(kOptDeviceProcX86)) { DataOSysCopyRectType userData = { kOSysCopyRect, dst, buf, pitch, _offScreenPitch, w, h }; UInt32 result = PceNativeCall((NativeFuncType*)"ARMlet.dll\0ARMlet_Main", &userData); #endif } else { */ if (_offScreenPitch == pitch && pitch == w) { MemMove (dst, buf, h * w); } else { do { MemMove(dst, buf, w); dst += _offScreenPitch; buf += pitch; } while (--h); } // } } #ifndef DISABLE_TAPWAVE // Tapwave code will come here #endif void OSystem_PALMOS::update_screen__wide_portrait() { UInt8 *dst = _screenP + _screenOffset.y; UInt8 *src1 = _offScreenP + WIDE_PITCH - 1; if (OPTIONS_TST(kOptDeviceARM)) { DataOSysWideType userData = { kOSysWidePortrait, dst, src1 }; PceNativeRsrcCall(&_arm.pnoDesc, &userData); #ifdef DEBUG_ARM } else if (OPTIONS_TST(kOptDeviceProcX86)) { DataOSysWideType userData = { kOSysWidePortrait, dst, src1 }; UInt32 result = PceNativeCall((NativeFuncType*)"ARMlet.dll\0ARMlet_Main", &userData); #endif } else { Coord x, y; UInt8 *src2 = src1; for (x = 0; x < WIDE_HALF_WIDTH; x++) { for (y = 0; y < WIDE_HALF_HEIGHT; y++) { *dst++ = *src1; src1 += WIDE_PITCH; *dst++ = *src1; *dst++ = *src1; src1 += WIDE_PITCH; } src1 = --src2; dst += 20; // we draw 200pix scaled to 1.5 = 300, screen width=320, so next is 20 for (y = 0; y < WIDE_HALF_HEIGHT; y++) { *dst++ = *src1; src1 += WIDE_PITCH; *dst++ = *src1; *dst++ = *src1; src1 += WIDE_PITCH; } src1 = --src2; dst += 20; MemMove(dst, dst - WIDE_PITCH, 300); // 300 = 200 x 1.5 dst += WIDE_PITCH; } } WinScreenUnlock(); _screenP = WinScreenLock(winLockCopy) + _screenOffset.addr; } void OSystem_PALMOS::update_screen__wide_landscape() { UInt8 *dst = _screenP; UInt8 *src = _offScreenP; if (OPTIONS_TST(kOptDeviceARM)) { DataOSysWideType userData = { kOSysWideLandscape, dst, src }; PceNativeRsrcCall(&_arm.pnoDesc, &userData); #ifdef DEBUG_ARM } else if (OPTIONS_TST(kOptDeviceProcX86)) { DataOSysWideType userData = { kOSysWideLandscape, dst, src }; UInt32 result = PceNativeCall((NativeFuncType*)"ARMlet.dll\0ARMlet_Main", &userData); #endif } else { Coord x, y; for (y = 0; y < WIDE_HALF_HEIGHT; y++) { for (x = 0; x < WIDE_HALF_WIDTH; x++) { *dst++ = *src++; *dst++ = *src; *dst++ = *src++; } for (x = 0; x < WIDE_HALF_WIDTH; x++) { *dst++ = *src++; *dst++ = *src; *dst++ = *src++; } MemMove(dst, dst - 480, 480); dst += 480; } } WinScreenUnlock(); _screenP = WinScreenLock(winLockCopy) + _screenOffset.addr; } void OSystem_PALMOS::update_screen__flipping() { RectangleType r, dummy; Boolean shaked = false; // shake screen if (_current_shake_pos != _new_shake_pos) { RctSetRectangle(&r, _screenOffset.x, _screenOffset.y - _new_shake_pos, _screenWidth, _screenHeight + (_new_shake_pos << 2)); if (_useHRmode) HRWinScrollRectangle(gVars->HRrefNum, &r, winDown, _new_shake_pos, &dummy); else WinScrollRectangle(&r, winDown, _new_shake_pos, &dummy); if (_vibrate) { Boolean active = (_new_shake_pos >= 3); HwrVibrateAttributes(1, kHwrVibrateActive, &active); } _current_shake_pos = _new_shake_pos; shaked = true; } // update screen WinScreenUnlock(); _offScreenP = WinScreenLock(winLockCopy) + _screenOffset.addr; _screenP = _offScreenP; if (shaked) { if (_useHRmode) HRWinScrollRectangle(gVars->HRrefNum, &r, winUp, _new_shake_pos, &dummy); else WinScrollRectangle(&r, winUp, _new_shake_pos, &dummy); } } void OSystem_PALMOS::update_screen__buffered() { UInt32 move = 0; UInt32 size = _screenWidth * _screenHeight; // shake screen if (_current_shake_pos != _new_shake_pos) { move = (_new_shake_pos * _screenPitch); // copy clear bottom of the screen to top to cover shaking image if (_screenPitch == _screenWidth) { MemMove(_screenP, _screenP + size , move); MemMove(_screenP + move, _offScreenP, size - move); } else if (_new_shake_pos != 0) { UInt16 h = _new_shake_pos; byte *src = _screenP + _screenPitch * _screenHeight; byte *dst = _screenP; do { memcpy(dst, src, _screenWidth); dst += _screenPitch; src += _screenPitch; } while (--h); } if (_vibrate) { Boolean active = (_new_shake_pos >= 3); HwrVibrateAttributes(1, kHwrVibrateActive, &active); } _current_shake_pos = _new_shake_pos; } // update screen if (_screenPitch == _screenWidth) { MemMove(_screenP + move, _offScreenP, size - move); } else { byte *src = _offScreenP; byte *dst = _screenP + move; UInt16 h = _screenHeight - _new_shake_pos; do { memcpy(dst, src, _screenWidth); dst += _screenPitch; src += _offScreenPitch; } while (--h); } } void OSystem_PALMOS::update_screen__direct() { if (_current_shake_pos != _new_shake_pos) { if (_vibrate) { Boolean active = (_new_shake_pos >= 3); HwrVibrateAttributes(1, kHwrVibrateActive, &active); } _current_shake_pos = _new_shake_pos; } } enum { MD_NONE = 0, MD_CMD, MD_ALT, MD_CTRL }; #define kDrawKeyState 3000 #define kDrawNumPad 3010 void OSystem_PALMOS::draw1BitGfx(UInt16 id, UInt32 x, UInt32 y, Boolean show) { if (OPTIONS_TST(kOptDisableOnScrDisp)) return; MemHandle hTemp = DmGetResource(bitmapRsc, id); if (hTemp) { BitmapType *bmTemp; UInt32 *bmData; UInt8 ih, iw, ib; Coord w, h; Int16 blocks, next; UInt8 *scr = _screenP + x + _screenPitch * y; bmTemp = (BitmapType *)MemHandleLock(hTemp); bmData = (UInt32 *)BmpGetBits(bmTemp); BmpGlueGetDimensions(bmTemp, &w, &h, 0); blocks = w >> 5; next = w - (blocks << 5); if (next) blocks++; for (ih = 0; ih < h; ih++) { // line for (ib = 0; ib < blocks; ib++) { // 32pix block next = w - (ib << 5); next = MIN(next, (Coord)32); for (iw = 0; iw < next; iw++) { // row *scr++ = ((*bmData & (1 << (31 - iw))) && show) ? gVars->indicator.on : gVars->indicator.off; } bmData++; } scr += _screenPitch - w; } MemPtrUnlock(bmTemp); DmReleaseResource(hTemp); } } void OSystem_PALMOS::update_screen() { if(_quitCount) return; // Make sure the mouse is drawn, if it should be drawn. draw_mouse(); // Check whether the palette was changed in the meantime and update the // screen surface accordingly. if (_paletteDirtyEnd != 0) { UInt8 oldCol; if (gVars->stdPalette) { WinSetDrawWindow(WinGetDisplayWindow()); // hack by Doug WinPalette(winPaletteSet, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart,_currentPalette + _paletteDirtyStart); } else { HwrDisplayPalette(winPaletteSet, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart,_currentPalette + _paletteDirtyStart); } _paletteDirtyEnd = 0; oldCol = gVars->indicator.on; gVars->indicator.on = RGBToColor(0,255,0); if (oldCol != gVars->indicator.on) { // redraw if needed if (_lastKeyModifier) draw1BitGfx((kDrawKeyState + _lastKeyModifier - 1), 2, get_height() + 2, true); if(_useNumPad) draw1BitGfx(kDrawNumPad, (get_width() >> 1) - 32, get_height() + 2, true); } } if (_overlayVisible) { byte *src = _tmpScreenP; byte *dst = _offScreenP; UInt16 h = _screenHeight; do { memcpy(dst, src, _screenWidth); dst += _offScreenPitch; src += _screenWidth; } while (--h); } // redraw the screen ((this)->*(_renderer_proc))(); } bool OSystem_PALMOS::show_mouse(bool visible) { if (_mouseVisible == visible) return visible; bool last = _mouseVisible; _mouseVisible = visible; if (visible) draw_mouse(); else undraw_mouse(); return last; } void OSystem_PALMOS::warp_mouse(int x, int y) { set_mouse_pos(x, y); } void OSystem_PALMOS::set_mouse_pos(int x, int y) { if (x != _mouseCurState.x || y != _mouseCurState.y) { _mouseCurState.x = x; _mouseCurState.y = y; undraw_mouse(); } } void OSystem_PALMOS::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) { _mouseCurState.w = w; _mouseCurState.h = h; _mouseHotspotX = hotspot_x; _mouseHotspotY = hotspot_y; _mouseDataP = (byte*)buf; undraw_mouse(); } void OSystem_PALMOS::set_shake_pos(int shake_pos) { _new_shake_pos = shake_pos; if (shake_pos == 0 && _vibrate) { Boolean active = false; HwrVibrateAttributes(1, kHwrVibrateActive, &active); } } uint32 OSystem_PALMOS::get_msecs() { uint32 ticks = TimGetTicks(); ticks *= (1000/SysTicksPerSecond()); return ticks; } void OSystem_PALMOS::delay_msecs(uint msecs) { UInt32 current = get_msecs(); UInt32 last = current + msecs; do { timer_handler(current); current = get_msecs(); } while (current < last); } void OSystem_PALMOS::set_timer(TimerProc callback, int timer) { if (callback != NULL) { _timer.duration = timer; _timer.nextExpiry = get_msecs() + timer; _timer.callback = callback; _timer.active = true; } else { _timer.active = false; } } /* Mutex handling */ OSystem::MutexRef OSystem_PALMOS::create_mutex() {return NULL;} void OSystem_PALMOS::lock_mutex(MutexRef mutex) {} void OSystem_PALMOS::unlock_mutex(MutexRef mutex) {} void OSystem_PALMOS::delete_mutex(MutexRef mutex) {} void OSystem_PALMOS::SimulateArrowKeys(Event *event, Int8 iHoriz, Int8 iVert, Boolean repeat) { Int16 x = _mouseCurState.x; Int16 y = _mouseCurState.y; if (_lastKeyPressed != kLastKeyNone || repeat) { _lastKeyRepeat += 2; if (_lastKeyRepeat > 32) _lastKeyRepeat = 32; } else _lastKeyRepeat = 0; x = x + iHoriz * (_lastKeyRepeat >> 1); y = y + iVert * (_lastKeyRepeat >> 1); x = (x < 0 ) ? 0 : x; x = (x >= _screenWidth ) ? _screenWidth - 1 : x; y = (y < 0 ) ? 0 : y; y = (y >= _screenHeight ) ? _screenHeight - 1 : y; event->event_code = EVENT_MOUSEMOVE; event->mouse.x = x; event->mouse.y = y; set_mouse_pos(x, y); } void OSystem_PALMOS::getCoordinates(EventPtr event, Coord *x, Coord *y) { if (OPTIONS_TST(kOptModeHiDensity)) { Boolean dummy; EvtGetPenNative(WinGetDisplayWindow(), &event->screenX, &event->screenY, &dummy); } else { event->screenX <<= 1; event->screenY <<= 1; } if (_mode == GFX_WIDE) { // wide landscape if (OPTIONS_TST(kOptModeLandscape)) { // zodiac have mutliple ratio if (OPTIONS_TST(kOptDeviceZodiac)) { Int32 w,h; h = (_adjustAspectRatio ? ((_screenHeight == 200) ? 300 : 360) : 320); w = gVars->screenFullWidth; *x = ((event->screenX - _screenOffset.x) << 8) / ((w << 8) / _screenWidth); *y = ((event->screenY - _screenOffset.y) << 8) / ((h << 8) / _screenHeight); // default (NR, NZ, NX, UX50, TT3, ...), wide only for 320x200 } else { *x = ((event->screenX - _screenOffset.x) << 1) / 3; *y = ((event->screenY - _screenOffset.y) << 1) / 3; } // wide portrait, only for 320x200 } else { *y = ((event->screenX - _screenOffset.y) << 1) / 3; *x = 320 - ((event->screenY - _screenOffset.x) << 1) / 3 - 1; } // normal coord } else { *x = (event->screenX - _screenOffset.x); *y = (event->screenY - _screenOffset.y); } } bool OSystem_PALMOS::poll_event(Event *event) { EventType ev; Boolean handled; //UInt32 current_msecs; UInt32 keyCurrentState; Coord x, y; if(_quitCount) { if (_quitCount >= 10) SysReset(); else _quitCount++; event->event_code = EVENT_QUIT; exit(0); // resend an exit event return false; } //current_msecs = get_msecs(); // sound handler sound_handler(); // timer handler timer_handler(get_msecs()); if (_selfQuit) quit(); for(;;) { EvtGetEvent(&ev, evtNoWait); // check for hardkey repeat for mouse emulation (no 5way only) keyCurrentState = KeyCurrentState(); if (_lastKeyPressed != kLastKeyNone && _lastKeyPressed != kLastKeyCalc && !( (keyCurrentState & keyBitHard2) || // left (keyCurrentState & keyBitPageUp) || // up (keyCurrentState & keyBitPageDown) || // down (keyCurrentState & keyBitHard3) // right ) ) { _lastKeyPressed = kLastKeyNone; } if (ev.eType == nilEvent) return false; if (ev.eType == keyDownEvent) { switch (ev.data.keyDown.chr) { // ESC key case vchrLaunch: _lastKeyPressed = kLastKeyNone; event->event_code = EVENT_KEYDOWN; event->kbd.keycode = 27; event->kbd.ascii = 27; event->kbd.flags = 0; return true; // F5 = menu case vchrJogPushRepeat: case vchrMenu: _lastKeyPressed = kLastKeyNone; event->event_code = EVENT_KEYDOWN; event->kbd.keycode = 319; event->kbd.ascii = 319; event->kbd.flags = 0; return true; case vchrFind: // do nothing return true; case vchrBrightness: case vchrContrast: WinPalette(winPaletteSet, 0, 256, _currentPalette); break; case vchrCalc: if (_lastKeyPressed & kLastKeyCalc) if ((get_msecs() - _exit_delay) <= (EXITDELAY)) { event->event_code = EVENT_QUIT; _selfQuit = true; } _exit_delay = get_msecs(); _lastKeyPressed = kLastKeyCalc; return true; // wheel case vchrJogUp: event->event_code = EVENT_WHEELUP; return true; case vchrJogDown: event->event_code = EVENT_WHEELDOWN; return true; // if hotsync pressed case vchrHardCradle: case vchrHardCradle2: _selfQuit = true; break; // mouse button case vchrJogBack: case vchrHard4: // right button event->event_code = EVENT_RBUTTONDOWN; event->mouse.x = _mouseCurState.x; event->mouse.y = _mouseCurState.y; _lastKeyPressed = kLastKeyNone; return true; case vchrJogPush: case vchrHard1: // left button event->event_code = EVENT_LBUTTONDOWN; event->mouse.x = _mouseCurState.x; event->mouse.y = _mouseCurState.y; _lastKeyPressed = kLastKeyNone; return true; } if (OPTIONS_TST(kOpt5WayNavigator)) { // mouse emulation for device with 5-Way navigator switch (ev.data.keyDown.chr) { // ESC key case vchrHard2: _lastKeyPressed = kLastKeyNone; event->event_code = EVENT_KEYDOWN; event->kbd.keycode = 27; event->kbd.ascii = 27; event->kbd.flags = 0; return true; // F5 = menu case vchrHard3: _lastKeyPressed = kLastKeyNone; event->event_code = EVENT_KEYDOWN; event->kbd.keycode = 319; event->kbd.ascii = 319; event->kbd.flags = 0; return true; case vchrPageUp: case vchrPageDown: case vchrNavChange: // left mouse button if (ev.data.keyDown.keyCode & (navBitSelect|navChangeSelect)) { event->event_code = EVENT_LBUTTONDOWN; event->mouse.x = _mouseCurState.x; event->mouse.y = _mouseCurState.y; _lastKeyPressed = kLastKeyNone; return true; // mouse move } else { Boolean kUp = (ev.data.keyDown.keyCode & navBitUp); Boolean kDown = (ev.data.keyDown.keyCode & navBitDown); Boolean kLeft = (ev.data.keyDown.keyCode & navBitLeft); Boolean kRight = (ev.data.keyDown.keyCode & navBitRight); Boolean kRepeat = (ev.data.keyDown.modifiers & autoRepeatKeyMask); Boolean process = (kUp || kDown || kLeft || kRight); if (process) { Int8 stepX = 0; Int8 stepY = 0; if (kLeft) stepX = -1; else if (kRight) stepX = +1; if (kUp) stepY = -1; else if (kDown) stepY = +1; SimulateArrowKeys(event, stepX, stepY, kRepeat); _lastKeyPressed = kLastKeyNone; // use only repeat flag return true; } } break; } } else { // mouse emulation for device without 5-Way navigator switch (ev.data.keyDown.chr) { case vchrHard2: // move left SimulateArrowKeys(event, -1, 0); _lastKeyPressed = kLastKeyMouseLeft; return true; case vchrPageUp: // move up SimulateArrowKeys(event, 0, -1); _lastKeyPressed = kLastKeyMouseUp; return true; case vchrPageDown: // move down SimulateArrowKeys(event, 0, 1); _lastKeyPressed = kLastKeyMouseDown; return true; case vchrHard3: // move right SimulateArrowKeys(event, 1, 0); _lastKeyPressed = kLastKeyMouseRight; return true; } } } // prevent crash when alarm is raised handled = ((ev.eType == keyDownEvent) && (ev.data.keyDown.modifiers & commandKeyMask) && ((ev.data.keyDown.chr == vchrAttnStateChanged) || (ev.data.keyDown.chr == vchrAttnUnsnooze))); // graffiti strokes, auto-off, etc... if (!handled) if (SysHandleEvent(&ev)) continue; // others events switch(ev.eType) { case keyDownEvent: { _lastEvent = keyDownEvent; _lastKeyPressed = kLastKeyNone; if (ev.data.keyDown.chr == vchrCommand && (ev.data.keyDown.modifiers & commandKeyMask)) { _lastKeyModifier++; _lastKeyModifier %= 4; if (_lastKeyModifier) draw1BitGfx((kDrawKeyState + _lastKeyModifier - 1), 2, get_height() + 2, true); else draw1BitGfx(kDrawKeyState, 2, get_height() + 2, false); } else { byte b = 0; if (_lastKeyModifier == MD_CMD) b = KBD_CTRL|KBD_ALT; if (_lastKeyModifier == MD_ALT) b = KBD_ALT; if (_lastKeyModifier == MD_CTRL) b = KBD_CTRL; if ((ev.data.keyDown.chr == 'z' && b == KBD_CTRL) || (b == KBD_ALT && ev.data.keyDown.chr == 'x')) { event->event_code = EVENT_QUIT; _selfQuit = true; } else if (ev.data.keyDown.chr == 'n' && b == KBD_CTRL) { UInt8 *scr = _screenP + _screenWidth * (_screenHeight + 2); _useNumPad = !_useNumPad; draw1BitGfx(kDrawNumPad, (get_width() >> 1) - 32, get_height() + 2, _useNumPad); } else if (ev.data.keyDown.chr == 'a' && b == (KBD_CTRL|KBD_ALT)) { property(PROP_TOGGLE_ASPECT_RATIO, NULL); break; } event->event_code = EVENT_KEYDOWN; event->kbd.keycode = ev.data.keyDown.chr; event->kbd.ascii = (ev.data.keyDown.chr>='a' && ev.data.keyDown.chr<='z' && (event->kbd.flags & KBD_SHIFT) ? ev.data.keyDown.chr &~ 0x20 : ev.data.keyDown.chr); event->kbd.flags = b; if (_lastKeyModifier) { _lastKeyModifier = MD_NONE; draw1BitGfx(kDrawKeyState, 2, get_height() + 2, false); } } return true; } case penMoveEvent: getCoordinates(&ev, &x, &y); if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return true; if (_lastEvent != penMoveEvent && (abs(y - event->mouse.y) <= 2 || abs(x - event->mouse.x) <= 2)) // move only if return true; _lastEvent = penMoveEvent; event->event_code = EVENT_MOUSEMOVE; event->mouse.x = x; event->mouse.y = y; set_mouse_pos(event->mouse.x, event->mouse.y); return true; case penDownEvent: getCoordinates(&ev, &x, &y); if (_useNumPad) { Coord x2 = (_screenWidth >> 1) - 20; // - 64 / 2 + 12 Coord y2 = _screenHeight + 2; if (y >= y2 && y < (y2 + 34) && x >= x2 && x < (x2 + 40)) { // numpad location UInt8 key = '1'; key += 9 - ( (3 - ((x - x2) / 13)) + (3 * ((y - y2) / 11)) ); _lastEvent = keyDownEvent; _lastKeyPressed = kLastKeyNone; event->event_code = EVENT_KEYDOWN; event->kbd.keycode = key; event->kbd.ascii = key; event->kbd.flags = 0; return true; } } _lastEvent = penDownEvent; if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return true; event->event_code = EVENT_LBUTTONDOWN; event->mouse.x = x; event->mouse.y = y; set_mouse_pos(event->mouse.x, event->mouse.y); return true; case penUpEvent: getCoordinates(&ev, &x, &y); event->event_code = EVENT_LBUTTONUP; if (y > _screenHeight || y < 0 || x > _screenWidth || x < 0) return true; event->mouse.x = x; event->mouse.y = y; set_mouse_pos(event->mouse.x, event->mouse.y); return true; default: return false; } } } /////////////////////////////////////////////////////////////////////////////// uint32 OSystem_PALMOS::property(int param, Property *value) { switch(param) { case PROP_SET_WINDOW_CAPTION: Char *caption = "Loading, please wait\0"; Coord h = FntLineHeight() + 2; Coord w, y; // quick erase the screen WinScreenLock(winLockErase); WinScreenUnlock(); WinSetTextColor(255); WinSetForeColor(255); if (_useHRmode) { y = 160 - (h >> 1) - 10; HRFntSetFont(gVars->HRrefNum,hrTinyBoldFont); w = FntCharsWidth(caption,StrLen(caption)); w = (320 - w) >> 1; HRWinDrawChars(gVars->HRrefNum, caption, StrLen(caption), w, y + h); HRFntSetFont(gVars->HRrefNum,hrTinyFont); w = FntCharsWidth(value->caption, StrLen(value->caption)); w = (320 - w) >> 1; HRWinDrawChars(gVars->HRrefNum, value->caption, StrLen(value->caption), w, y); } else { Err e; BitmapTypeV3 *bmp2P; BitmapType *bmp1P = BmpCreate(320, (h << 1), 8, NULL, &e); WinHandle tmpH = WinCreateBitmapWindow(bmp1P, &e); WinSetDrawWindow(tmpH); FntSetFont(boldFont); y = 80 - (h >> 2) - 5; w = FntCharsWidth(caption, StrLen(caption)); w = (320 - w) >> 1; WinDrawChars(caption, StrLen(caption), w, 0 + h); FntSetFont(stdFont); w = FntCharsWidth(value->caption, StrLen(value->caption)); w = (320 - w) >> 1; WinDrawChars(value->caption, StrLen(value->caption), w, 0); WinSetDrawWindow(WinGetDisplayWindow()); bmp2P = BmpCreateBitmapV3(bmp1P, kDensityDouble, BmpGetBits(bmp1P), NULL); WinDrawBitmap((BitmapPtr)bmp2P, 0, y); BmpDelete((BitmapPtr)bmp2P); WinDeleteWindow(tmpH,0); BmpDelete(bmp1P); } return 1; case PROP_OPEN_CD: break; case PROP_TOGGLE_ASPECT_RATIO: if (_mode == GFX_WIDE && OPTIONS_TST(kOptDeviceZodiac)) { _adjustAspectRatio ^= true; ClearScreen(); } break; case PROP_GET_SAMPLE_RATE: return 8000; case PROP_HAS_SCALER: return 0; } return 0; } void OSystem_PALMOS::quit() { // There is no exit(.) function under PalmOS, to exit an app // we need to send an 'exit' event to the event handler // and then the system return to the launcher. But this event // is not handled by the main loop and so we need to force exit. // In other systems like Windows ScummVM exit immediatly and so this doesn't appear. if (_quitCount) return; if (_selfQuit && Scumm::g_scumm) Scumm::g_scumm->_quit = true; free(_currentPalette); free(_mouseBackupP); if (_cdPlayer) { _cdPlayer->release(); _cdPlayer = NULL; } unload_gfx_mode(); _quitCount++; exit(1); } void OSystem_PALMOS::draw_mouse() { if (_mouseDrawn || !_mouseVisible || _quitCount) return; _mouseCurState.y = _mouseCurState.y >= _screenHeight ? _screenHeight - 1 : _mouseCurState.y; int x = _mouseCurState.x - _mouseHotspotX; int y = _mouseCurState.y - _mouseHotspotY; int w = _mouseCurState.w; int h = _mouseCurState.h; byte color; byte *src = _mouseDataP; // Image representing the mouse byte *bak = _mouseBackupP; // Surface used to backup the area obscured by the mouse byte *dst; // Surface we are drawing into int width; // clip the mouse rect, and addjust the src pointer accordingly if (x < 0) { w += x; src -= x; x = 0; } if (y < 0) { h += y; src -= y * _mouseCurState.w; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; // Quick check to see if anything has to be drawn at all if (w <= 0 || h <= 0) return; // Store the bounding box so that undraw mouse can restore the area the // mouse currently covers to its original content. _mouseOldState.x = x; _mouseOldState.y = y; _mouseOldState.w = w; _mouseOldState.h = h; // Draw the mouse cursor; backup the covered area in "bak" if (!_overlayVisible) { dst = _offScreenP + y * _offScreenPitch + x; while (h > 0) { width = w; while (width > 0) { *bak++ = *dst; color = *src++; if (color != 0xFF) // 0xFF = transparent, don't draw *dst = color; dst++; width--; } src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; dst += _offScreenPitch - w; h--; } } else { if (MemPtrDataStorage(_tmpScreenP)) { int offset = y * _screenWidth + x; dst = _tmpScreenP; while (h > 0) { width = w; while (width > 0) { *bak++ = *(dst + offset); color = *src++; if (color != 0xFF) DmWrite(dst, offset, &color, 1); offset++; width--; } src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; offset += _screenWidth - w; h--; } } else { dst = _tmpScreenP + y * _screenWidth + x; while (h > 0) { width = w; while (width > 0) { *bak++ = *dst; color = *src++; if (color != 0xFF) *dst = color; dst++; width--; } src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; dst += _screenWidth - w; h--; } } } // Finally, set the flag to indicate the mouse has been drawn _mouseDrawn = true; } void OSystem_PALMOS::undraw_mouse() { if (!_mouseDrawn || _quitCount) return; _mouseDrawn = false; byte *dst, *bak = _mouseBackupP; const int old_mouse_x = _mouseOldState.x; const int old_mouse_y = _mouseOldState.y; const int old_mouse_w = _mouseOldState.w; int old_mouse_h = _mouseOldState.h; // No need to do clipping here, since draw_mouse() did that already if (!_overlayVisible) { dst = _offScreenP + old_mouse_y * _offScreenPitch + old_mouse_x; do { memcpy(dst, bak, old_mouse_w); bak += MAX_MOUSE_W; dst += _offScreenPitch; } while (--old_mouse_h); } else { if (MemPtrDataStorage(_tmpScreenP)) { int offset = old_mouse_y * _screenWidth + old_mouse_x; do { DmWrite(_tmpScreenP, offset, bak, old_mouse_w); bak += MAX_MOUSE_W; offset += _screenWidth; } while (--old_mouse_h); } else { dst = _tmpScreenP + old_mouse_y * _screenWidth + old_mouse_x; do { memcpy(dst, bak, old_mouse_w); bak += MAX_MOUSE_W; dst += _screenWidth; } while (--old_mouse_h); } } } void OSystem_PALMOS::stop_cdrom() { if (!_cdPlayer) return; _cdPlayer->stop(); } void OSystem_PALMOS::play_cdrom(int track, int num_loops, int start_frame, int duration) { if (!_cdPlayer) return; _cdPlayer->play(track, num_loops, start_frame, duration); } bool OSystem_PALMOS::poll_cdrom() { if (!_cdPlayer) return false; return _cdPlayer->poll(); } void OSystem_PALMOS::update_cdrom() { if (!_cdPlayer) return; _cdPlayer->update(); } OSystem_PALMOS::OSystem_PALMOS() { _quitCount = 0; _selfQuit = false; // prevent illegal access to g_scumm _current_shake_pos = 0; _new_shake_pos = 0; _paletteDirtyStart = 0; _paletteDirtyEnd = 0; memset(&_sound, 0, sizeof(SoundDataType)); _currentPalette = NULL; _lastKeyPressed = kLastKeyNone; _lastKeyRepeat = 100; _lastKeyModifier = MD_NONE; _useNumPad = false; // mouse memset(&_mouseOldState,0,sizeof(MousePos)); memset(&_mouseCurState,0,sizeof(MousePos)); _mouseDrawn = false; _mouseBackupP = NULL; _mouseVisible = false; // overlay _tmpScreenP = NULL; _tmpBackupP = NULL; // HiRes _useHRmode = (gVars->HRrefNum != sysInvalidRefNum); // ARM _arm.pnoPtr = NULL; // enable cdrom ? // TODO : defaultTrackLength player _cdPlayer = NULL; if (gVars->music.MP3) { _cdPlayer = new MsaCDPlayer(this); // _cdPlayer = new ZodiacCDPlayer(this); _cdPlayer->init(); // TODO : use setDefaultTrackLength // _isCDRomAvalaible = _cdPlayer->init(); // if (!_isCDRomAvalaible) // _cdPlayer->release(); } // sound // _isSndPlaying = false; memset(&_sound,0,sizeof(SoundDataType)); } void OSystem_PALMOS::move_screen(int dx, int dy, int height) { // Short circuit check - do we have to do anything anyway? if ((dx == 0 && dy == 0) || height <= 0) return; // Hide the mouse if (_mouseDrawn) undraw_mouse(); RectangleType r, dummy; WinSetDrawWindow(_offScreenH); RctSetRectangle(&r, ((_offScreenH != _screenH) ? 0 : _screenOffset.x), ((_offScreenH != _screenH) ? 0 : _screenOffset.y), _screenWidth, _screenHeight); // vertical movement if (dy > 0) { // move down - copy from bottom to top if (_useHRmode) { // need to set the draw window HRWinScrollRectangle(gVars->HRrefNum, &r, winDown, dy, &dummy); } else { WinScrollRectangle(&r, winDown, dy, &dummy); } } else if (dy < 0) { // move up - copy from top to bottom dy = -dy; if (_useHRmode) { // need to set the draw window HRWinScrollRectangle(gVars->HRrefNum, &r, winUp, dy, &dummy); } else { WinScrollRectangle(&r, winUp, dy, &dummy); } } // horizontal movement if (dx > 0) { // move right - copy from right to left if (_useHRmode) { // need to set the draw window HRWinScrollRectangle(gVars->HRrefNum, &r, winRight, dx, &dummy); } else { WinScrollRectangle(&r, winRight, dx, &dummy); } } else if (dx < 0) { // move left - copy from left to right dx = -dx; if (_useHRmode) { // need to set the draw window HRWinScrollRectangle(gVars->HRrefNum, &r, winLeft, dx, &dummy); } else { WinScrollRectangle(&r, winLeft, dx, &dummy); } } WinSetDrawWindow(_screenH); // Prevent crash on Clie device using successive [HR]WinScrollRectangle ! SysTaskDelay(1); } static Err sndCallback(void* UserDataP, SndStreamRef stream, void* bufferP, UInt32 *bufferSizeP) { SoundDataType *snd = (SoundDataType *)UserDataP; // snd->proc(snd->param, (UInt8 *)bufferP, *bufferSizeP); MemSet(bufferP, *bufferSizeP, 0); /* if (snd->lock || !snd->started) { MemSet(bufferP, *bufferSizeP, 0); return errNone; } if ((snd->lastSize + *bufferSizeP) <= MemPtrSize(snd->dataP)) { snd->lock = true; MemMove(bufferP, (UInt8 *)snd->dataP + snd->lastSize , *bufferSizeP); snd->lastSize += *bufferSizeP; snd->lock = false; } else { MemSet(bufferP, *bufferSizeP, 0); }*/ // if (!snd->timerMode) { // snd->proc(snd->param, (UInt8 *)bufferP, *bufferSizeP); /* } else { if (!snd->active) { snd->dataP = MemPtrNew(*bufferSizeP); MemSet(snd->dataP, *bufferSizeP, 0); snd->active = true; } if (snd->filled) MemMove(bufferP, snd->dataP, *bufferSizeP); else MemSet(bufferP, *bufferSizeP, 0); snd->filled = false; }*/ return errNone; } bool OSystem_PALMOS::setSoundCallback(SoundProc proc, void *param) { Boolean success = false; if (!_sound.active) { _sound.proc = proc; _sound.param = param; _sound.active = true; // always true when we call this function // try to create sound stream if (OPTIONS_TST(kOptPalmSoundAPI)) { Err e = SndStreamCreateExtended(&_sound.sndRefNum, sndOutput,sndFormatPCM, 8000, sndInt16Big, sndStereo, &sndCallback, &_sound, 1024, false); e = (e) ? e : SndStreamStart(_sound.sndRefNum); //e = e ? e : SndStreamSetVolume(_sound.sndRefNum, 32767 * gVars->soundVolume / 256); _sound.dataP = NULL; // sound buffer is set by the system _sound.useHandler = true; // don't execute sound_handler success = (e == errNone); } // failed or not supported if (!success) { _sound.useHandler = true; _sound.dataP = calloc(1,SND_BLOCK); // required by sound_handler success = true; // don't generate samples } } return success; } void OSystem_PALMOS::clearSoundCallback() { if (_sound.active) { if (!_sound.useHandler) { SndStreamStop(_sound.sndRefNum); SndStreamDelete(_sound.sndRefNum); } free(_sound.dataP); } _sound.active = false; _sound.useHandler = false; _sound.dataP = NULL; } void OSystem_PALMOS::sound_handler() { if (_sound.useHandler) { _sound.proc(_sound.param, (byte *)_sound.dataP, SND_BLOCK); } } void OSystem_PALMOS::timer_handler(UInt32 current_msecs) { if (_timer.active && (current_msecs >= _timer.nextExpiry)) { _timer.duration = _timer.callback(_timer.duration); _timer.nextExpiry = current_msecs + _timer.duration; } } void OSystem_PALMOS::show_overlay() { // hide the mouse undraw_mouse(); // save background byte *src = _offScreenP; byte *dst = _tmpBackupP; int h = _screenHeight; if (MemPtrDataStorage(_tmpScreenP)) { UInt32 offset = 0; do { DmWrite(dst, offset, src, _screenWidth); offset += _screenWidth; src += _offScreenPitch; } while (--h); } else { do { memcpy(dst, src, _screenWidth); dst += _screenWidth; src += _offScreenPitch; } while (--h); } _overlayVisible = true; clear_overlay(); } void OSystem_PALMOS::hide_overlay() { // hide the mouse undraw_mouse(); _overlayVisible = false; copy_rect(_tmpBackupP, _screenWidth, 0, 0, _screenWidth, _screenHeight); } void OSystem_PALMOS::clear_overlay() { if (!_overlayVisible) return; // hide the mouse undraw_mouse(); // restore background if (MemPtrDataStorage(_tmpScreenP)) DmWrite(_tmpScreenP, 0, _tmpBackupP, _screenWidth * _screenHeight); else MemMove(_tmpScreenP, _tmpBackupP, _screenWidth * _screenHeight); } void OSystem_PALMOS::grab_overlay(byte *buf, int pitch) { if (!_overlayVisible) return; // hide the mouse undraw_mouse(); byte *src = _tmpScreenP; int h = _screenHeight; do { memcpy(buf, src, _screenWidth); src += _screenWidth; buf += pitch; } while (--h); } void OSystem_PALMOS::copy_rect_overlay(const byte *buf, int pitch, int x, int y, int w, int h) { if (!_overlayVisible) return; if (!_tmpScreenP) return; // Clip the coordinates if (x < 0) { w += x; buf -= x; x = 0; } if (y < 0) { h += y; buf -= y * pitch; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; if (w <= 0 || h <= 0) return; /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */ if (_mouseDrawn) { /* RectangleType mouse = {_mouseCurState.x, _mouseCurState.y, _mouseCurState.w, _mouseCurState.h}; RectangleType copy = {x, y, w, h}; RectangleType result; RctGetIntersection(&mouse, ©, &result); if (result.extent.x !=0 && result.extent.y !=0)*/ undraw_mouse(); } if (MemPtrDataStorage(_tmpScreenP)) { byte *dst = _tmpScreenP; int offset = y * _screenWidth + x; do { DmWrite(dst, offset, buf, w); offset += _screenWidth; buf += pitch; } while (--h); } else { byte *dst = _tmpScreenP + y * _screenWidth + x; do { memcpy(dst, buf, w); dst += _screenWidth; buf += pitch; } while (--h); } } int16 OSystem_PALMOS::get_height() { return _screenHeight; } int16 OSystem_PALMOS::get_width() { return _screenWidth; } byte OSystem_PALMOS::RGBToColor(uint8 r, uint8 g, uint8 b) { byte color; if (gVars->stdPalette) { RGBColorType rgb = {0, r, g, b}; color = WinRGBToIndex(&rgb); } else { byte nearest = 255; byte check; byte r2, g2, b2; color = 255; for (int i = 0; i < 256; i++) { r2 = _currentPalette[i].r; g2 = _currentPalette[i].g; b2 = _currentPalette[i].b; check = (ABS(r2 - r) + ABS(g2 - g) + ABS(b2 - b)) / 3; if (check == 0) // perfect match return i; else if (check < nearest) { // else save and continue color = i; nearest = check; } } } return color; } void OSystem_PALMOS::ColorToRGB(byte color, uint8 &r, uint8 &g, uint8 &b) { r = _currentPalette[color].r; g = _currentPalette[color].g; b = _currentPalette[color].b; }