/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "palm.h" bool OSystem_PALMOS::showMouse(bool visible) { if (_mouseVisible == visible) return visible; bool last = _mouseVisible; _mouseVisible = visible; if (visible) draw_mouse(); else undraw_mouse(); return last; } void OSystem_PALMOS::warpMouse(int x, int y) { set_mouse_pos(x, y); } void OSystem_PALMOS::set_mouse_pos(int x, int y) { if (x != _mouseCurState.x || y != _mouseCurState.y) { _mouseCurState.x = x; _mouseCurState.y = y; undraw_mouse(); } } void OSystem_PALMOS::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor) { _mouseCurState.w = w; _mouseCurState.h = h; _mouseHotspotX = hotspot_x; _mouseHotspotY = hotspot_y; _mouseKeyColor = keycolor; if (_mouseDataP) free(_mouseDataP); _mouseDataP = (byte *)malloc(w * h); memcpy(_mouseDataP, buf, w * h); undraw_mouse(); } void OSystem_PALMOS::draw_mouse() { if (_mouseDrawn || !_mouseVisible) return; _mouseCurState.y = _mouseCurState.y >= _screenHeight ? _screenHeight - 1 : _mouseCurState.y; int x = _mouseCurState.x - _mouseHotspotX; int y = _mouseCurState.y - _mouseHotspotY; int w = _mouseCurState.w; int h = _mouseCurState.h; byte color; byte *src = _mouseDataP; // Image representing the mouse byte *bak = _mouseBackupP; // Surface used to backup the area obscured by the mouse byte *dst; // Surface we are drawing into int width; // clip the mouse rect, and addjust the src pointer accordingly if (x < 0) { w += x; src -= x; x = 0; } if (y < 0) { h += y; src -= y * _mouseCurState.w; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; // Quick check to see if anything has to be drawn at all if (w <= 0 || h <= 0) return; // Store the bounding box so that undraw mouse can restore the area the // mouse currently covers to its original content. _mouseOldState.x = x; _mouseOldState.y = y; _mouseOldState.w = w; _mouseOldState.h = h; // Draw the mouse cursor; backup the covered area in "bak" if (!_overlayVisible) { dst = _offScreenP + y * _offScreenPitch + x; while (h > 0) { width = w; while (width > 0) { *bak++ = *dst; color = *src++; if (color != _mouseKeyColor) // transparent, don't draw *dst = color; dst++; width--; } src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; dst += _offScreenPitch - w; h--; } } else { int offset = y * _screenWidth + x; dst = _tmpScreenP; while (h > 0) { width = w; while (width > 0) { *bak++ = *(dst + offset); color = *src++; if (color != _mouseKeyColor) // transparent, don't draw DmWrite(dst, offset, &color, 1); offset++; width--; } src += _mouseCurState.w - w; bak += MAX_MOUSE_W - w; offset += _screenWidth - w; h--; } } // Finally, set the flag to indicate the mouse has been drawn _mouseDrawn = true; } void OSystem_PALMOS::undraw_mouse() { if (!_mouseDrawn) return; _mouseDrawn = false; byte *dst, *bak = _mouseBackupP; const int old_mouse_x = _mouseOldState.x; const int old_mouse_y = _mouseOldState.y; const int old_mouse_w = _mouseOldState.w; int old_mouse_h = _mouseOldState.h; // No need to do clipping here, since draw_mouse() did that already if (!_overlayVisible) { dst = _offScreenP + old_mouse_y * _offScreenPitch + old_mouse_x; do { memcpy(dst, bak, old_mouse_w); bak += MAX_MOUSE_W; dst += _offScreenPitch; } while (--old_mouse_h); } else { int offset = old_mouse_y * _screenWidth + old_mouse_x; do { DmWrite(_tmpScreenP, offset, bak, old_mouse_w); bak += MAX_MOUSE_W; offset += _screenWidth; } while (--old_mouse_h); } }