/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "palm.h" void OSystem_PALMOS::showOverlay() { // hide the mouse undraw_mouse(); // save background byte *src = _offScreenP; byte *dst = _tmpBackupP; int h = _screenHeight; UInt32 offset = 0; do { DmWrite(dst, offset, src, _screenWidth); offset += _screenWidth; src += _offScreenPitch; } while (--h); _overlayVisible = true; clearOverlay(); } void OSystem_PALMOS::hideOverlay() { // hide the mouse undraw_mouse(); _overlayVisible = false; copyRectToScreen(_tmpBackupP, _screenWidth, 0, 0, _screenWidth, _screenHeight); } void OSystem_PALMOS::clearOverlay() { if (!_overlayVisible) return; // hide the mouse undraw_mouse(); // restore background DmWrite(_tmpScreenP, 0, _tmpBackupP, _screenWidth * _screenHeight); } void OSystem_PALMOS::grabOverlay(byte *buf, int pitch) { if (!_overlayVisible) return; // hide the mouse undraw_mouse(); byte *src = _tmpScreenP; int h = _screenHeight; do { memcpy(buf, src, _screenWidth); src += _screenWidth; buf += pitch; } while (--h); } void OSystem_PALMOS::copyRectToOverlay(const byte *buf, int pitch, int x, int y, int w, int h) { if (!_overlayVisible) return; if (!_tmpScreenP) return; // Clip the coordinates if (x < 0) { w += x; buf -= x; x = 0; } if (y < 0) { h += y; buf -= y * pitch; y = 0; } if (w > _screenWidth - x) w = _screenWidth - x; if (h > _screenHeight - y) h = _screenHeight - y; if (w <= 0 || h <= 0) return; /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */ if (_mouseDrawn) { /* RectangleType mouse = {_mouseCurState.x, _mouseCurState.y, _mouseCurState.w, _mouseCurState.h}; RectangleType copy = {x, y, w, h}; RectangleType result; RctGetIntersection(&mouse, ©, &result); if (result.extent.x !=0 && result.extent.y !=0)*/ undraw_mouse(); } byte *dst = _tmpScreenP; int offset = y * _screenWidth + x; do { DmWrite(dst, offset, buf, w); offset += _screenWidth; buf += pitch; } while (--h); }