/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "palm.h" #include "rumble.h" #include "shared.h" #ifndef DISABLE_TAPWAVE #include "tapwave.h" #include "i_zodiac.h" #endif #include "init_arm.h" #include "arm/native.h" #include "arm/macros.h" void OSystem_PALMOS::rumblePack(Boolean active) { if (!gVars->vibrator) return; RumbleRun(active); } void OSystem_PALMOS::setShakePos(int shake_pos) { _new_shake_pos = shake_pos; if (shake_pos == 0) rumblePack(false); } #ifndef DISABLE_TAPWAVE void OSystem_PALMOS::updateScreen_wideZodiac() { Err e; TwGfxRectType destRect, srcRect; TwGfxPointType destPoint = {0,0}; Int32 h; if (_screenHeight == 200) h = (_adjustAspectRatio ? 300 : 320); // 320x200 else h = (_adjustAspectRatio ? 360 : 320); // 640x480, 320x240 srcRect.x = 0; srcRect.y = 0; srcRect.w = _screenWidth; srcRect.h = _screenHeight; destRect.w = 480; destRect.h = h; destRect.x = 0; destRect.y = ((gVars->screenFullHeight - destRect.h) / 2); _screenOffset.y = destRect.y; // shake screen if (_current_shake_pos != _new_shake_pos) { RectangleType r; WinSetBackColor(0); // clear top RctSetRectangle(&r, 0, _screenOffset.y, 480, _new_shake_pos); WinFillRectangle(&r, 0); // clear bottom RctSetRectangle(&r, 0, _screenOffset.y + h, 480, _current_shake_pos); WinFillRectangle(&r, 0); destRect.y += _new_shake_pos; _screenOffset.y += _new_shake_pos; rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; } // update screen WinSetDrawWindow(WinGetDisplayWindow()); e = TwGfxDrawPalmBitmap((TwGfxSurfaceType *)_twSrc, &destPoint, (BitmapPtr)_twBmpV3); e = TwGfxStretchBlt2((TwGfxSurfaceType *)_twDst, &destRect, (TwGfxSurfaceType *)_twSrc, &srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0)); } #endif void OSystem_PALMOS::updateScreen_widePortrait() { UInt8 *dst = _screenP + _screenOffset.y; UInt8 *src = _offScreenP + WIDE_PITCH - 1; // shake screen if (_current_shake_pos != _new_shake_pos) { RectangleType r; WinSetBackColor(0); // clear top RctSetRectangle(&r, _screenOffset.y, 0, _new_shake_pos, 480); WinFillRectangle(&r, 0); // clear bottom RctSetRectangle(&r, _screenOffset.y + 300, 0, _current_shake_pos, 480); WinFillRectangle(&r, 0); dst += _new_shake_pos; rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; } // update screen ARM_START(WideType) ARM_ADDM(dst) ARM_ADDM(src) PNO_CALL(PNO_WIDE, ARM_DATA()) ARM_CONTINUE() { Coord x, y; UInt8 *src2 = src; for (x = 0; x < WIDE_HALF_WIDTH; x++) { for (y = 0; y < WIDE_HALF_HEIGHT; y++) { *dst++ = *src; src += WIDE_PITCH; *dst++ = *src; *dst++ = *src; src += WIDE_PITCH; } src = --src2; dst += 20; // we draw 200pix scaled to 1.5 = 300, screen width=320, so next is 20 for (y = 0; y < WIDE_HALF_HEIGHT; y++) { *dst++ = *src; src += WIDE_PITCH; *dst++ = *src; *dst++ = *src; src += WIDE_PITCH; } src = --src2; dst += 20; MemMove(dst, dst - WIDE_PITCH, 300); // 300 = 200 x 1.5 dst += WIDE_PITCH; } } WinScreenUnlock(); _screenP = WinScreenLock(winLockCopy) + _screenOffset.addr; } void OSystem_PALMOS::updateScreen_wideLandscape() { UInt8 *dst = _screenP; UInt8 *src = _offScreenP; // shake screen if (_current_shake_pos != _new_shake_pos) { RectangleType r; WinSetBackColor(0); // clear top RctSetRectangle(&r, 0, _screenOffset.y, 480, _new_shake_pos); WinFillRectangle(&r, 0); // clear bottom RctSetRectangle(&r, 0, _screenOffset.y + 300, 480, _current_shake_pos); WinFillRectangle(&r, 0); dst += _new_shake_pos * 480; rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; } // update screen ARM_START(WideType) ARM_ADDM(dst) ARM_ADDM(src) PNO_CALL(PNO_WIDE, ARM_DATA()) ARM_CONTINUE() { Coord x, y; for (y = 0; y < WIDE_HALF_HEIGHT; y++) { // draw 2 lines for (x = 0; x < WIDE_FULL_WIDTH; x++) { *dst++ = *src++; *dst++ = *src; *dst++ = *src++; } // copy the second to the next line MemMove(dst, dst - 480, 480); dst += 480; } } WinScreenUnlock(); _screenP = WinScreenLock(winLockCopy) + _screenOffset.addr; } void OSystem_PALMOS::updateScreen_flipping() { RectangleType r, dummy; Boolean shaked = false; // shake screen if (_current_shake_pos != _new_shake_pos) { RctSetRectangle(&r, _screenOffset.x, _screenOffset.y - _new_shake_pos, _screenWidth, _screenHeight + (_new_shake_pos << 2)); if (_useHRmode) HRWinScrollRectangle(gVars->HRrefNum, &r, winDown, _new_shake_pos, &dummy); else WinScrollRectangle(&r, winDown, _new_shake_pos, &dummy); rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; shaked = true; } // update screen WinScreenUnlock(); _offScreenP = WinScreenLock(winLockCopy) + _screenOffset.addr; _screenP = _offScreenP; if (shaked) { if (_useHRmode) HRWinScrollRectangle(gVars->HRrefNum, &r, winUp, _new_shake_pos, &dummy); else WinScrollRectangle(&r, winUp, _new_shake_pos, &dummy); } } void OSystem_PALMOS::updateScreen_buffered() { RectangleType r; // shake screen if (_current_shake_pos != _new_shake_pos) { if (_new_shake_pos != 0) { RctSetRectangle(&r, _screenOffset.x, _screenOffset.y + _screenHeight, _screenWidth, _new_shake_pos); if (OPTIONS_TST(kOptModeHiDensity)) WinCopyRectangle(_screenH, _screenH, &r, _screenOffset.x, _screenOffset.y, winPaint); else HRWinCopyRectangle(gVars->HRrefNum, _screenH, _screenH, &r, _screenOffset.x, _screenOffset.y, winPaint); } rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; } // update screen RctSetRectangle(&r, 0, 0, _screenWidth, _screenHeight - _current_shake_pos); if (OPTIONS_TST(kOptModeHiDensity)) WinCopyRectangle(_offScreenH, _screenH, &r, _screenOffset.x, _screenOffset.y + _current_shake_pos, winPaint); else HRWinCopyRectangle(gVars->HRrefNum, _offScreenH, _screenH, &r, _screenOffset.x, _screenOffset.y + _current_shake_pos, winPaint); } void OSystem_PALMOS::updateScreen_direct() { if (_current_shake_pos != _new_shake_pos) { rumblePack(_new_shake_pos >= 3); _current_shake_pos = _new_shake_pos; } }