/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * Copyright (C) 2002-2005 Chris Apers - PalmOS Backend * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "be_zodiac.h" #include "common/config-manager.h" #include "rumble.h" #ifdef PALMOS_68K #include "globals.h" #include "arm/native.h" #include "arm/macros.h" static Err _TwGfxOpen(void** aResult, void* aInfoResult) { #if !defined(SIMULATOR_MODE) ARM_START(TwHackGfxType) ARM_INIT(COMMON_ZODIACGFX) ARM_ADDM(aResult) ARM_ADDM(aInfoResult) ARM_CALL_RET(ARM_COMMON, PNO_DATA()) ARM_END_RET(Err) #endif return TwGfxOpen((TwGfxType**)aResult, (TwGfxInfoType *)aInfoResult); } #else static asm Err _TwGfxOpen(void **aResult, void *aInfoResult) { stmfd sp!, {r4-r11,lr} ldr r9, [r9] ldr r9, [r9] sub sp, sp, #0x24 mov r6, r0 mov r7, r1 ldr pc, =0x200995F0 } #endif void OSystem_PalmZodiac::load_gfx_mode() { Err e; if (_gfxLoaded) return; _gfxLoaded = true; OPTIONS_RST(kOptDisableOnScrDisp); // TODO // get command line config _fullscreen = ConfMan.getBool("fullscreen"); // (NORMAL mode) _ratio.adjustAspect = ConfMan.getBool("aspect_ratio") ? kRatioHeight : kRatioNone; // precalc ratio (WIDE mode) _ratio.width = ((float)_screenWidth / _screenHeight * gVars->screenFullHeight); _ratio.height = ((float)_screenHeight / _screenWidth * gVars->screenFullWidth); _sysOldCoord = WinSetCoordinateSystem(kCoordinatesNative); _sysOldOrientation = SysGetOrientation(); SysSetOrientation(sysOrientationLandscape); #ifdef PALMOS_68K // init mouse (must be here, after WinSetCoordinateSystem) _mouseBackupH = WinCreateOffscreenWindow(MAX_MOUSE_W, MAX_MOUSE_H, nativeFormat, &e); _mouseBackupP = (byte *)(BmpGetBits(WinGetBitmap(_mouseBackupH))); _mouseDataH = WinCreateOffscreenWindow(MAX_MOUSE_W, MAX_MOUSE_H, nativeFormat, &e); _mouseDataP = (byte *)BmpGetBits(WinGetBitmap(_mouseDataH)); _offScreenH = WinCreateOffscreenWindow(_screenWidth, _screenHeight, nativeFormat, &e); _offScreenP = (byte *)(BmpGetBits(WinGetBitmap(_offScreenH))); #else _mouseBackupP = (byte *)MemPtrNew(MAX_MOUSE_W * MAX_MOUSE_H); _mouseDataP = (byte *)MemPtrNew(MAX_MOUSE_W * MAX_MOUSE_H); _offScreenP = (byte *)MemPtrNew(_screenWidth * _screenHeight); #endif MemSet(_offScreenP, _screenWidth * _screenHeight, 0); MemSet(_nativePal, sizeof(_nativePal), 0); MemSet(_currentPalette, sizeof(_currentPalette), 0); UInt32 depth = 16; WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL); _screenH = WinGetDisplayWindow(); _screenP = (byte *)WinScreenLock(winLockDontCare); WinScreenUnlock(); e = _TwGfxOpen((void **)&_gfxH, 0); e = TwGfxGetPalmDisplaySurface(_gfxH, &_palmScreenP); // overlay buffer TwGfxSurfaceInfoType nfo = { sizeof(TwGfxSurfaceInfoType), _screenWidth, _screenHeight, _screenWidth * 2, twGfxLocationAcceleratorMemory, twGfxPixelFormatRGB565_LE }; e = TwGfxAllocSurface(_gfxH, &_overlayP, &nfo); // prepare main bitmap _srcBmp.size = sizeof(TwGfxBitmapType); _srcBmp.width = _screenWidth; _srcBmp.height = _screenHeight; _srcBmp.rowBytes = _screenWidth; _srcBmp.pixelFormat = twGfxPixelFormat8bpp; _srcBmp.data = _offScreenP; _srcBmp.palette = _nativePal; _srcRect.x = 0; _srcRect.y = 0; _srcRect.w = _screenWidth; _srcRect.h = _screenHeight; hotswap_gfx_mode(_mode); } void OSystem_PalmZodiac::hotswap_gfx_mode(int mode) { Err e; TwGfxSetClip(_palmScreenP, 0); WinSetDrawWindow(_screenH); _screenDest.w = _screenWidth; _screenDest.h = _screenHeight; // prevent bad DIA redraw (Stat part) WinSetCoordinateSystem(kCoordinatesStandard); if (mode == GFX_NORMAL) { _redawOSD = true; _stretched = (_screenWidth > gVars->screenWidth); StatShow(); PINSetInputAreaState(pinInputAreaOpen); if (_stretched) { calc_rect(false); } else { // offsets _screenOffset.x = (gVars->screenWidth - _screenWidth) / 2; _screenOffset.y = (gVars->screenHeight - _screenHeight) / 2; // clip Tapwave API TwGfxRectType rt = { _screenOffset.x, _screenOffset.y, _screenWidth, _screenHeight }; TwGfxSetClip(_palmScreenP, &rt); } } else { _redawOSD = false; _stretched = true; PINSetInputAreaState(pinInputAreaClosed); StatHide(); calc_rect(true); } WinSetCoordinateSystem(kCoordinatesNative); if (_stretched) { TwGfxSetClip(_palmScreenP, &_dstRect); if (!_tmpScreenP) { // wide buffer TwGfxSurfaceInfoType nfo = { sizeof(TwGfxSurfaceInfoType), _screenWidth, _screenHeight, _screenWidth * 2, twGfxLocationAcceleratorMemory, twGfxPixelFormatRGB565_LE }; e = TwGfxAllocSurface(_gfxH, &_tmpScreenP, &nfo); } } else { if (_tmpScreenP) { e = TwGfxFreeSurface(_tmpScreenP); _tmpScreenP = NULL; } } _mode = mode; _srcPos.x = _screenOffset.x; _srcPos.y = _screenOffset.y; clearScreen(); } void OSystem_PalmZodiac::unload_gfx_mode() { Err e; if (!_gfxLoaded) return; _gfxLoaded = false; if (_tmpScreenP) { e = TwGfxFreeSurface(_tmpScreenP); _tmpScreenP = NULL; } e = TwGfxFreeSurface(_overlayP); e = TwGfxClose(_gfxH); UInt32 depth = 8; WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL); clearScreen(); #ifdef PALMOS_68K WinDeleteWindow(_mouseBackupH, 0); WinDeleteWindow(_mouseDataH, 0); WinDeleteWindow(_offScreenH, 0); #else MemPtrFree(_mouseBackupP); MemPtrFree(_mouseDataP); MemPtrFree(_offScreenP); #endif SysSetOrientation(_sysOldOrientation); WinSetCoordinateSystem(_sysOldCoord); StatShow(); PINSetInputAreaState(pinInputAreaOpen); } static void rumblePack(Boolean active) { if (!gVars->vibrator) return; RumbleRun(active); } void OSystem_PalmZodiac::int_setShakePos(int shakeOffset) { if (shakeOffset == 0) rumblePack(false); } void OSystem_PalmZodiac::updateScreen() { Err e; if (_redawOSD) { _redawOSD = false; if (!_overlayVisible) draw_osd(kDrawFight, _screenDest.w - 34, _screenDest.h + 2, _useNumPad, 1); // + battery } if (_overlayVisible) { // update the palette only with overlay, since it is in 16bit mode, this // is needed so that the cursor has the correct colors. Hopefully Zodiac // set the palette even in 16bit mode, where other OS5 devices don't :( // FIXME : seems to corrupt the Stat grafiti panel if (_paletteDirtyEnd != 0) { WinSetDrawWindow(_screenH); // no cursor for now // WinPalette(winPaletteSet, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart, _currentPalette + _paletteDirtyStart); _paletteDirtyEnd = 0; } if (_stretched) { TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h}; // TODO : where is the mouse :) e = TwGfxStretchBlt2(_palmScreenP, &dst, _overlayP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0)); } else { // not really time sensitive, can use WinScreenLock/Unlock, this prevent use // of a additional backpup buffer to draw the mouse WinScreenLock(winLockCopy); e = TwGfxBitBlt(_palmScreenP, &_srcPos, _overlayP, &_srcRect); draw_mouse(); WinScreenUnlock(); } } else { draw_mouse(); if (_stretched) { TwGfxPointType pos = {0, 0}; TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h}; if (_new_shake_pos != _current_shake_pos) { TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _dstRect.w, _new_shake_pos }; if (_new_shake_pos != 0) { TwGfxFillRect(_palmScreenP, &r, 0); rumblePack(_new_shake_pos >= 3); } r.y += dst.h; r.h = _current_shake_pos; TwGfxFillRect(_palmScreenP, &r, 0); _current_shake_pos = _new_shake_pos; dst.y += _new_shake_pos; } e = TwGfxDrawBitmap(_tmpScreenP, &pos, &_srcBmp); e = TwGfxStretchBlt2(_palmScreenP, &dst, _tmpScreenP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0)); } else { TwGfxPointType pos = {_srcPos.x, _srcPos.y}; if (_new_shake_pos != _current_shake_pos) { if (_new_shake_pos != 0) { TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _screenWidth, _new_shake_pos }; TwGfxFillRect(_palmScreenP, &r, 0); rumblePack(_new_shake_pos >= 3); } _current_shake_pos = _new_shake_pos; pos.y += _new_shake_pos; } e = TwGfxDrawBitmap(_palmScreenP, &pos, &_srcBmp); } undraw_mouse(); } } void OSystem_PalmZodiac::extras_palette(uint8 index, uint8 r, uint8 g, uint8 b) { _nativePal[index] = TwGfxMakeDisplayRGB( r, g, b); } void OSystem_PalmZodiac::draw_osd(UInt16 id, Int32 x, Int32 y, Boolean show, UInt8 color) { if (_mode != GFX_NORMAL) return; MemHandle hTemp = DmGetResource(bitmapRsc, id + 100); if (hTemp) { static const UInt32 pal[2] = { (TwGfxComponentsToPackedRGB(0,255,0)), (TwGfxComponentsToPackedRGB(255,0,0)) }; BitmapType *bmTemp; bmTemp = (BitmapType *)MemHandleLock(hTemp); Coord w, h; BmpGetDimensions(bmTemp, &w, &h, 0); TwGfxPointType dst = { _screenOffset.x + x, _screenOffset.y + y }; TwGfxRectType r = { dst.x, dst.y, w, h }; TwGfxRectType c; TwGfxGetClip(_palmScreenP, &c); TwGfxSetClip(_palmScreenP, 0); if (show) { WinSetDrawWindow(_screenH); TwGfxFillRect(_palmScreenP, &r, pal[color]); WinSetDrawMode(winOverlay); WinPaintBitmap(bmTemp,dst.x, dst.y); WinSetDrawMode(winPaint); } else { TwGfxFillRect(_palmScreenP, &r, 0); } TwGfxSetClip(_palmScreenP, &c); MemPtrUnlock(bmTemp); DmReleaseResource(hTemp); } }