/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Original license header: * * Cabal - Legacy Game Implementations * * Cabal is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Enable all forbidden symbols to allow us to include and use necessary APIs. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/audiocd/linux/linux-audiocd.h" #ifdef USE_LINUXCD #include "backends/audiocd/audiocd-stream.h" #include "backends/audiocd/default/default-audiocd.h" #include "common/array.h" #include "common/config-manager.h" #include "common/str.h" #include "common/debug.h" #include #include #include #include #include #include enum { kLeadoutTrack = 0xAA }; enum { kBytesPerFrame = 2352, kSamplesPerFrame = kBytesPerFrame / 2 }; enum { kSecondsPerMinute = 60, kFramesPerSecond = 75 }; enum { // Keep about a second's worth of audio in the buffer kBufferThreshold = kFramesPerSecond }; static int getFrameCount(const cdrom_msf0 &msf) { int time = msf.minute; time *= kSecondsPerMinute; time += msf.second; time *= kFramesPerSecond; time += msf.frame; return time; } // Helper function to convert an error code into a human-readable message static Common::String getErrorMessage(int errorCode) { char buf[256]; buf[0] = 0; #ifdef _GNU_SOURCE // glibc sucks return Common::String(strerror_r(errorCode, buf, sizeof(buf))); #else strerror_r(errorCode, buf, sizeof(buf)); return Common::String(buf); #endif } class LinuxAudioCDStream : public AudioCDStream { public: LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry); ~LinuxAudioCDStream(); protected: uint getStartFrame() const; uint getEndFrame() const; bool readFrame(int frame, int16 *buffer); private: int _fd; const cdrom_tocentry &_startEntry, &_endEntry; }; LinuxAudioCDStream::LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry) : _fd(fd), _startEntry(startEntry), _endEntry(endEntry) { // We fill the buffer here already to prevent any out of sync issues due // to the CD not yet having spun up. startTimer(true); } LinuxAudioCDStream::~LinuxAudioCDStream() { stopTimer(); } bool LinuxAudioCDStream::readFrame(int frame, int16 *buffer) { // Create the argument union { cdrom_msf msf; char buffer[kBytesPerFrame]; } arg; int seconds = frame / kFramesPerSecond; frame %= kFramesPerSecond; int minutes = seconds / kSecondsPerMinute; seconds %= kSecondsPerMinute; // Request to read that frame // We don't use CDROMREADAUDIO, as it seems to cause kernel // panics on ejecting discs. Probably bad to eject the disc // while playing, but at least let's try to prevent that case. arg.msf.cdmsf_min0 = minutes; arg.msf.cdmsf_sec0 = seconds; arg.msf.cdmsf_frame0 = frame; // The "end" part is irrelevant (why isn't cdrom_msf0 the type // instead?) if (ioctl(_fd, CDROMREADRAW, &arg) < 0) { warning("Failed to CD read audio: %s", getErrorMessage(errno).c_str()); return false; } memcpy(buffer, arg.buffer, kBytesPerFrame); return true; } uint LinuxAudioCDStream::getStartFrame() const { return getFrameCount(_startEntry.cdte_addr.msf); } uint LinuxAudioCDStream::getEndFrame() const { return getFrameCount(_endEntry.cdte_addr.msf); } class LinuxAudioCDManager : public DefaultAudioCDManager { public: LinuxAudioCDManager(); ~LinuxAudioCDManager(); bool open(); void close(); bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false); protected: bool openCD(int drive); bool openCD(const Common::String &drive); private: struct Device { Device(const Common::String &n, dev_t d) : name(n), device(d) {} Common::String name; dev_t device; }; typedef Common::Array DeviceList; DeviceList scanDevices(); bool tryAddDrive(DeviceList &devices, const Common::String &drive); bool tryAddDrive(DeviceList &devices, const Common::String &drive, dev_t device); bool tryAddDrive(DeviceList &devices, dev_t device); bool tryAddPath(DeviceList &devices, const Common::String &path); bool tryAddGamePath(DeviceList &devices); bool loadTOC(); static bool hasDevice(const DeviceList &devices, dev_t device); int _fd; cdrom_tochdr _tocHeader; Common::Array _tocEntries; }; static bool isTrayEmpty(int errorNumber) { switch (errorNumber) { case EIO: case ENOENT: case EINVAL: #ifdef ENOMEDIUM case ENOMEDIUM: #endif return true; } return false; } LinuxAudioCDManager::LinuxAudioCDManager() { _fd = -1; memset(&_tocHeader, 0, sizeof(_tocHeader)); } LinuxAudioCDManager::~LinuxAudioCDManager() { close(); } bool LinuxAudioCDManager::open() { close(); if (openRealCD()) return true; return DefaultAudioCDManager::open(); } void LinuxAudioCDManager::close() { DefaultAudioCDManager::close(); if (_fd < 0) return; ::close(_fd); memset(&_tocHeader, 0, sizeof(_tocHeader)); _tocEntries.clear(); } bool LinuxAudioCDManager::openCD(int drive) { DeviceList devices = scanDevices(); if (drive >= (int)devices.size()) return false; _fd = ::open(devices[drive].name.c_str(), O_RDONLY | O_NONBLOCK, 0); if (_fd < 0) return false; if (!loadTOC()) { close(); return false; } return true; } bool LinuxAudioCDManager::openCD(const Common::String &drive) { DeviceList devices; if (!tryAddDrive(devices, drive) && !tryAddPath(devices, drive)) return false; _fd = ::open(devices[0].name.c_str(), O_RDONLY | O_NONBLOCK, 0); if (_fd < 0) return false; if (!loadTOC()) { close(); return false; } return true; } bool LinuxAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate) { // Prefer emulation if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate)) return true; // If we're set to only emulate, or have no CD drive, return here if (onlyEmulate || _fd < 0) return false; // HACK: For now, just assume that track number is right // That only works because ScummVM uses the wrong track number anyway if (track >= (int)_tocEntries.size() - 1) { warning("No such track %d", track); return false; } // Bail if the track isn't an audio track if ((_tocEntries[track].cdte_ctrl & 0x04) != 0) { warning("Track %d is not audio", track); return false; } // Create the AudioStream and play it debug(1, "Playing CD track %d", track); Audio::SeekableAudioStream *audioStream = new LinuxAudioCDStream(_fd, _tocEntries[track], _tocEntries[track + 1]); Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75); Audio::Timestamp end = (duration == 0) ? audioStream->getLength() : Audio::Timestamp(0, startFrame + duration, 75); // Fake emulation since we're really playing an AudioStream _emulating = true; _mixer->playStream( Audio::Mixer::kMusicSoundType, &_handle, Audio::makeLoopingAudioStream(audioStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance, DisposeAfterUse::YES, true); return true; } LinuxAudioCDManager::DeviceList LinuxAudioCDManager::scanDevices() { DeviceList devices; // Try to use the game's path first as the device tryAddGamePath(devices); // Try adding the default CD-ROM tryAddDrive(devices, "/dev/cdrom"); // TODO: Try others? return devices; } bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, const Common::String &drive) { struct stat stbuf; if (stat(drive.c_str(), &stbuf) < 0) return false; // Must be a character or block device if (!S_ISCHR(stbuf.st_mode) && !S_ISBLK(stbuf.st_mode)) return false; return tryAddDrive(devices, drive, stbuf.st_rdev); } bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, const Common::String &drive, dev_t device) { if (hasDevice(devices, device)) return true; // Try opening the device and seeing if it is a CD-ROM drve int fd = ::open(drive.c_str(), O_RDONLY | O_NONBLOCK, 0); if (fd >= 0) { cdrom_subchnl info; info.cdsc_format = CDROM_MSF; bool isCD = ioctl(fd, CDROMSUBCHNL, &info) == 0 || isTrayEmpty(errno); ::close(fd); if (isCD) { devices.push_back(Device(drive, device)); return true; } } return false; } bool LinuxAudioCDManager::tryAddDrive(DeviceList &devices, dev_t device) { // Construct the block name // (Does anyone have a better way to do this? bdevname is kernel only) Common::String name = Common::String::format("/dev/block/%d:%d", gnu_dev_major(device), gnu_dev_minor(device)); return tryAddDrive(devices, name, device); } bool LinuxAudioCDManager::tryAddPath(DeviceList &devices, const Common::String &path) { struct stat stbuf; if (stat(path.c_str(), &stbuf) < 0) return false; return tryAddDrive(devices, stbuf.st_dev); } bool LinuxAudioCDManager::tryAddGamePath(DeviceList &devices) { if (!ConfMan.hasKey("path")) return false; return tryAddPath(devices, ConfMan.get("path")); } bool LinuxAudioCDManager::loadTOC() { if (_fd < 0) return false; if (ioctl(_fd, CDROMREADTOCHDR, &_tocHeader) < 0) return false; debug(4, "CD: Start Track: %d, End Track %d", _tocHeader.cdth_trk0, _tocHeader.cdth_trk1); for (int i = _tocHeader.cdth_trk0; i <= _tocHeader.cdth_trk1; i++) { cdrom_tocentry entry; memset(&entry, 0, sizeof(entry)); entry.cdte_track = i; entry.cdte_format = CDROM_MSF; if (ioctl(_fd, CDROMREADTOCENTRY, &entry) < 0) return false; #if 0 debug("Entry:"); debug("\tTrack: %d", entry.cdte_track); debug("\tAdr: %d", entry.cdte_adr); debug("\tCtrl: %d", entry.cdte_ctrl); debug("\tFormat: %d", entry.cdte_format); debug("\tMSF: %d:%d:%d", entry.cdte_addr.msf.minute, entry.cdte_addr.msf.second, entry.cdte_addr.msf.frame); debug("\tMode: %d\n", entry.cdte_datamode); #endif _tocEntries.push_back(entry); } // Fetch the leadout so we can get the length of the last frame cdrom_tocentry entry; memset(&entry, 0, sizeof(entry)); entry.cdte_track = kLeadoutTrack; entry.cdte_format = CDROM_MSF; if (ioctl(_fd, CDROMREADTOCENTRY, &entry) < 0) return false; #if 0 debug("Lead out:"); debug("\tTrack: %d", entry.cdte_track); debug("\tAdr: %d", entry.cdte_adr); debug("\tCtrl: %d", entry.cdte_ctrl); debug("\tFormat: %d", entry.cdte_format); debug("\tMSF: %d:%d:%d", entry.cdte_addr.msf.minute, entry.cdte_addr.msf.second, entry.cdte_addr.msf.frame); debug("\tMode: %d\n", entry.cdte_datamode); #endif _tocEntries.push_back(entry); return true; } bool LinuxAudioCDManager::hasDevice(const DeviceList &devices, dev_t device) { for (DeviceList::const_iterator it = devices.begin(); it != devices.end(); it++) if (it->device == device) return true; return false; } AudioCDManager *createLinuxAudioCDManager() { return new LinuxAudioCDManager(); } #endif // USE_LINUXCD