/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_CLOUD_BOX_BOXLISTDIRECTORYBYIDREQUEST_H #define BACKENDS_CLOUD_BOX_BOXLISTDIRECTORYBYIDREQUEST_H #include "backends/cloud/storage.h" #include "backends/networking/curl/curljsonrequest.h" #include "backends/networking/curl/request.h" #include "common/callback.h" namespace Cloud { namespace Box { class BoxStorage; class BoxListDirectoryByIdRequest: public Networking::Request { Common::String _requestedId; BoxStorage *_storage; Storage::ListDirectoryCallback _listDirectoryCallback; Common::Array _files; Request *_workingRequest; bool _ignoreCallback; Common::String _date; void start(); void makeRequest(uint32 offset); void responseCallback(Networking::JsonResponse response); void errorCallback(Networking::ErrorResponse error); void finishListing(Common::Array &files); public: BoxListDirectoryByIdRequest(BoxStorage *storage, Common::String id, Storage::ListDirectoryCallback cb, Networking::ErrorCallback ecb); virtual ~BoxListDirectoryByIdRequest(); virtual void handle(); virtual void restart(); virtual Common::String date() const; }; } // End of namespace Box } // End of namespace Cloud #endif