/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/cloud/cloudicon.h" #include "common/memstream.h" #include "common/system.h" #include "image/png.h" namespace Cloud { const float CloudIcon::ALPHA_SPEED = 0.0005f; const float CloudIcon::ALPHA_MAX = 1.f; const float CloudIcon::ALPHA_MIN = 0.6f; CloudIcon::CloudIcon() { initIcons(); hide(); _lastUpdateTime = g_system->getMillis(); } CloudIcon::~CloudIcon() { _icon.free(); _disabledIcon.free(); _alphaIcon.free(); } void CloudIcon::show(CloudIcon::Type icon, int duration) { if (_type == icon) { return; // Nothing to do } if (icon != kNone) { _state = kShown; _type = icon; if (duration) { _hideTime = g_system->getMillis() + duration; } else { _hideTime = 0; } } else { _state = kGoingToHide; } } void CloudIcon::hide() { _state = kHidden; _type = kNone; _hideTime = 0; _currentAlpha = 0; _alphaRising = true; } CloudIcon::Type CloudIcon::getShownType() const { return _type; } bool CloudIcon::needsUpdate() const { uint32 delaySinceLastUpdate = g_system->getMillis() - _lastUpdateTime; return delaySinceLastUpdate >= UPDATE_DELAY_MIN_MILLIS; } void CloudIcon::update() { uint32 currentTime = g_system->getMillis(); uint32 delaySinceLastUpdate = currentTime - _lastUpdateTime; _lastUpdateTime = currentTime; switch (_state) { default: // fallthrough intended case kHidden: return; // Nothing to do case kShown: if (_alphaRising) { if (_currentAlpha < ALPHA_MIN) _currentAlpha += 5 * ALPHA_SPEED * delaySinceLastUpdate; else _currentAlpha += ALPHA_SPEED * delaySinceLastUpdate; if (_currentAlpha > ALPHA_MAX) { _currentAlpha = ALPHA_MAX; _alphaRising = false; } } else { _currentAlpha -= ALPHA_SPEED * delaySinceLastUpdate; if (_currentAlpha < ALPHA_MIN) { _currentAlpha = ALPHA_MIN; _alphaRising = true; } } if (_hideTime != 0 && _hideTime <= currentTime) { _hideTime = 0; _state = kGoingToHide; } break; case kGoingToHide: _currentAlpha -= 5 * ALPHA_SPEED * delaySinceLastUpdate; if (_currentAlpha <= 0) { hide(); } break; } if (!_icon.getPixels() || !_disabledIcon.getPixels()) { // Loading the icons failed. Don't try to draw them. return; } if (_state != kHidden) { makeAlphaIcon((_type == kDisabled ? _disabledIcon : _icon), _currentAlpha); g_system->displayActivityIconOnOSD(&_alphaIcon); } else { g_system->displayActivityIconOnOSD(nullptr); } } #include "backends/cloud/cloudicon_data.h" #include "backends/cloud/cloudicon_disabled_data.h" void CloudIcon::initIcons() { loadIcon(_icon, cloudicon_data, ARRAYSIZE(cloudicon_data)); loadIcon(_disabledIcon, cloudicon_disabled_data, ARRAYSIZE(cloudicon_disabled_data)); } void CloudIcon::loadIcon(Graphics::Surface &icon, byte *data, uint32 size) { Image::PNGDecoder decoder; Common::MemoryReadStream stream(data, size); if (!decoder.loadStream(stream)) { warning("CloudIcon::loadIcon: error decoding PNG"); return; } const Graphics::Surface *s = decoder.getSurface(); icon.copyFrom(*s); } void CloudIcon::makeAlphaIcon(const Graphics::Surface &icon, float alpha) { _alphaIcon.copyFrom(icon); byte *pixels = (byte *)_alphaIcon.getPixels(); for (int y = 0; y < _alphaIcon.h; y++) { byte *row = pixels + y * _alphaIcon.pitch; for (int x = 0; x < _alphaIcon.w; x++) { uint32 srcColor; if (_alphaIcon.format.bytesPerPixel == 2) srcColor = READ_UINT16(row); else if (_alphaIcon.format.bytesPerPixel == 3) srcColor = READ_UINT24(row); else srcColor = READ_UINT32(row); // Update color's alpha byte r, g, b, a; _alphaIcon.format.colorToARGB(srcColor, a, r, g, b); a = (byte)(a * alpha); uint32 color = _alphaIcon.format.ARGBToColor(a, r, g, b); if (_alphaIcon.format.bytesPerPixel == 2) *((uint16 *)row) = color; else *((uint32 *)row) = color; row += _alphaIcon.format.bytesPerPixel; } } } } // End of namespace Cloud