/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_CLOUD_DOWNLOADREQUEST_H #define BACKENDS_CLOUD_DOWNLOADREQUEST_H #include "backends/networking/curl/request.h" #include "backends/networking/curl/networkreadstream.h" #include "backends/cloud/storage.h" #include "common/file.h" namespace Cloud { class DownloadRequest: public Networking::Request { Storage::BoolCallback _boolCallback; Networking::NetworkReadStream *_remoteFileStream; Common::DumpFile *_localFile; void streamCallback(Networking::NetworkReadStreamResponse pair); void finishBool(bool success); public: DownloadRequest(Storage *storage, Storage::BoolCallback callback, Common::String remoteFile, Common::DumpFile *dumpFile); virtual ~DownloadRequest() { delete _boolCallback; delete _localFile; } virtual void handle(); virtual void restart(); virtual void finish(); }; } // End of namespace Cloud #endif