/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/cloud/storage.h" #include "backends/cloud/downloadrequest.h" #include "backends/cloud/folderdownloadrequest.h" #include "backends/cloud/savessyncrequest.h" #include "backends/networking/curl/connectionmanager.h" #include "common/debug.h" #include "common/file.h" #include #include "common/osd_message_queue.h" namespace Cloud { Storage::Storage(): _runningRequestsCount(0), _savesSyncRequest(nullptr), _syncRestartRequestsed(false), _downloadFolderRequest(nullptr) {} Storage::~Storage() {} Networking::ErrorCallback Storage::getErrorPrintingCallback() { return new Common::Callback(this, &Storage::printErrorResponse); } void Storage::printErrorResponse(Networking::ErrorResponse error) { debug(9, "Storage: error response (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode); debug(9, "%s", error.response.c_str()); } Networking::Request *Storage::addRequest(Networking::Request *request) { _runningRequestsMutex.lock(); ++_runningRequestsCount; if (_runningRequestsCount == 1) debug(9, "Storage is working now"); _runningRequestsMutex.unlock(); return ConnMan.addRequest(request, new Common::Callback(this, &Storage::requestFinishedCallback)); } void Storage::requestFinishedCallback(Networking::Request *invalidRequestPointer) { bool restartSync = false; _runningRequestsMutex.lock(); if (invalidRequestPointer == _savesSyncRequest) _savesSyncRequest = nullptr; --_runningRequestsCount; if (_syncRestartRequestsed) restartSync = true; if (_runningRequestsCount == 0 && !restartSync) debug(9, "Storage is not working now"); _runningRequestsMutex.unlock(); if (restartSync) syncSaves(nullptr, nullptr); } Networking::Request *Storage::upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback) { if (!errorCallback) errorCallback = getErrorPrintingCallback(); Common::File *f = new Common::File(); if (!f->open(localPath)) { warning("Storage: unable to open file to upload from"); if (errorCallback) (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1)); delete errorCallback; delete callback; delete f; return nullptr; } return upload(remotePath, f, callback, errorCallback); } bool Storage::uploadStreamSupported() { return true; } Networking::Request *Storage::streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) { //most Storages use paths instead of ids, so this should work return streamFileById(path, callback, errorCallback); } Networking::Request *Storage::download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) { //most Storages use paths instead of ids, so this should work return downloadById(remotePath, localPath, callback, errorCallback); } Networking::Request *Storage::downloadById(Common::String remoteId, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) { if (!errorCallback) errorCallback = getErrorPrintingCallback(); Common::DumpFile *f = new Common::DumpFile(); if (!f->open(localPath, true)) { warning("Storage: unable to open file to download into"); if (errorCallback) (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1)); delete errorCallback; delete callback; delete f; return nullptr; } return addRequest(new DownloadRequest(this, callback, errorCallback, remoteId, f)); } Networking::Request *Storage::downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive) { if (!errorCallback) errorCallback = getErrorPrintingCallback(); return addRequest(new FolderDownloadRequest(this, callback, errorCallback, remotePath, localPath, recursive)); } SavesSyncRequest *Storage::syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback) { _runningRequestsMutex.lock(); if (_savesSyncRequest) { warning("Storage::syncSaves: there is a sync in progress already"); _syncRestartRequestsed = true; _runningRequestsMutex.unlock(); return _savesSyncRequest; } if (!callback) callback = new Common::Callback(this, &Storage::savesSyncDefaultCallback); if (!errorCallback) errorCallback = new Common::Callback(this, &Storage::savesSyncDefaultErrorCallback); _savesSyncRequest = new SavesSyncRequest(this, callback, errorCallback); _syncRestartRequestsed = false; _runningRequestsMutex.unlock(); return (SavesSyncRequest *)addRequest(_savesSyncRequest); //who knows what that ConnMan could return in the future } bool Storage::isWorking() { _runningRequestsMutex.lock(); bool working = _runningRequestsCount > 0; _runningRequestsMutex.unlock(); return working; } ///// SavesSyncRequest-related ///// bool Storage::isSyncing() { _runningRequestsMutex.lock(); bool syncing = _savesSyncRequest != nullptr; _runningRequestsMutex.unlock(); return syncing; } double Storage::getSyncDownloadingProgress() { double result = 1; _runningRequestsMutex.lock(); if (_savesSyncRequest) result = _savesSyncRequest->getDownloadingProgress(); _runningRequestsMutex.unlock(); return result; } double Storage::getSyncProgress() { double result = 1; _runningRequestsMutex.lock(); if (_savesSyncRequest) result = _savesSyncRequest->getProgress(); _runningRequestsMutex.unlock(); return result; } Common::Array Storage::getSyncingFiles() { Common::Array result; _runningRequestsMutex.lock(); if (_savesSyncRequest) result = _savesSyncRequest->getFilesToDownload(); _runningRequestsMutex.unlock(); return result; } void Storage::cancelSync() { _runningRequestsMutex.lock(); if (_savesSyncRequest) _savesSyncRequest->finish(); _runningRequestsMutex.unlock(); } void Storage::setSyncTarget(GUI::CommandReceiver *target) { _runningRequestsMutex.lock(); if (_savesSyncRequest) _savesSyncRequest->setTarget(target); _runningRequestsMutex.unlock(); } void Storage::savesSyncDefaultCallback(BoolResponse response) { _runningRequestsMutex.lock(); _savesSyncRequest = nullptr; _runningRequestsMutex.unlock(); if (!response.value) warning("SavesSyncRequest called success callback with `false` argument"); Common::OSDMessageQueue::instance().addMessage(_("Saved games sync complete.")); } void Storage::savesSyncDefaultErrorCallback(Networking::ErrorResponse error) { _runningRequestsMutex.lock(); _savesSyncRequest = nullptr; _runningRequestsMutex.unlock(); printErrorResponse(error); if (error.interrupted) Common::OSDMessageQueue::instance().addMessage(_("Saved games sync was cancelled.")); else Common::OSDMessageQueue::instance().addMessage(_("Saved games sync failed.\nCheck your Internet connection.")); } ///// DownloadFolderRequest-related ///// bool Storage::startDownload(Common::String remotePath, Common::String localPath) { _runningRequestsMutex.lock(); if (_downloadFolderRequest) { warning("Storage::startDownload: there is a download in progress already"); _runningRequestsMutex.unlock(); return false; } _downloadFolderRequest = (FolderDownloadRequest *)downloadFolder( remotePath, localPath, new Common::Callback(this, &Storage::directoryDownloadedCallback), new Common::Callback(this, &Storage::directoryDownloadedErrorCallback), true ); _runningRequestsMutex.unlock(); return true; } void Storage::cancelDownload() { _runningRequestsMutex.lock(); if (_downloadFolderRequest) _downloadFolderRequest->finish(); _runningRequestsMutex.unlock(); } void Storage::setDownloadTarget(GUI::CommandReceiver *target) { _runningRequestsMutex.lock(); if (_downloadFolderRequest) _downloadFolderRequest->setTarget(target); _runningRequestsMutex.unlock(); } bool Storage::isDownloading() { _runningRequestsMutex.lock(); bool syncing = _downloadFolderRequest != nullptr; _runningRequestsMutex.unlock(); return syncing; } double Storage::getDownloadingProgress() { double result = 1; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getProgress(); _runningRequestsMutex.unlock(); return result; } uint64 Storage::getDownloadBytesNumber() { uint64 result = 0; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getDownloadedBytes(); _runningRequestsMutex.unlock(); return result; } uint64 Storage::getDownloadTotalBytesNumber() { uint64 result = 0; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getTotalBytesToDownload(); _runningRequestsMutex.unlock(); return result; } uint64 Storage::getDownloadSpeed() { uint64 result = 0; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getDownloadSpeed(); _runningRequestsMutex.unlock(); return result; } Common::String Storage::getDownloadRemoteDirectory() { Common::String result = ""; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getRemotePath(); _runningRequestsMutex.unlock(); return result; } Common::String Storage::getDownloadLocalDirectory() { Common::String result = ""; _runningRequestsMutex.lock(); if (_downloadFolderRequest) result = _downloadFolderRequest->getLocalPath(); _runningRequestsMutex.unlock(); return result; } void Storage::directoryDownloadedCallback(FileArrayResponse response) { _runningRequestsMutex.lock(); _downloadFolderRequest = nullptr; _runningRequestsMutex.unlock(); Common::String message; if (response.value.size()) { message = Common::String::format(_("Download complete.\nFailed to download %u files."), response.value.size()); } else { message = _("Download complete."); } Common::OSDMessageQueue::instance().addMessage(message.c_str()); } void Storage::directoryDownloadedErrorCallback(Networking::ErrorResponse error) { _runningRequestsMutex.lock(); _downloadFolderRequest = nullptr; _runningRequestsMutex.unlock(); Common::OSDMessageQueue::instance().addMessage(_("Download failed.")); } } // End of namespace Cloud