/* ScummVM - Scumm Interpreter * Dreamcast port * Copyright (C) 2002-2004 Marcus Comstedt * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef DC_SOFTKBD_H #define DC_SOFTKBD_H #include "label.h" #define SK_NUM_KEYS 61 class OSystem_Dreamcast; class SoftKeyboard : public Interactive { private: const OSystem_Dreamcast *os; Label labels[2][SK_NUM_KEYS]; byte shiftState; int8 keySel; public: SoftKeyboard(const OSystem_Dreamcast *os); void draw(float x, float y, int transp = 0); int key(int k, byte &shiftFlags); void mouse(int x, int y); }; #endif /* DC_SOFTKBD_H */