/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #if !defined(DISABLE_DEFAULT_EVENTMANAGER) #include "common/stdafx.h" #include "common/config-manager.h" #include "common/system.h" #include "backends/events/default/default-events.h" #include "engines/engine.h" #include "gui/message.h" DefaultEventManager::DefaultEventManager(OSystem *boss) : _boss(boss), _buttonState(0), _modifierState(0), _shouldQuit(false) { assert(_boss); // Reset key repeat _currentKeyDown.keycode = 0; } bool DefaultEventManager::pollEvent(Common::Event &event) { uint32 time = _boss->getMillis(); bool result; result = _boss->pollEvent(event); if (result) { event.synthetic = false; switch (event.type) { case Common::EVENT_KEYDOWN: _modifierState = event.kbd.flags; // init continuous event stream // not done on PalmOS because keyboard is emulated and keyup is not generated #if !defined(PALMOS_MODE) _currentKeyDown.ascii = event.kbd.ascii; _currentKeyDown.keycode = event.kbd.keycode; _currentKeyDown.flags = event.kbd.flags; _keyRepeatTime = time + kKeyRepeatInitialDelay; #endif break; case Common::EVENT_KEYUP: _modifierState = event.kbd.flags; if (event.kbd.keycode == _currentKeyDown.keycode) { // Only stop firing events if it's the current key _currentKeyDown.keycode = 0; } break; case Common::EVENT_MOUSEMOVE: _mousePos = event.mouse; break; case Common::EVENT_LBUTTONDOWN: _mousePos = event.mouse; _buttonState |= LBUTTON; break; case Common::EVENT_LBUTTONUP: _mousePos = event.mouse; _buttonState &= ~LBUTTON; break; case Common::EVENT_RBUTTONDOWN: _mousePos = event.mouse; _buttonState |= RBUTTON; break; case Common::EVENT_RBUTTONUP: _mousePos = event.mouse; _buttonState &= ~RBUTTON; break; case Common::EVENT_QUIT: if (ConfMan.getBool("confirm_exit")) { if (g_engine) g_engine->pauseEngine(true); GUI::MessageDialog alert("Do you really want to quit?", "Yes", "No"); result = _shouldQuit = (alert.runModal() == GUI::kMessageOK); if (g_engine) g_engine->pauseEngine(false); } else _shouldQuit = true; break; default: break; } } else { // Check if event should be sent again (keydown) if (_currentKeyDown.keycode != 0 && _keyRepeatTime < time) { // fire event event.type = Common::EVENT_KEYDOWN; event.synthetic = true; event.kbd.ascii = _currentKeyDown.ascii; event.kbd.keycode = (Common::KeyCode)_currentKeyDown.keycode; event.kbd.flags = _currentKeyDown.flags; _keyRepeatTime = time + kKeyRepeatSustainDelay; result = true; } } return result; } #endif // !defined(DISABLE_DEFAULT_EVENTMANAGER)