/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #if defined(SDL_BACKEND) #include "backends/events/sdl/sdl-events.h" #include "backends/platform/sdl/sdl.h" #include "common/config-manager.h" // FIXME move joystick defines out and replace with confile file options // we should really allow users to map any key to a joystick button #define JOY_DEADZONE 3200 #ifndef __SYMBIAN32__ // Symbian wants dialog joystick i.e cursor for movement/selection #define JOY_ANALOG #endif // #define JOY_INVERT_Y #define JOY_XAXIS 0 #define JOY_YAXIS 1 // buttons #define JOY_BUT_LMOUSE 0 #define JOY_BUT_RMOUSE 2 #define JOY_BUT_ESCAPE 3 #define JOY_BUT_PERIOD 1 #define JOY_BUT_SPACE 4 #define JOY_BUT_F5 5 SdlEventSource::SdlEventSource() : _scrollLock(false), _joystick(0), _lastScreenID(0), EventSource() { // Reset mouse state memset(&_km, 0, sizeof(_km)); int joystick_num = ConfMan.getInt("joystick_num"); if (joystick_num > -1) { // Initialize SDL joystick subsystem if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } // Enable joystick if (SDL_NumJoysticks() > 0) { printf("Using joystick: %s\n", SDL_JoystickName(0)); _joystick = SDL_JoystickOpen(joystick_num); } } } SdlEventSource::~SdlEventSource() { if (_joystick) SDL_JoystickClose(_joystick); } int SdlEventSource::mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { if (key >= SDLK_F1 && key <= SDLK_F9) { return key - SDLK_F1 + Common::ASCII_F1; } else if (key >= SDLK_KP0 && key <= SDLK_KP9) { return key - SDLK_KP0 + '0'; } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) { return key; } else if (unicode) { return unicode; } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) { return key & ~0x20; } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) { return 0; } return key; } void SdlEventSource::fillMouseEvent(Common::Event &event, int x, int y) { event.mouse.x = x; event.mouse.y = y; // Update the "keyboard mouse" coords _km.x = x; _km.y = y; } void SdlEventSource::handleKbdMouse() { uint32 curTime = g_system->getMillis(); if (curTime >= _km.last_time + _km.delay_time) { _km.last_time = curTime; if (_km.x_down_count == 1) { _km.x_down_time = curTime; _km.x_down_count = 2; } if (_km.y_down_count == 1) { _km.y_down_time = curTime; _km.y_down_count = 2; } if (_km.x_vel || _km.y_vel) { if (_km.x_down_count) { if (curTime > _km.x_down_time + _km.delay_time * 12) { if (_km.x_vel > 0) _km.x_vel++; else _km.x_vel--; } else if (curTime > _km.x_down_time + _km.delay_time * 8) { if (_km.x_vel > 0) _km.x_vel = 5; else _km.x_vel = -5; } } if (_km.y_down_count) { if (curTime > _km.y_down_time + _km.delay_time * 12) { if (_km.y_vel > 0) _km.y_vel++; else _km.y_vel--; } else if (curTime > _km.y_down_time + _km.delay_time * 8) { if (_km.y_vel > 0) _km.y_vel = 5; else _km.y_vel = -5; } } _km.x += _km.x_vel; _km.y += _km.y_vel; if (_km.x < 0) { _km.x = 0; _km.x_vel = -1; _km.x_down_count = 1; } else if (_km.x > _km.x_max) { _km.x = _km.x_max; _km.x_vel = 1; _km.x_down_count = 1; } if (_km.y < 0) { _km.y = 0; _km.y_vel = -1; _km.y_down_count = 1; } else if (_km.y > _km.y_max) { _km.y = _km.y_max; _km.y_vel = 1; _km.y_down_count = 1; } SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y); } } } void SdlEventSource::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) { event.kbd.flags = 0; #ifdef LINUPY // Yopy has no ALT key, steal the SHIFT key // (which isn't used much anyway) if (mod & KMOD_SHIFT) event.kbd.flags |= Common::KBD_ALT; #else if (mod & KMOD_SHIFT) event.kbd.flags |= Common::KBD_SHIFT; if (mod & KMOD_ALT) event.kbd.flags |= Common::KBD_ALT; #endif if (mod & KMOD_CTRL) event.kbd.flags |= Common::KBD_CTRL; // Sticky flags if (mod & KMOD_NUM) event.kbd.flags |= Common::KBD_NUM; if (mod & KMOD_CAPS) event.kbd.flags |= Common::KBD_CAPS; } bool SdlEventSource::pollEvent(Common::Event &event) { handleKbdMouse(); // If the screen changed, send an Common::EVENT_SCREEN_CHANGED int screenID = ((OSystem_SDL *)g_system)->getGraphicsManager()->getScreenChangeID(); if (screenID != _lastScreenID) { _lastScreenID = screenID; event.type = Common::EVENT_SCREEN_CHANGED; return true; } SDL_Event ev; ev.type = SDL_NOEVENT; while (SDL_PollEvent(&ev)) { preprocessEvents(&ev); if (dispatchSDLEvent(ev, event)) return true; } return false; } bool SdlEventSource::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { switch (ev.type) { case SDL_KEYDOWN: return handleKeyDown(ev, event); case SDL_KEYUP: return handleKeyUp(ev, event); case SDL_MOUSEMOTION: return handleMouseMotion(ev, event); case SDL_MOUSEBUTTONDOWN: return handleMouseButtonDown(ev, event); case SDL_MOUSEBUTTONUP: return handleMouseButtonUp(ev, event); case SDL_JOYBUTTONDOWN: return handleJoyButtonDown(ev, event); case SDL_JOYBUTTONUP: return handleJoyButtonUp(ev, event); case SDL_JOYAXISMOTION: return handleJoyAxisMotion(ev, event); case SDL_VIDEOEXPOSE: // HACK: Send a fake event, handled by SdlGraphicsManager event.type = (Common::EventType)OSystem_SDL::kSdlEventExpose; return true; case SDL_VIDEORESIZE: // HACK: Send a fake event, handled by OpenGLSdlGraphicsManager event.type = (Common::EventType)OSystem_SDL::kSdlEventResize; event.mouse.x = ev.resize.w; event.mouse.y = ev.resize.h; return true; case SDL_QUIT: event.type = Common::EVENT_QUIT; return true; } return false; } bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) { SDLModToOSystemKeyFlags(SDL_GetModState(), event); // Handle scroll lock as a key modifier if (ev.key.keysym.sym == SDLK_SCROLLOCK) _scrollLock = !_scrollLock; if (_scrollLock) event.kbd.flags |= Common::KBD_SCRL; // Ctrl-m toggles mouse capture if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') { toggleMouseGrab(); return false; } #if defined(MACOSX) // On Macintosh, Cmd-Q quits if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') { event.type = Common::EVENT_QUIT; return true; } #elif defined(UNIX) // On other *nix systems, Control-Q quits if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') { event.type = Common::EVENT_QUIT; return true; } #else // Ctrl-z and Alt-X quit if ((event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'z') || (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 'x')) { event.type = Common::EVENT_QUIT; return true; } #endif // Ctrl-u toggles mute if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') { event.type = Common::EVENT_MUTE; return true; } if (remapKey(ev, event)) return true; event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); return true; } bool SdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) { if (remapKey(ev, event)) return true; SDLMod mod = SDL_GetModState(); // Check if this is an event handled by handleKeyDown(), and stop if it is // Check if the Ctrl key is down, so that we can trap cases where the // user has the Ctrl key down, and has just released a special key if (mod & KMOD_CTRL) { if (ev.key.keysym.sym == 'm' || // Ctrl-m toggles mouse capture #if defined(MACOSX) // Meta - Q, handled below #elif defined(UNIX) ev.key.keysym.sym == 'q' || // On other *nix systems, Control-Q quits #else ev.key.keysym.sym == 'z' || // Ctrl-z quit #endif ev.key.keysym.sym == 'u') // Ctrl-u toggles mute return false; } // Same for other keys (Meta and Alt) #if defined(MACOSX) if ((mod & KMOD_META) && ev.key.keysym.sym == 'q') return false; // On Macintosh, Cmd-Q quits #elif defined(UNIX) // Control Q has already been handled above #else if ((mod & KMOD_ALT) && ev.key.keysym.sym == 'x') return false; // Alt-x quit #endif // If we reached here, this isn't an event handled by handleKeyDown(), thus // continue normally event.type = Common::EVENT_KEYUP; event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); // Ctrl-Alt- will change the GFX mode SDLModToOSystemKeyFlags(mod, event); // Set the scroll lock sticky flag if (_scrollLock) event.kbd.flags |= Common::KBD_SCRL; return true; } bool SdlEventSource::handleMouseMotion(SDL_Event &ev, Common::Event &event) { event.type = Common::EVENT_MOUSEMOVE; fillMouseEvent(event, ev.motion.x, ev.motion.y); return true; } bool SdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { if (ev.button.button == SDL_BUTTON_LEFT) event.type = Common::EVENT_LBUTTONDOWN; else if (ev.button.button == SDL_BUTTON_RIGHT) event.type = Common::EVENT_RBUTTONDOWN; #if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) else if (ev.button.button == SDL_BUTTON_WHEELUP) event.type = Common::EVENT_WHEELUP; else if (ev.button.button == SDL_BUTTON_WHEELDOWN) event.type = Common::EVENT_WHEELDOWN; #endif #if defined(SDL_BUTTON_MIDDLE) else if (ev.button.button == SDL_BUTTON_MIDDLE) event.type = Common::EVENT_MBUTTONDOWN; #endif else return false; fillMouseEvent(event, ev.button.x, ev.button.y); return true; } bool SdlEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { if (ev.button.button == SDL_BUTTON_LEFT) event.type = Common::EVENT_LBUTTONUP; else if (ev.button.button == SDL_BUTTON_RIGHT) event.type = Common::EVENT_RBUTTONUP; #if defined(SDL_BUTTON_MIDDLE) else if (ev.button.button == SDL_BUTTON_MIDDLE) event.type = Common::EVENT_MBUTTONUP; #endif else return false; fillMouseEvent(event, ev.button.x, ev.button.y); return true; } bool SdlEventSource::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { if (ev.jbutton.button == JOY_BUT_LMOUSE) { event.type = Common::EVENT_LBUTTONDOWN; fillMouseEvent(event, _km.x, _km.y); } else if (ev.jbutton.button == JOY_BUT_RMOUSE) { event.type = Common::EVENT_RBUTTONDOWN; fillMouseEvent(event, _km.x, _km.y); } else { event.type = Common::EVENT_KEYDOWN; switch (ev.jbutton.button) { case JOY_BUT_ESCAPE: event.kbd.keycode = Common::KEYCODE_ESCAPE; event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); break; case JOY_BUT_PERIOD: event.kbd.keycode = Common::KEYCODE_PERIOD; event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); break; case JOY_BUT_SPACE: event.kbd.keycode = Common::KEYCODE_SPACE; event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); break; case JOY_BUT_F5: event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); break; } } return true; } bool SdlEventSource::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { if (ev.jbutton.button == JOY_BUT_LMOUSE) { event.type = Common::EVENT_LBUTTONUP; fillMouseEvent(event, _km.x, _km.y); } else if (ev.jbutton.button == JOY_BUT_RMOUSE) { event.type = Common::EVENT_RBUTTONUP; fillMouseEvent(event, _km.x, _km.y); } else { event.type = Common::EVENT_KEYUP; switch (ev.jbutton.button) { case JOY_BUT_ESCAPE: event.kbd.keycode = Common::KEYCODE_ESCAPE; event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); break; case JOY_BUT_PERIOD: event.kbd.keycode = Common::KEYCODE_PERIOD; event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); break; case JOY_BUT_SPACE: event.kbd.keycode = Common::KEYCODE_SPACE; event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); break; case JOY_BUT_F5: event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); break; } } return true; } bool SdlEventSource::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { int axis = ev.jaxis.value; if ( axis > JOY_DEADZONE) { axis -= JOY_DEADZONE; event.type = Common::EVENT_MOUSEMOVE; } else if ( axis < -JOY_DEADZONE ) { axis += JOY_DEADZONE; event.type = Common::EVENT_MOUSEMOVE; } else axis = 0; if ( ev.jaxis.axis == JOY_XAXIS) { #ifdef JOY_ANALOG _km.x_vel = axis / 2000; _km.x_down_count = 0; #else if (axis != 0) { _km.x_vel = (axis > 0) ? 1:-1; _km.x_down_count = 1; } else { _km.x_vel = 0; _km.x_down_count = 0; } #endif } else if (ev.jaxis.axis == JOY_YAXIS) { #ifndef JOY_INVERT_Y axis = -axis; #endif #ifdef JOY_ANALOG _km.y_vel = -axis / 2000; _km.y_down_count = 0; #else if (axis != 0) { _km.y_vel = (-axis > 0) ? 1: -1; _km.y_down_count = 1; } else { _km.y_vel = 0; _km.y_down_count = 0; } #endif } fillMouseEvent(event, _km.x, _km.y); return true; } bool SdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) { #ifdef LINUPY // On Yopy map the End button to quit if ((ev.key.keysym.sym == 293)) { event.type = Common::EVENT_QUIT; return true; } // Map menu key to f5 (scumm menu) if (ev.key.keysym.sym == 306) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); return true; } // Map action key to action if (ev.key.keysym.sym == 291) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_TAB; event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0); return true; } // Map OK key to skip cinematic if (ev.key.keysym.sym == 292) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_ESCAPE; event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); return true; } #endif #ifdef QTOPIA // Quit on fn+backspace on zaurus if (ev.key.keysym.sym == 127) { event.type = Common::EVENT_QUIT; return true; } // Map menu key (f11) to f5 (scumm menu) if (ev.key.keysym.sym == SDLK_F11) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); } // Nap center (space) to tab (default action ) // I wanted to map the calendar button but the calendar comes up // else if (ev.key.keysym.sym == SDLK_SPACE) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_TAB; event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0); } // Since we stole space (pause) above we'll rebind it to the tab key on the keyboard else if (ev.key.keysym.sym == SDLK_TAB) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = Common::KEYCODE_SPACE; event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); } else { // Let the events fall through if we didn't change them, this may not be the best way to // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though. // and yes i have an huge terminal size so i dont wrap soon enough. event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = ev.key.keysym.sym; event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); } #endif return false; } void SdlEventSource::toggleMouseGrab() { if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) SDL_WM_GrabInput(SDL_GRAB_ON); else SDL_WM_GrabInput(SDL_GRAB_OFF); } void SdlEventSource::resetKeyboadEmulation(int16 x_max, int16 y_max) { _km.x_max = x_max; _km.y_max = y_max; _km.delay_time = 25; _km.last_time = 0; } #endif