/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #if defined(__DC__) #include "common/stdafx.h" #include "backends/fs/abstract-fs.h" #include #include #include /* * Implementation of the ScummVM file system API based on ronin. */ class RoninCDFilesystemNode : public AbstractFilesystemNode { protected: String _displayName; bool _isDirectory; bool _isValid; String _path; public: RoninCDFilesystemNode(); RoninCDFilesystemNode(const String &path, bool verify); virtual String displayName() const { return _displayName; } virtual String name() const { return _displayName; } virtual bool isValid() const { return _isValid; } virtual bool isDirectory() const { return _isDirectory; } virtual String path() const { return _path; } virtual bool listDir(AbstractFSList &list, ListMode mode) const; virtual AbstractFilesystemNode *parent() const; virtual AbstractFilesystemNode *child(const String &n) const; }; static const char *lastPathComponent(const Common::String &str) { const char *start = str.c_str(); const char *cur = start + str.size() - 2; while (cur >= start && *cur != '/') { --cur; } return cur + 1; } AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() { // Since there is no way to _set_ the current directory, // it will always be /... return getRoot(); } AbstractFilesystemNode *AbstractFilesystemNode::getRoot() { return new RoninCDFilesystemNode(); } AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) { return new RoninCDFilesystemNode(path, true); } RoninCDFilesystemNode::RoninCDFilesystemNode() { // The root dir. _path = "/"; _displayName = _path; _isValid = true; _isDirectory = true; } RoninCDFilesystemNode::RoninCDFilesystemNode(const String &p, bool verify) { assert(p.size() > 0); _path = p; _displayName = lastPathComponent(_path); _isValid = true; _isDirectory = true; if (verify) { int fd; if((fd = open(_path.c_str(), O_RDONLY)) >= 0) { close(fd); _isDirectory = false; } else if((fd = open(_path.c_str(), O_DIR|O_RDONLY)) >= 0) { close(fd); } else { _isValid = false; } } } bool RoninCDFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const { assert(_isDirectory); DIR *dirp = opendir(_path.c_str()); struct dirent *dp; if (dirp == NULL) return false; // ... loop over dir entries using readdir while ((dp = readdir(dirp)) != NULL) { String newPath(_path); if (newPath.lastChar() != '/') newPath += '/'; newPath += dp->d_name; RoninCDFilesystemNode entry(newPath, false); entry._isDirectory = dp->d_size < 0; // Skip files that are invalid for some reason (e.g. because we couldn't // properly stat them). if (!entry._isValid) continue; // Honor the chosen mode if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) || (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) continue; if (entry._isDirectory) entry._path += "/"; myList.push_back(new RoninCDFilesystemNode(entry)); } closedir(dirp); return true; } AbstractFilesystemNode *RoninCDFilesystemNode::parent() const { if (_path == "/") return 0; const char *start = _path.c_str(); const char *end = lastPathComponent(_path); RoninCDFilesystemNode *p = new RoninCDFilesystemNode(String(start, end - start), false); return p; } AbstractFilesystemNode *RoninCDFilesystemNode::child(const String &n) const { // FIXME: Pretty lame implementation! We do no error checking to speak // of, do not check if this is a special node, etc. assert(_isDirectory); String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; RoninCDFilesystemNode *p = new RoninCDFilesystemNode(newPath, true); return p; } #endif // defined(__DC__)