/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #if defined(__DC__) #include "common/stdafx.h" #include "backends/fs/abstract-fs.h" #include #include #include /** * Implementation of the ScummVM file system API based on Ronin. * * Parts of this class are documented in the base interface class, AbstractFilesystemNode. */ class RoninCDFilesystemNode : public AbstractFilesystemNode { protected: String _displayName; String _path; bool _isDirectory; bool _isValid; public: /** * Creates a RoninCDFilesystemNode with the root node as path. */ RoninCDFilesystemNode(); /** * Creates a RoninCDFilesystemNode for a given path. * * @param path String with the path the new node should point to. * @param verify true if the isValid and isDirectory flags should be verified during the construction. */ RoninCDFilesystemNode(const String &path, bool verify); virtual bool exists() const { return true; } //FIXME: this is just a stub virtual String getDisplayName() const { return _displayName; } virtual String getName() const { return _displayName; } virtual String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } virtual bool isReadable() const { return true; } //FIXME: this is just a stub virtual bool isValid() const { return _isValid; } virtual bool isWritable() const { return true; } //FIXME: this is just a stub virtual AbstractFilesystemNode *getChild(const String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; virtual AbstractFilesystemNode *getParent() const; }; /** * Returns the last component of a given path. * * Examples: * /foo/bar.txt would return /bar.txt * /foo/bar/ would return /bar/ * * @param str String containing the path. * @return Pointer to the first char of the last component inside str. */ static const char *lastPathComponent(const Common::String &str) { const char *start = str.c_str(); const char *cur = start + str.size() - 2; while (cur >= start && *cur != '/') { --cur; } return cur + 1; } RoninCDFilesystemNode::RoninCDFilesystemNode() { // The root dir. _path = "/"; _displayName = _path; _isValid = true; _isDirectory = true; } RoninCDFilesystemNode::RoninCDFilesystemNode(const String &p, bool verify) { assert(p.size() > 0); _path = p; _displayName = lastPathComponent(_path); _isValid = true; _isDirectory = true; if (verify) { int fd; if((fd = open(_path.c_str(), O_RDONLY)) >= 0) { close(fd); _isDirectory = false; } else if((fd = open(_path.c_str(), O_DIR|O_RDONLY)) >= 0) { close(fd); } else { _isValid = false; } } } AbstractFilesystemNode *RoninCDFilesystemNode::getChild(const String &n) const { // FIXME: Pretty lame implementation! We do no error checking to speak // of, do not check if this is a special node, etc. assert(_isDirectory); String newPath(_path); if (_path.lastChar() != '/') newPath += '/'; newPath += n; return new RoninCDFilesystemNode(newPath, true); } bool RoninCDFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const { assert(_isDirectory); //TODO: honor the hidden flag DIR *dirp = opendir(_path.c_str()); struct dirent *dp; if (dirp == NULL) return false; // ... loop over dir entries using readdir while ((dp = readdir(dirp)) != NULL) { String newPath(_path); if (newPath.lastChar() != '/') newPath += '/'; newPath += dp->d_name; RoninCDFilesystemNode entry(newPath, false); entry._isDirectory = dp->d_size < 0; // Skip files that are invalid for some reason (e.g. because we couldn't // properly stat them). if (!entry._isValid) continue; // Honor the chosen mode if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) || (mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory)) continue; if (entry._isDirectory) entry._path += "/"; myList.push_back(new RoninCDFilesystemNode(entry)); } closedir(dirp); return true; } AbstractFilesystemNode *RoninCDFilesystemNode::getParent() const { if (_path == "/") return 0; const char *start = _path.c_str(); const char *end = lastPathComponent(_path); return new RoninCDFilesystemNode(String(start, end - start), false); } #endif // defined(__DC__)