/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #if defined(__DS__) #include "backends/fs/ds/ds-fs-factory.h" #include "backends/fs/ds/ds-fs.h" #include "dsmain.h" //for the isGBAMPAvailable() function DECLARE_SINGLETON(DSFilesystemFactory); AbstractFilesystemNode *DSFilesystemFactory::makeRootFileNode() const { if (DS::isGBAMPAvailable()) { return new DS::GBAMPFileSystemNode(); } else { return new DS::DSFileSystemNode(); } } AbstractFilesystemNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() const { if (DS::isGBAMPAvailable()) { return new DS::GBAMPFileSystemNode(); } else { return new DS::DSFileSystemNode(); } } AbstractFilesystemNode *DSFilesystemFactory::makeFileNodePath(const Common::String &path) const { if (DS::isGBAMPAvailable()) { return new DS::GBAMPFileSystemNode(path); } else { return new DS::DSFileSystemNode(path); } } #endif