/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "common/stdafx.h" #include "backends/fs/fs.h" #include "common/util.h" static AbstractFilesystemNode *_rootNode = 0; static int *_rootRefCount = 0; FilesystemNode AbstractFilesystemNode::wrap(AbstractFilesystemNode *node) { FilesystemNode wrapper(node); return wrapper; } FilesystemNode::FilesystemNode(AbstractFilesystemNode *realNode) { _realNode = realNode; _refCount = new int(1); } FilesystemNode::FilesystemNode() { if (_rootNode == 0) { _rootNode = getRoot(); _rootRefCount = new int(1); } _realNode = _rootNode; _refCount = _rootRefCount; ++(*_refCount); } FilesystemNode::FilesystemNode(const FilesystemNode &node) : AbstractFilesystemNode() { _realNode = node._realNode; _refCount = node._refCount; ++(*_refCount); } FilesystemNode::FilesystemNode(const Common::String &p) { _realNode = getNodeForPath(p); _refCount = new int(1); } FilesystemNode::~FilesystemNode() { decRefCount(); } void FilesystemNode::decRefCount() { --(*_refCount); if (*_refCount <= 0) { delete _refCount; delete _realNode; } } FilesystemNode &FilesystemNode::operator =(const FilesystemNode &node) { ++(*node._refCount); decRefCount(); _realNode = node._realNode; _refCount = node._refCount; return *this; } FilesystemNode FilesystemNode::getParent() const { AbstractFilesystemNode *node = _realNode->parent(); if (node == 0) { return *this; } else { return AbstractFilesystemNode::wrap(node); } } Common::String FilesystemNode::displayName() const { return _realNode->displayName(); } bool FilesystemNode::isValid() const { return _realNode->isValid(); } bool FilesystemNode::isDirectory() const { return _realNode->isDirectory(); } Common::String FilesystemNode::path() const { return _realNode->path(); } FSList FilesystemNode::listDir(ListMode mode) const { return _realNode->listDir(mode); }