/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef PSPSTREAM_H_ #define PSPSTREAM_H_ #include "backends/fs/stdiostream.h" #include "backends/platform/psp/powerman.h" #include "common/list.h" /* * Class to handle special suspend/resume needs of PSP IO Streams */ class PSPIoStream : public StdioStream, public Suspendable { protected: Common::String _path; /* Need to maintain for reopening after suspend */ bool _writeMode; /* "" */ int _pos; /* "" */ mutable int _ferror; /* Save file ferror */ mutable bool _feof; /* and eof */ enum { SuspendError = 2, ResumeError = 3 }; int _errorSuspend; mutable int _errorSource; #ifdef __PSP_DEBUG_SUSPEND__ int _errorPos; void * _errorHandle; int _suspendCount; #endif /* __PSP_DEBUG_SUSPEND__ */ public: /** * Given a path, invoke fopen on that path and wrap the result in a * PSPIoStream instance. */ static PSPIoStream *makeFromPath(const Common::String &path, bool writeMode); PSPIoStream(const Common::String &path, bool writeMode); virtual ~PSPIoStream(); void * open(); // open the file pointed to by the file path bool err() const; void clearErr(); bool eos() const; virtual uint32 write(const void *dataPtr, uint32 dataSize); virtual bool flush(); virtual int32 pos() const; virtual int32 size() const; virtual bool seek(int32 offs, int whence = SEEK_SET); virtual uint32 read(void *dataPtr, uint32 dataSize); int suspend(); /* Suspendable interface (power manager) */ int resume(); /* " " */ }; #endif /* PSPSTREAM_H_ */