/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef PSPSTREAM_H_ #define PSPSTREAM_H_ #include #include "backends/platform/psp/powerman.h" //#include "common/list.h" #include "common/noncopyable.h" #include "common/stream.h" #include "common/str.h" /** * Class to handle special suspend/resume needs of PSP IO Streams */ class PspIoStream : public Common::SeekableReadStream, public Common::WriteStream, public Common::NonCopyable, public Suspendable { protected: SceUID _handle; // file handle Common::String _path; int _fileSize; bool _writeMode; // for resuming in the right mode int _physicalPos; // physical position in file int _pos; // position. Sometimes virtual bool _eos; // EOS flag enum { SuspendError = 2, ResumeError = 3 }; // debug stuff mutable int _error; // file error state int _errorSuspend; // for debugging mutable int _errorSource; int _errorPos; SceUID _errorHandle; int _suspendCount; bool physicalSeekFromCur(int32 offset); public: /** * Given a path, invoke fopen on that path and wrap the result in a * PspIoStream instance. */ static PspIoStream *makeFromPath(const Common::String &path, bool writeMode); PspIoStream(const Common::String &path, bool writeMode); virtual ~PspIoStream(); SceUID open(); // open the file pointed to by the file path bool err() const; void clearErr(); bool eos() const; virtual uint32 write(const void *dataPtr, uint32 dataSize); virtual bool flush(); virtual int32 pos() const; virtual int32 size() const; virtual bool seek(int32 offs, int whence = SEEK_SET); virtual uint32 read(void *dataPtr, uint32 dataSize); // for suspending int suspend(); /* Suspendable interface (power manager) */ int resume(); /* " " */ }; #endif /* PSPSTREAM_H_ */