/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #if defined(__WII__) #include #include "backends/fs/wii/wii-fs-factory.h" #include "backends/fs/wii/wii-fs.cpp" #ifdef USE_WII_DI #include #include #endif #ifdef USE_WII_SMB #include #include #endif DECLARE_SINGLETON(WiiFilesystemFactory) WiiFilesystemFactory::WiiFilesystemFactory() : _dvdMounted(false), _smbMounted(false), _dvdError(false), _smbError(false) { } AbstractFSNode *WiiFilesystemFactory::makeRootFileNode() const { return new WiiFilesystemNode(); } AbstractFSNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const { char buf[MAXPATHLEN]; if (getcwd(buf, MAXPATHLEN)) return new WiiFilesystemNode(buf); else return new WiiFilesystemNode(); } AbstractFSNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const { return new WiiFilesystemNode(path); } void WiiFilesystemFactory::asyncInit() { #ifdef USE_WII_SMB asyncInitNetwork(); #endif } void WiiFilesystemFactory::asyncDeinit() { #ifdef USE_WII_DI umount(kDVD); #ifndef GAMECUBE DI_Close(); #endif #endif #ifdef USE_WII_SMB umount(kSMB); net_deinit(); #endif } #ifdef USE_WII_SMB void WiiFilesystemFactory::asyncInitNetwork() { net_init_async(NULL, NULL); } void WiiFilesystemFactory::setSMBLoginData(const String &server, const String &share, const String &username, const String &password) { _smbServer = server; _smbShare = share; _smbUsername = username; _smbPassword = password; } #endif bool WiiFilesystemFactory::isMounted(FileSystemType type) { switch (type) { case kDVD: return _dvdMounted; case kSMB: return _smbMounted; } return false; } bool WiiFilesystemFactory::failedToMount(FileSystemType type) { switch (type) { case kDVD: return _dvdError; case kSMB: return _smbError; } return false; } void WiiFilesystemFactory::mount(FileSystemType type) { switch (type) { case kDVD: #ifdef USE_WII_DI if (_dvdMounted) break; printf("mount dvd\n"); if (ISO9660_Mount()) { _dvdMounted = true; _dvdError = false; printf("ISO9660 mounted\n"); } else { _dvdError = true; printf("ISO9660 mount failed\n"); } #endif break; case kSMB: #ifdef USE_WII_SMB if (_smbMounted) break; printf("mount smb\n"); if (net_get_status()) { printf("network not inited\n"); break; } if (smbInit(_smbUsername.c_str(), _smbPassword.c_str(), _smbShare.c_str(), _smbServer.c_str())) { _smbMounted = true; _smbError = false; printf("smb mounted\n"); } else { _smbError = true; printf("error mounting smb\n"); } #endif break; } } void WiiFilesystemFactory::umount(FileSystemType type) { switch (type) { case kDVD: #ifdef USE_WII_DI if (!_dvdMounted) break; printf("umount dvd\n"); ISO9660_Unmount(); _dvdMounted = false; _dvdError = false; #endif break; case kSMB: #ifdef USE_WII_SMB if (!_smbMounted) break; printf("umount smb\n"); smbClose("smb:"); _smbMounted = false; _smbError = false; #endif break; } } void WiiFilesystemFactory::mountByPath(const String &path) { if (path.hasPrefix("dvd:/")) mount(kDVD); else if (path.hasPrefix("smb:/")) mount(kSMB); } void WiiFilesystemFactory::umountUnused(const String &path) { if (!path.hasPrefix("dvd:/")) umount(kDVD); if (!path.hasPrefix("smb:/")) umount(kSMB); } #endif