/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef BACKENDS_GRAPHICS_DEFAULT_H #define BACKENDS_GRAPHICS_DEFAULT_H #include "common/system.h" #include "common/noncopyable.h" class DefaultGraphicsManager : Common::NonCopyable { public: DefaultGraphicsManager() {} ~DefaultGraphicsManager() {} bool hasGraphicsFeature(OSystem::Feature f); void setGraphicsFeatureState(OSystem::Feature f, bool enable) {} bool getGraphicsFeatureState(OSystem::Feature f); const OSystem::GraphicsMode *getSupportedGraphicsModes(); int getDefaultGraphicsMode() { return 0; } bool setGraphicsMode(int mode) { return true; } bool setGraphicsMode(const char *name) { return true; } int getGraphicsMode() { return 0; } inline Graphics::PixelFormat getScreenFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); }; inline Common::List getSupportedFormats() const { Common::List list; list.push_back(Graphics::PixelFormat::createFormatCLUT8()); return list; }; void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) {} int16 getHeight() { return 0; } int16 getWidth() { return 0; } void setPalette(const byte *colors, uint start, uint num) {} void grabPalette(byte *colors, uint start, uint num) {} void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {} Graphics::Surface *lockScreen() { return NULL; } void unlockScreen() {} void fillScreen(uint32 col) {} void updateScreen() {} void setShakePos(int shakeOffset) {} void showOverlay() {} void hideOverlay() {} Graphics::PixelFormat getOverlayFormat() { return Graphics::PixelFormat(); } void clearOverlay() {} void grabOverlay(OverlayColor *buf, int pitch) {} void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {} int16 getOverlayHeight() { return 0; } int16 getOverlayWidth() { return 0; } bool showMouse(bool visible) {} void warpMouse(int x, int y) {} void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL) {} }; #endif