/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/graphics/opengl/opengl-sys.h" #include "backends/graphics/opengl/opengl-graphics.h" #include "common/tokenizer.h" namespace OpenGL { void Context::reset(bool full) { if (full) { // GLES supports least features, thus we initialize the context type // to this on full reset. type = kContextGLES; } NPOTSupported = false; } Context g_context; void OpenGLGraphicsManager::setContextType(ContextType type) { #if USE_FORCED_GL type = kContextGL; #elif USE_FORCED_GLES type = kContextGLES; #elif USE_FORCED_GLES2 type = kContextGLES2; #endif g_context.type = type; } void OpenGLGraphicsManager::initializeGLContext() { // Initialize default state. g_context.reset(); // Load all functions. // We use horrible trickery to silence C++ compilers. // See backends/plugins/sdl/sdl-provider.cpp for more information. assert(sizeof(void (*)()) == sizeof(void *)); void *fn = nullptr; #define GL_EXT_FUNC_DEF(ret, name, param) \ fn = getProcAddress(#name); \ memcpy(&g_context.name, &fn, sizeof(fn)) #ifdef USE_BUILTIN_OPENGL #define GL_FUNC_DEF(ret, name, param) g_context.name = &name #else #define GL_FUNC_DEF GL_EXT_FUNC_DEF #endif #include "backends/graphics/opengl/opengl-func.h" #undef GL_EXT_FUNC_DEF #undef GL_FUNC_DEF const char *extString = (const char *)g_context.glGetString(GL_EXTENSIONS); Common::StringTokenizer tokenizer(extString, " "); while (!tokenizer.empty()) { Common::String token = tokenizer.nextToken(); if (token == "GL_ARB_texture_non_power_of_two") { g_context.NPOTSupported = true; } } } } // End of namespace OpenGL