/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifdef USE_OPENGL #include "backends/graphics/openglsdl/openglsdl-graphics.h" OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager() : _hwscreen(0) { if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) { error("Could not initialize SDL: %s", SDL_GetError()); } SDL_ShowCursor(SDL_DISABLE); } OpenGLSdlGraphicsManager::~OpenGLSdlGraphicsManager() { } #ifdef USE_RGB_COLOR const Graphics::PixelFormat RGBList[] = { #if defined(ENABLE_32BIT) Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), // RGBA8888 Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), // RGB888 #endif Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), // RGB565 Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0), // RGB555 Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0), // RGBA4444 }; Common::List OpenGLSdlGraphicsManager::getSupportedFormats() const { static Common::List list; static bool inited = false; if (inited) return list; int listLength = ARRAYSIZE(RGBList); Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8(); if (_hwscreen) { // Get our currently set hardware format format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, _hwscreen->format->Rshift, _hwscreen->format->Gshift, _hwscreen->format->Bshift, _hwscreen->format->Ashift); // Workaround to MacOSX SDL not providing an accurate Aloss value. if (_hwscreen->format->Amask == 0) format.aLoss = 8; // Push it first, as the prefered format. for (int i = 0; i < listLength; i++) { if (RGBList[i] == format) { list.push_back(format); break; } } // Mark that we don't need to do this any more. inited = true; } for (int i = 0; i < listLength; i++) { if (inited && (RGBList[i].bytesPerPixel > format.bytesPerPixel)) continue; if (RGBList[i] != format) list.push_back(RGBList[i]); } //list.push_back(Graphics::PixelFormat::createFormatCLUT8()); return list; } #endif void OpenGLSdlGraphicsManager::warpMouse(int x, int y) { if (_mouseCurState.x != x || _mouseCurState.y != y) { int y1 = y; /*if (_videoMode.aspectRatioCorrection && !_overlayVisible) y1 = real2Aspect(y);*/ if (!_overlayVisible) SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor); else SDL_WarpMouse(x, y1); setMousePos(x, y); } } // // Intern // bool OpenGLSdlGraphicsManager::loadGFXMode() { _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor; _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor; _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor; _videoMode.hardwareHeight = _videoMode.screenHeight * _videoMode.scaleFactor; _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 32, _videoMode.fullscreen ? (SDL_FULLSCREEN | SDL_OPENGL) : SDL_OPENGL ); if (_hwscreen == NULL) { // DON'T use error(), as this tries to bring up the debug // console, which WON'T WORK now that _hwscreen is hosed. if (!_oldVideoMode.setup) { warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError()); g_system->quit(); } else { return false; } } return OpenGLGraphicsManager::loadGFXMode(); } void OpenGLSdlGraphicsManager::unloadGFXMode() { if (_hwscreen) { SDL_FreeSurface(_hwscreen); _hwscreen = NULL; } } bool OpenGLSdlGraphicsManager::hotswapGFXMode() { return false; } void OpenGLSdlGraphicsManager::internUpdateScreen() { OpenGLGraphicsManager::internUpdateScreen(); SDL_GL_SwapBuffers(); } #endif