/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H #define BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H #include "backends/graphics/opengl/opengl-graphics.h" #include "backends/graphics/sdl/sdl-graphics.h" #include "backends/platform/sdl/sdl-sys.h" #include "common/array.h" #include "common/events.h" class OpenGLSdlGraphicsManager : public OpenGL::OpenGLGraphicsManager, public SdlGraphicsManager, public Common::EventObserver { public: OpenGLSdlGraphicsManager(uint desktopWidth, uint desktopHeight, SdlEventSource *eventSource, SdlWindow *window); virtual ~OpenGLSdlGraphicsManager(); // GraphicsManager API virtual void activateManager(); virtual void deactivateManager(); virtual bool hasFeature(OSystem::Feature f); virtual void setFeatureState(OSystem::Feature f, bool enable); virtual bool getFeatureState(OSystem::Feature f); virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format) override; #ifdef USE_RGB_COLOR virtual Common::List getSupportedFormats() const; #endif virtual void updateScreen(); // EventObserver API virtual bool notifyEvent(const Common::Event &event); // SdlGraphicsManager API virtual void notifyVideoExpose(); virtual void notifyResize(const uint width, const uint height); virtual void transformMouseCoordinates(Common::Point &point); virtual void notifyMousePos(Common::Point mouse); protected: virtual void setInternalMousePosition(int x, int y); virtual bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format); virtual void refreshScreen(); virtual void *getProcAddress(const char *name) const; virtual int getGraphicsModeScale(int mode) const override { return 1; } private: bool setupMode(uint width, uint height); #if SDL_VERSION_ATLEAST(2, 0, 0) int _glContextProfileMask, _glContextMajor, _glContextMinor; SDL_GLContext _glContext; #else uint32 _lastVideoModeLoad; SDL_Surface *_hwScreen; #endif void getWindowDimensions(int *width, int *height); uint _lastRequestedWidth; uint _lastRequestedHeight; uint _graphicsScale; bool _ignoreLoadVideoMode; bool _gotResize; bool _wantsFullScreen; uint _ignoreResizeEvents; struct VideoMode { VideoMode() : width(0), height(0) {} VideoMode(uint w, uint h) : width(w), height(h) {} bool operator<(const VideoMode &right) const { if (width < right.width) { return true; } else if (width == right.width && height < right.height) { return true; } else { return false; } } bool operator==(const VideoMode &right) const { return width == right.width && height == right.height; } bool operator!=(const VideoMode &right) const { return !(*this == right); } uint width, height; }; typedef Common::Array VideoModeArray; VideoModeArray _fullscreenVideoModes; uint _desiredFullscreenWidth; uint _desiredFullscreenHeight; virtual bool isHotkey(const Common::Event &event); }; #endif