/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_GRAPHICS_OP_H #define BACKENDS_GRAPHICS_OP_H #include "backends/graphics/surfacesdl/surfacesdl-graphics.h" #include "graphics/scaler/aspect.h" // for aspect2Real #include "graphics/scaler/downscaler.h" enum { GFX_HALF = 12 }; class OPGraphicsManager : public SurfaceSdlGraphicsManager { public: OPGraphicsManager(SdlEventSource *sdlEventSource); // bool hasFeature(OSystem::Feature f); // void setFeatureState(OSystem::Feature f, bool enable); // bool getFeatureState(OSystem::Feature f); // int getDefaultGraphicsMode() const; // void initSize(uint w, uint h, const Graphics::PixelFormat *format = NULL); // const OSystem::GraphicsMode *getSupportedGraphicsModes() const; // bool setGraphicsMode(const char *name); // bool setGraphicsMode(int mode); // void setGraphicsModeIntern(); // void internUpdateScreen(); // void showOverlay(); // void hideOverlay(); bool loadGFXMode(); // void drawMouse(); // void undrawMouse(); // virtual void warpMouse(int x, int y); // SurfaceSdlGraphicsManager::MousePos *getMouseCurState(); // SurfaceSdlGraphicsManager::VideoState *getVideoMode(); // virtual void adjustMouseEvent(const Common::Event &event); }; #endif /* BACKENDS_GRAPHICS_OP_H */