/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #ifdef __SYMBIAN32__ #include "backends/graphics/symbiansdl/symbiansdl-graphics.h" #include "backends/platform/symbian/src/SymbianActions.h" SymbianSdlGraphicsManager::SymbianSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window) : SurfaceSdlGraphicsManager(sdlEventSource, window) { } bool SymbianSdlGraphicsManager::hasFeature(OSystem::Feature f) const { switch (f) { case OSystem::kFeatureAspectRatioCorrection: case OSystem::kFeatureCursorPalette: return true; default: return false; } } void SymbianSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) { switch (f) { case OSystem::kFeatureVirtualKeyboard: break; case OSystem::kFeatureDisableKeyFiltering: GUI::Actions::Instance()->beginMapping(enable); break; default: SurfaceSdlGraphicsManager::setFeatureState(f, enable); } } #endif