/* Copyright (c) 2003-2004 Various contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef MT32EMU_STRUCTURES_H #define MT32EMU_STRUCTURES_H namespace MT32Emu { const unsigned int MAX_SAMPLE_OUTPUT = 4096; #ifdef _MSC_VER #define MT32EMU_ALIGN_PACKED __declspec(align(1)) typedef unsigned __int64 Bit64u; typedef signed __int64 Bit64s; #else #define MT32EMU_ALIGN_PACKED __attribute__((packed)) typedef unsigned long long Bit64u; typedef signed long long Bit64s; #endif typedef unsigned int Bit32u; typedef signed int Bit32s; typedef unsigned short int Bit16u; typedef signed short int Bit16s; typedef unsigned char Bit8u; typedef signed char Bit8s; // The following structures represent the MT-32's memory // Since sysex allows this memory to be written to in blocks of bytes, // we keep this packed so that we can copy data into the various // banks directly #if defined(_MSC_VER) || defined (__MINGW32__) #pragma pack(push, 1) #else #pragma pack(1) #endif struct TimbreParam { struct commonParam { char name[10]; Bit8u pstruct12; // 1&2 0-12 (1-13) Bit8u pstruct34; // #3&4 0-12 (1-13) Bit8u pmute; // 0-15 (0000-1111) Bit8u nosustain; // 0-1(Normal, No sustain) } MT32EMU_ALIGN_PACKED common; struct partialParam { struct wgParam { Bit8u coarse; // 0-96 (C1,C#1-C9) Bit8u fine; // 0-100 (-50 to +50 (cents?)) Bit8u keyfollow; // 0-16 (-1,-1/2,0,1,1/8,1/4,3/8,1/2,5/8,3/4,7/8,1,5/4,3/2,2.s1,s2) Bit8u bender; // 0,1 (ON/OFF) Bit8u waveform; // 0-1 (SQU/SAW) Bit8u pcmwave; // 0-127 (1-128) Bit8u pulsewid; // 0-100 Bit8u pwvelo; // 0-14 (-7 - +7) } MT32EMU_ALIGN_PACKED wg; struct envParam { Bit8u depth; // 0-10 Bit8u sensitivity; // 1-100 Bit8u timekeyfollow; // 0-4 Bit8u time[4]; // 1-100 Bit8u level[5]; // 1-100 (-50 - +50) } MT32EMU_ALIGN_PACKED env; struct lfoParam { Bit8u rate; // 0-100 Bit8u depth; // 0-100 Bit8u modsense; // 0-100 } MT32EMU_ALIGN_PACKED lfo; struct tvfParam { Bit8u cutoff; // 0-100 Bit8u resonance; // 0-30 Bit8u keyfollow; // 0-16 (-1,-1/2,1/4,0,1,1/8,1/4,3/8,1/2,5/8,3/2,7/8,1,5/4,3/2,2,s1,s2) Bit8u biaspoint; // 0-127 (<1A-<7C >1A-7C) Bit8u biaslevel; // 0-14 (-7 - +7) Bit8u envdepth; // 0-100 Bit8u envsense; // 0-100 Bit8u envdkf; // DEPTH KEY FOLL0W 0-4 Bit8u envtkf; // TIME KEY FOLLOW 0-4 Bit8u envtime[5]; // 1-100 Bit8u envlevel[4]; // 1-100 } MT32EMU_ALIGN_PACKED tvf; struct tvaParam { Bit8u level; // 0-100 Bit8u velosens; // 0-100 Bit8u biaspoint1; // 0-127 (<1A-<7C >1A-7C) Bit8u biaslevel1; // 0-12 (-12 - 0) Bit8u biaspoint2; // 0-127 (<1A-<7C >1A-7C) Bit8u biaslevel2; // 0-12 (-12 - 0) Bit8u envtkf; // TIME KEY FOLLOW 0-4 Bit8u envvkf; // VELOS KEY FOLL0W 0-4 Bit8u envtime[5]; // 1-100 Bit8u envlevel[4]; // 1-100 } MT32EMU_ALIGN_PACKED tva; } MT32EMU_ALIGN_PACKED partial[4]; } MT32EMU_ALIGN_PACKED; struct PatchParam { Bit8u timbreGroup; // TIMBRE GROUP 0-3 (group A, group B, Memory, Rhythm) Bit8u timbreNum; // TIMBRE NUMBER 0-63 Bit8u keyShift; // KEY SHIFT 0-48 (-24 - +24 semitones) Bit8u fineTune; // FINE TUNE 0-100 (-50 - +50 cents) Bit8u benderRange; // BENDER RANGE 0-24 Bit8u assignMode; // ASSIGN MODE 0-3 (POLY1, POLY2, POLY3, POLY4) Bit8u reverbSwitch; // REVERB SWITCH 0-1 (OFF,ON) Bit8u dummy; // (DUMMY) } MT32EMU_ALIGN_PACKED; struct MemParams { struct PatchTemp { PatchParam patch; Bit8u outlevel; // OUTPUT LEVEL 0-100 Bit8u panpot; // PANPOT 0-14 (R-L) Bit8u dummyv[6]; } MT32EMU_ALIGN_PACKED patchSettings[8]; struct RhythmTemp { Bit8u timbre; // TIMBRE 0-94 (M1-M64,R1-30,OFF) Bit8u outlevel; // OUTPUT LEVEL 0-100 Bit8u panpot; // PANPOT 0-14 (R-L) Bit8u reverbSwitch; // REVERB SWITCH 0-1 (OFF,ON) } MT32EMU_ALIGN_PACKED rhythmSettings[86]; // FIXME: Was 64, but let's support the next model... TimbreParam MT32EMU_ALIGN_PACKED timbreSettings[8]; PatchParam MT32EMU_ALIGN_PACKED patches[128]; struct PaddedTimbre { TimbreParam timbre; Bit8u padding[10]; } MT32EMU_ALIGN_PACKED timbres[64 + 64 + 64 + 30]; // Group A, Group B, Memory, Rhythm struct SystemArea { Bit8u masterTune; // MASTER TUNE 0-127 432.1-457.6Hz Bit8u reverbMode; // REVERB MODE 0-3 (room, hall, plate, tap delay) Bit8u reverbTime; // REVERB TIME 0-7 (1-8) Bit8u reverbLevel; // REVERB LEVEL 0-7 (1-8) Bit8u reserveSettings[9]; // PARTIAL RESERVE (PART 1) 0-32 Bit8u chanAssign[9]; // MIDI CHANNEL (PART1) 0-16 (1-16,OFF) Bit8u masterVol; // MASTER VOLUME 0-100 } MT32EMU_ALIGN_PACKED system; }; struct MemBanks { Bit8u pTemp[8][sizeof(MemParams::PatchTemp)]; Bit8u rTemp[86][sizeof(MemParams::RhythmTemp)]; Bit8u tTemp[8][sizeof(TimbreParam)]; Bit8u patchBank[128][sizeof(PatchParam)]; Bit8u timbreBank[64 + 64 + 64 + 30][sizeof(MemParams::PaddedTimbre)]; Bit8u systemBank[sizeof(MemParams::SystemArea)]; // System memory 0x100000 // Display 0x200000 // Reset 0x7F0000 }; #if defined(_MSC_VER) || defined (__MINGW32__) #pragma pack(pop) #else #pragma pack() #endif struct PCMWaveEntry { Bit32u addr; Bit32u len; double tune; bool loop; }; struct soundaddr { Bit16u pcmplace; Bit16u pcmoffset; }; struct StereoVolume { Bit16s leftvol; Bit16s rightvol; }; // This is basically a per-partial, pre-processed combination of timbre and patch/rhythm settings struct PatchCache { bool playPartial; bool PCMPartial; int pcm; char waveform; int pulsewidth; int pwsens; float pitch; int lfodepth; int lforate; Bit32u lfoperiod; int modsense; float pitchKeyfollow; int filtkeyfollow; int tvfbias; int tvfblevel; int tvfdir; int ampbias[2]; int ampblevel[2]; int ampdir[2]; int ampdepth; int ampenvdir; int amplevel; int tvfdepth; bool useBender; float benderRange; // 0.0, 1.0, .., 24.0 (semitones) TimbreParam::partialParam::envParam pitchEnv; TimbreParam::partialParam::tvaParam ampEnv; TimbreParam::partialParam::tvfParam filtEnv; Bit32s ampsustain; Bit32s pitchsustain; Bit32s filtsustain; Bit32u structureMix; int structurePosition; int structurePair; // The following fields are actually common to all partials in the timbre bool dirty; Bit32u partialCount; bool sustain; float pitchShift; bool reverb; const StereoVolume *pansetptr; }; class Partial; // Forward reference for class defined in partial.h struct dpoly { bool isPlaying; unsigned int key; int freqnum; int vel; bool isDecay; const Bit32u *volumeptr; Partial *partials[4]; bool pedalhold; // This marks keys that have been released on the keyboard, but are being held by the pedal bool sustain; bool isActive() const; Bit64s getAge() const; }; } #endif