/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/scummsys.h" #if defined(WIN32) && !defined(_WIN32_WCE) #define WIN32_LEAN_AND_MEAN #include // winnt.h defines ARRAYSIZE, but we want our own one... #undef ARRAYSIZE #include "audio/musicplugin.h" #include "audio/mpu401.h" #include "common/config-manager.h" #include "common/translation.h" #include "common/textconsole.h" #include "common/error.h" #include //////////////////////////////////////// // // Windows MIDI driver // //////////////////////////////////////// class MidiDriver_WIN : public MidiDriver_MPU401 { private: MIDIHDR _streamHeader; byte _streamBuffer[266]; // SysEx blocks should be no larger than 266 bytes HANDLE _streamEvent; HMIDIOUT _mo; bool _isOpen; int _device; void check_error(MMRESULT result); public: MidiDriver_WIN(int deviceIndex) : _isOpen(false), _device(deviceIndex) { } int open(); bool isOpen() const { return _isOpen; } void close(); void send(uint32 b); void sysEx(const byte *msg, uint16 length); }; int MidiDriver_WIN::open() { if (_isOpen) return MERR_ALREADY_OPEN; _streamEvent = CreateEvent(NULL, true, true, NULL); MMRESULT res = midiOutOpen((HMIDIOUT *)&_mo, _device, (DWORD_PTR)_streamEvent, 0, CALLBACK_EVENT); if (res != MMSYSERR_NOERROR) { check_error(res); CloseHandle(_streamEvent); return MERR_DEVICE_NOT_AVAILABLE; } _isOpen = true; return 0; } void MidiDriver_WIN::close() { if (!_isOpen) return; _isOpen = false; MidiDriver_MPU401::close(); midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader)); check_error(midiOutClose(_mo)); CloseHandle(_streamEvent); } void MidiDriver_WIN::send(uint32 b) { assert(_isOpen); union { DWORD dwData; BYTE bData[4]; } u; u.bData[3] = (byte)((b & 0xFF000000) >> 24); u.bData[2] = (byte)((b & 0x00FF0000) >> 16); u.bData[1] = (byte)((b & 0x0000FF00) >> 8); u.bData[0] = (byte)(b & 0x000000FF); check_error(midiOutShortMsg(_mo, u.dwData)); } void MidiDriver_WIN::sysEx(const byte *msg, uint16 length) { if (!_isOpen) return; if (WaitForSingleObject (_streamEvent, 2000) == WAIT_TIMEOUT) { warning ("Could not send SysEx - MMSYSTEM is still trying to send data"); return; } assert(length+2 <= 266); midiOutUnprepareHeader(_mo, &_streamHeader, sizeof(_streamHeader)); // Add SysEx frame _streamBuffer[0] = 0xF0; memcpy(&_streamBuffer[1], msg, length); _streamBuffer[length+1] = 0xF7; _streamHeader.lpData = (char *)_streamBuffer; _streamHeader.dwBufferLength = length + 2; _streamHeader.dwBytesRecorded = length + 2; _streamHeader.dwUser = 0; _streamHeader.dwFlags = 0; MMRESULT result = midiOutPrepareHeader(_mo, &_streamHeader, sizeof(_streamHeader)); if (result != MMSYSERR_NOERROR) { check_error (result); return; } ResetEvent(_streamEvent); result = midiOutLongMsg(_mo, &_streamHeader, sizeof(_streamHeader)); if (result != MMSYSERR_NOERROR) { check_error(result); SetEvent(_streamEvent); return; } } void MidiDriver_WIN::check_error(MMRESULT result) { char buf[200]; if (result != MMSYSERR_NOERROR) { midiOutGetErrorText(result, buf, 200); warning("MM System Error '%s'", buf); } } // Plugin interface class WindowsMusicPlugin : public MusicPluginObject { public: const char *getName() const { return _s("Windows MIDI"); } const char *getId() const { return "windows"; } MusicDevices getDevices() const; Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const; }; MusicDevices WindowsMusicPlugin::getDevices() const { MusicDevices devices; int numDevs = midiOutGetNumDevs(); MIDIOUTCAPS tmp; Common::StringArray deviceNames; for (int i = 0; i < numDevs; i++) { if (midiOutGetDevCaps(i, &tmp, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR) break; deviceNames.push_back(tmp.szPname); } // Check for non-unique device names. This may happen if someone has devices with identical // names (e. g. more than one USB device of the exact same hardware type). It seems that this // does happen in reality sometimes. We generate index numbers for these devices. // This is not an ideal solution, since this index could change whenever another USB // device gets plugged in or removed, switched off or just plugged into a different port. // Unfortunately midiOutGetDevCaps() does not generate any other unique information // that could be used. Our index numbers which match the device order should at least be // a little more stable than just using the midiOutGetDevCaps() device ID, since a missing // device (e.g. switched off) should actually not be harmful to our indices (as it would be // when using the device IDs). The cases where users have devices with identical names should // be rare enough anyway. Common::Array nonUniqueIndex; for (int i = 0; i < numDevs; i++) { int match = -1; for (int ii = 0; ii < i; ii++) { if (deviceNames[i] == deviceNames[ii]) { if (nonUniqueIndex[ii] == -1) nonUniqueIndex[ii] = 0; if (++match == 0) ++match; } } nonUniqueIndex.push_back(match); } // We now add the index number to the non-unique device names to make them unique. for (int i = 0; i < numDevs; i++) { if (nonUniqueIndex[i] != -1) deviceNames[i] = Common::String::format("%s - #%.02d", deviceNames[i].c_str(), nonUniqueIndex[i]); } for (Common::StringArray::iterator i = deviceNames.begin(); i != deviceNames.end(); ++i) // There is no way to detect the "MusicType" so I just set it to MT_GM // The user will have to manually select his MT32 type device and his GM type device. devices.push_back(MusicDevice(this, *i, MT_GM)); return devices; } Common::Error WindowsMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle dev) const { int devIndex = 0; bool found = false; if (dev) { MusicDevices i = getDevices(); for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) { if (d->getCompleteId().equals(MidiDriver::getDeviceString(dev, MidiDriver::kDeviceId))) { found = true; break; } devIndex++; } } *mididriver = new MidiDriver_WIN(found ? devIndex : 0); return Common::kNoError; } //#if PLUGIN_ENABLED_DYNAMIC(WINDOWS) //REGISTER_PLUGIN_DYNAMIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin); //#else REGISTER_PLUGIN_STATIC(WINDOWS, PLUGIN_TYPE_MUSIC, WindowsMusicPlugin); //#endif #endif