/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/modular-backend.h" #include "backends/graphics/graphics.h" #include "backends/mutex/mutex.h" #include "gui/EventRecorder.h" #include "audio/mixer.h" #include "graphics/pixelformat.h" ModularBackend::ModularBackend() : _mutexManager(0), _graphicsManager(0), _mixer(0) { } ModularBackend::~ModularBackend() { delete _graphicsManager; _graphicsManager = 0; delete _mixer; _mixer = 0; delete _mutexManager; _mutexManager = 0; } bool ModularBackend::hasFeature(Feature f) { return _graphicsManager->hasFeature(f); } void ModularBackend::setFeatureState(Feature f, bool enable) { _graphicsManager->setFeatureState(f, enable); } bool ModularBackend::getFeatureState(Feature f) { return _graphicsManager->getFeatureState(f); } GraphicsManager *ModularBackend::getGraphicsManager() { assert(_graphicsManager); return (GraphicsManager *)_graphicsManager; } const OSystem::GraphicsMode *ModularBackend::getSupportedGraphicsModes() const { return _graphicsManager->getSupportedGraphicsModes(); } int ModularBackend::getDefaultGraphicsMode() const { return _graphicsManager->getDefaultGraphicsMode(); } bool ModularBackend::setGraphicsMode(int mode) { return _graphicsManager->setGraphicsMode(mode); } int ModularBackend::getGraphicsMode() const { return _graphicsManager->getGraphicsMode(); } const OSystem::GraphicsMode *ModularBackend::getSupportedShaders() const { return _graphicsManager->getSupportedShaders(); } bool ModularBackend::setShader(int id) { return _graphicsManager->setShader(id); } int ModularBackend::getShader() const { return _graphicsManager->getShader(); } const OSystem::GraphicsMode *ModularBackend::getSupportedStretchModes() const { return _graphicsManager->getSupportedStretchModes(); } int ModularBackend::getDefaultStretchMode() const { return _graphicsManager->getDefaultStretchMode(); } bool ModularBackend::setStretchMode(int mode) { return _graphicsManager->setStretchMode(mode); } int ModularBackend::getStretchMode() const { return _graphicsManager->getStretchMode(); } void ModularBackend::resetGraphicsScale() { _graphicsManager->resetGraphicsScale(); } #ifdef USE_RGB_COLOR Graphics::PixelFormat ModularBackend::getScreenFormat() const { return _graphicsManager->getScreenFormat(); } Common::List ModularBackend::getSupportedFormats() const { return _graphicsManager->getSupportedFormats(); } #endif void ModularBackend::initSize(uint w, uint h, const Graphics::PixelFormat *format ) { _graphicsManager->initSize(w, h, format); } void ModularBackend::initSizeHint(const Graphics::ModeList &modes) { _graphicsManager->initSizeHint(modes); } int ModularBackend::getScreenChangeID() const { return _graphicsManager->getScreenChangeID(); } void ModularBackend::beginGFXTransaction() { _graphicsManager->beginGFXTransaction(); } OSystem::TransactionError ModularBackend::endGFXTransaction() { return _graphicsManager->endGFXTransaction(); } int16 ModularBackend::getHeight() { return _graphicsManager->getHeight(); } int16 ModularBackend::getWidth() { return _graphicsManager->getWidth(); } PaletteManager *ModularBackend::getPaletteManager() { return _graphicsManager; } void ModularBackend::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) { _graphicsManager->copyRectToScreen(buf, pitch, x, y, w, h); } Graphics::Surface *ModularBackend::lockScreen() { return _graphicsManager->lockScreen(); } void ModularBackend::unlockScreen() { _graphicsManager->unlockScreen(); } void ModularBackend::fillScreen(uint32 col) { _graphicsManager->fillScreen(col); } void ModularBackend::updateScreen() { #ifdef ENABLE_EVENTRECORDER g_eventRec.preDrawOverlayGui(); #endif _graphicsManager->updateScreen(); #ifdef ENABLE_EVENTRECORDER g_eventRec.postDrawOverlayGui(); #endif } void ModularBackend::setShakePos(int shakeXOffset, int shakeYOffset) { _graphicsManager->setShakePos(shakeXOffset, shakeYOffset); } void ModularBackend::setFocusRectangle(const Common::Rect& rect) { _graphicsManager->setFocusRectangle(rect); } void ModularBackend::clearFocusRectangle() { _graphicsManager->clearFocusRectangle(); } void ModularBackend::showOverlay() { _graphicsManager->showOverlay(); } void ModularBackend::hideOverlay() { _graphicsManager->hideOverlay(); } Graphics::PixelFormat ModularBackend::getOverlayFormat() const { return _graphicsManager->getOverlayFormat(); } void ModularBackend::clearOverlay() { _graphicsManager->clearOverlay(); } void ModularBackend::grabOverlay(void *buf, int pitch) { _graphicsManager->grabOverlay(buf, pitch); } void ModularBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); } int16 ModularBackend::getOverlayHeight() { return _graphicsManager->getOverlayHeight(); } int16 ModularBackend::getOverlayWidth() { return _graphicsManager->getOverlayWidth(); } bool ModularBackend::showMouse(bool visible) { return _graphicsManager->showMouse(visible); } void ModularBackend::warpMouse(int x, int y) { _eventManager->purgeMouseEvents(); _graphicsManager->warpMouse(x, y); } void ModularBackend::setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale, const Graphics::PixelFormat *format) { _graphicsManager->setMouseCursor(buf, w, h, hotspotX, hotspotY, keycolor, dontScale, format); } void ModularBackend::setCursorPalette(const byte *colors, uint start, uint num) { _graphicsManager->setCursorPalette(colors, start, num); } OSystem::MutexRef ModularBackend::createMutex() { assert(_mutexManager); return _mutexManager->createMutex(); } void ModularBackend::lockMutex(MutexRef mutex) { assert(_mutexManager); _mutexManager->lockMutex(mutex); } void ModularBackend::unlockMutex(MutexRef mutex) { assert(_mutexManager); _mutexManager->unlockMutex(mutex); } void ModularBackend::deleteMutex(MutexRef mutex) { assert(_mutexManager); _mutexManager->deleteMutex(mutex); } Audio::Mixer *ModularBackend::getMixer() { assert(_mixer); return (Audio::Mixer *)_mixer; } void ModularBackend::displayMessageOnOSD(const char *msg) { _graphicsManager->displayMessageOnOSD(msg); } void ModularBackend::displayActivityIconOnOSD(const Graphics::Surface *icon) { _graphicsManager->displayActivityIconOnOSD(icon); }