/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef BACKENDS_MODULAR_BACKEND_H #define BACKENDS_MODULAR_BACKEND_H #include "common/system.h" #include "common/timer.h" #include "common/savefile.h" #include "backends/events/default/default-events.h" #include "backends/audiocd/default/default-audiocd.h" #include "backends/mutex/null/null-mutex.h" #include "backends/graphics/null/null-graphics.h" /** * Base class for modular backends. * * It wraps most functions to their manager equivalent, but not * all OSystem functions are implemented here. * * A backend derivated from this class, will need to implement * these functions on its own: * OSystem::pollEvent() * OSystem::createConfigReadStream() * OSystem::createConfigWriteStream() * OSystem::getMillis() * OSystem::delayMillis() * OSystem::getTimeAndDate() * * And, it should also initialize all the managers variables * declared in this class, or override their related functions. */ class ModularBackend : public OSystem, public Common::EventSource { public: ModularBackend(); virtual ~ModularBackend(); /** @name Features */ //@{ virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); //@} /** @name Graphics */ //@{ virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode); virtual int getGraphicsMode() const; #ifdef USE_RGB_COLOR virtual Graphics::PixelFormat getScreenFormat() const; virtual Common::List getSupportedFormats(); #endif virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL); virtual int getScreenChangeID() const; virtual void beginGFXTransaction(); virtual OSystem::TransactionError endGFXTransaction(); virtual int16 getHeight(); virtual int16 getWidth(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(byte *colors, uint start, uint num); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); virtual void fillScreen(uint32 col); virtual void updateScreen(); virtual void setShakePos(int shakeOffset); virtual void setFocusRectangle(const Common::Rect& rect); virtual void clearFocusRectangle(); virtual void showOverlay(); virtual void hideOverlay(); virtual Graphics::PixelFormat getOverlayFormat() const; virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL); virtual void setCursorPalette(const byte *colors, uint start, uint num); virtual void disableCursorPalette(bool disable); //@} /** @name Events and Time */ //@{ virtual Common::TimerManager *getTimerManager(); virtual Common::EventManager *getEventManager(); virtual Common::HardwareKeySet *getHardwareKeySet() { return 0; } //@} /** @name Mutex handling */ //@{ virtual MutexRef createMutex(); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); //@} /** @name Sound */ //@{ virtual Audio::Mixer *getMixer(); //@} /** @name Audio CD */ //@{ virtual AudioCDManager *getAudioCDManager(); //@} /** @name Miscellaneous */ //@{ virtual Common::SaveFileManager *getSavefileManager(); virtual FilesystemFactory *getFilesystemFactory(); virtual void quit() { exit(0); } virtual void setWindowCaption(const char *caption) {} virtual void displayMessageOnOSD(const char *msg); //@} protected: /** @name Managers variables */ //@{ FilesystemFactory *_fsFactory; Common::EventManager *_eventManager; Common::SaveFileManager *_savefileManager; Common::TimerManager *_timerManager; MutexManager *_mutexManager; GraphicsManager *_graphicsManager; Audio::Mixer *_mixer; AudioCDManager *_audiocdManager; //@} }; #endif