MODULE := backends MODULE_OBJS := \ base-backend.o \ modular-backend.o \ audiocd/default/default-audiocd.o \ events/default/default-events.o \ fs/abstract-fs.o \ fs/stdiostream.o \ graphics/opengl/glerrorcheck.o \ graphics/opengl/gltexture.o \ graphics/opengl/opengl-graphics.o \ graphics/openglsdl/openglsdl-graphics.o \ keymapper/action.o \ keymapper/keymap.o \ keymapper/keymapper.o \ keymapper/remap-dialog.o \ log/log.o \ midi/alsa.o \ midi/dmedia.o \ midi/seq.o \ midi/stmidi.o \ midi/timidity.o \ plugins/elf/arm-loader.o \ plugins/elf/elf-loader.o \ plugins/elf/elf-provider.o \ plugins/elf/memory-manager.o \ plugins/elf/mips-loader.o \ plugins/elf/ppc-loader.o \ plugins/elf/shorts-segment-manager.o \ plugins/elf/version.o \ saves/savefile.o \ saves/default/default-saves.o \ timer/default/default-timer.o \ vkeybd/image-map.o \ vkeybd/polygon.o \ vkeybd/virtual-keyboard.o \ vkeybd/virtual-keyboard-gui.o \ vkeybd/virtual-keyboard-parser.o # SDL specific source files. # We cannot just check $BACKEND = sdl, as various other backends # derive from the SDL backend, and they all need the following files. # TODO: Add SDL_BACKEND to config.mk; this would match the fact that # we also add -DSDL_BACKEND to the DEFINES. # However, the latter is only done for *most* SDL based stuff, not always # so we really should unify the relevant code in configure. MODULE_OBJS += \ audiocd/sdl/sdl-audiocd.o \ events/sdl/sdl-events.o \ graphics/sdl/sdl-graphics.o \ mixer/doublebuffersdl/doublebuffersdl-mixer.o \ mixer/sdl/sdl-mixer.o \ mutex/sdl/sdl-mutex.o \ plugins/sdl/sdl-provider.o \ timer/sdl/sdl-timer.o ifdef UNIX MODULE_OBJS += \ fs/posix/posix-fs.o \ fs/posix/posix-fs-factory.o \ plugins/posix/posix-provider.o \ saves/posix/posix-saves.o endif ifdef MACOSX MODULE_OBJS += \ midi/coreaudio.o \ midi/coremidi.o endif ifdef WIN32 MODULE_OBJS += \ fs/windows/windows-fs.o \ fs/windows/windows-fs-factory.o \ midi/windows.o \ plugins/win32/win32-provider.o endif ifdef AMIGAOS MODULE_OBJS += \ fs/amigaos4/amigaos4-fs.o \ fs/amigaos4/amigaos4-fs-factory.o \ midi/camd.o endif ifeq ($(BACKEND),ds) MODULE_OBJS += \ fs/ds/ds-fs.o \ fs/ds/ds-fs-factory.o \ plugins/ds/ds-provider.o endif ifeq ($(BACKEND),dingux) MODULE_OBJS += \ events/dinguxsdl/dinguxsdl-events.o \ graphics/dinguxsdl/dinguxsdl-graphics.o endif ifeq ($(BACKEND),gph) MODULE_OBJS += \ events/gph/gph-events.o \ graphics/gph/gph-graphics.o endif # TODO/FIXME: The gp2xsdl files are only compiled if GP2X_OLD is defined, # which currently is never the case (unless the user manually requests it). # ifeq ($(BACKEND),gp2x) # MODULE_OBJS += \ # events/gp2xsdl/gp2xsdl-events.o \ # graphics/gp2xsdl/gp2xsdl-graphics.o # endif ifeq ($(BACKEND),linuxmoto) MODULE_OBJS += \ events/linuxmotosdl/linuxmotosdl-events.o \ graphics/linuxmotosdl/linuxmotosdl-graphics.o endif ifeq ($(BACKEND),n64) MODULE_OBJS += \ fs/n64/n64-fs.o \ fs/n64/n64-fs-factory.o \ fs/n64/romfsstream.o endif ifeq ($(BACKEND),openpandora) MODULE_OBJS += \ events/openpandora/op-events.o \ graphics/openpandora/op-graphics.o endif ifeq ($(BACKEND),ps2) MODULE_OBJS += \ fs/ps2/ps2-fs.o \ fs/ps2/ps2-fs-factory.o \ plugins/ps2/ps2-provider.o endif ifeq ($(BACKEND),psp) MODULE_OBJS += \ fs/psp/psp-fs.o \ fs/psp/psp-fs-factory.o \ fs/psp/psp-stream.o \ plugins/psp/psp-provider.o \ saves/psp/psp-saves.o \ timer/psp/timer.o endif ifeq ($(BACKEND),samsungstv) MODULE_OBJS += \ events/samsungtvsdl/samsungtvsdl-events.o endif ifeq ($(BACKEND),webos) MODULE_OBJS += \ events/webossdl/webossdl-events.o endif ifeq ($(BACKEND),wince) MODULE_OBJS += \ events/wincesdl/wincesdl-events.o \ fs/windows/windows-fs.o \ fs/windows/windows-fs-factory.o \ graphics/wincesdl/wincesdl-graphics.o \ mixer/wincesdl/wincesdl-mixer.o \ plugins/win32/win32-provider.o endif ifeq ($(BACKEND),wii) MODULE_OBJS += \ fs/wii/wii-fs.o \ fs/wii/wii-fs-factory.o \ plugins/wii/wii-provider.o endif # Include common rules include $(srcdir)/rules.mk