/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/networking/curl/cloudicon.h" #include "backends/cloud/cloudmanager.h" #include "gui/ThemeEngine.h" #include "gui/gui-manager.h" namespace Networking { CloudIcon::CloudIcon(): _frame(0), _wasVisible(false) {} CloudIcon::~CloudIcon() {} void CloudIcon::draw() { Cloud::Storage *storage = CloudMan.getCurrentStorage(); if (storage && storage->isWorking()) { if (g_system) { if (!_wasVisible) { g_system->clearOSD(); _wasVisible = true; } const Graphics::Surface *s = g_gui.theme()->getImageSurface(GUI::ThemeEngine::kImageLogoSmall); int x = g_system->getOverlayWidth() - s->w - 10, y = 10; g_system->copyRectToOSD(s->getPixels(), s->pitch, x, y, s->w, s->h); } else { _wasVisible = false; } } else { _wasVisible = false; } } } // End of namespace Networking