/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_NETWORKING_CURL_CURLREQUEST_H #define BACKENDS_NETWORKING_CURL_CURLREQUEST_H #include "backends/networking/curl/request.h" #include "common/str.h" struct curl_slist; namespace Networking { class NetworkReadStream; class CurlRequest: public Request { protected: const char *_url; NetworkReadStream *_stream; curl_slist *_headersList; Common::String _postFields; public: CurlRequest(DataCallback cb, const char *url); virtual ~CurlRequest(); virtual void handle(); virtual void restart(); void addHeader(Common::String header); void addPostField(Common::String header); /** Start this Request with ConnMan. Returns its ReadStream. */ NetworkReadStream *execute(); }; } //end of namespace Networking #endif