/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "backends/networking/sdl_net/client.h" #include "backends/networking/sdl_net/localwebserver.h" #include "common/textconsole.h" #include namespace Networking { Client::Client() : _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr) {} Client::Client(SDLNet_SocketSet set, TCPsocket socket) : _state(INVALID), _set(nullptr), _socket(nullptr), _handler(nullptr) { open(set, socket); } Client::~Client() { close(); } void Client::open(SDLNet_SocketSet set, TCPsocket socket) { if (_state != INVALID) close(); _state = READING_HEADERS; _socket = socket; _set = set; _reader = Reader(); _handler = nullptr; if (set) { int numused = SDLNet_TCP_AddSocket(set, socket); if (numused == -1) { error("SDLNet_AddSocket: %s\n", SDLNet_GetError()); } } } void Client::readHeaders() { if (!_socket) return; if (!SDLNet_SocketReady(_socket)) return; const uint32 BUFFER_SIZE = 16 * 1024; byte buffer[BUFFER_SIZE]; int bytes = SDLNet_TCP_Recv(_socket, buffer, BUFFER_SIZE); if (bytes <= 0) { warning("Client::readHeaders recv fail"); close(); return; } _reader.setContent(buffer, bytes); if (_reader.readRequest()) _state = (_reader.badRequest() ? BAD_REQUEST : READ_HEADERS); } void Client::setHandler(ClientHandler *handler) { if (_handler) delete _handler; _state = BEING_HANDLED; _handler = handler; } void Client::handle() { if (_state != BEING_HANDLED) warning("handle() called in a wrong Client's state"); if (!_handler) warning("Client doesn't have handler to be handled by"); if (_handler) _handler->handle(this); } void Client::close() { if (_set) { if (_socket) { int numused = SDLNet_TCP_DelSocket(_set, _socket); if (numused == -1) error("SDLNet_DelSocket: %s\n", SDLNet_GetError()); } _set = nullptr; } if (_socket) { SDLNet_TCP_Close(_socket); _socket = nullptr; } _state = INVALID; } ClientState Client::state() const { return _state; } //Common::String Client::headers() const { return _headers; } Common::String Client::method() const { return _reader.method(); } Common::String Client::path() const { return _reader.path(); } Common::String Client::query() const { return _reader.query(); } Common::String Client::queryParameter(Common::String name) const { return _reader.queryParameter(name); } Common::String Client::anchor() const { return _reader.anchor(); } bool Client::socketIsReady() { return SDLNet_SocketReady(_socket); } int Client::recv(void *data, int maxlen) { return SDLNet_TCP_Recv(_socket, data, maxlen); } int Client::send(void *data, int len) { return SDLNet_TCP_Send(_socket, data, len); } } // End of namespace Networking