/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/networking/sdl_net/handlers/createdirectoryhandler.h" #include "backends/networking/sdl_net/localwebserver.h" #include "backends/fs/fs-factory.h" #include "common/file.h" #include "common/translation.h" namespace Networking { #define INDEX_PAGE_NAME ".index.html" CreateDirectoryHandler::CreateDirectoryHandler() {} CreateDirectoryHandler::~CreateDirectoryHandler() {} void CreateDirectoryHandler::handle(Client &client) { Common::String path = client.queryParameter("path"); Common::String name = client.queryParameter("directory_name"); Common::String errorMessage = ""; // show an error message if failed to create directory if (!createDirectory(path, name, errorMessage)) { handleErrorMessage( client, Common::String::format( "%s
%s", errorMessage.c_str(), "%2F", //that's encoded "/" _("Back to the files manager") ) ); return; } Common::String response = "ScummVM{message}"; // load stylish response page from the archive Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME); if (stream) response = readEverythingFromStream(stream); replace(response, "{message}", Common::String::format( "%s
%s", _("Directory created successfully!"), client.queryParameter("path").c_str(), _("Back to parent directory") ) ); LocalWebserver::setClientRedirectHandler( client, response, "/files?path=" + LocalWebserver::urlEncodeQueryParameterValue(client.queryParameter("path")) ); } void CreateDirectoryHandler::handleErrorMessage(Client &client, Common::String message) { Common::String response = "ScummVM{message}"; // load stylish response page from the archive Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME); if (stream) response = readEverythingFromStream(stream); replace(response, "{message}", message); LocalWebserver::setClientGetHandler(client, response); } bool CreateDirectoryHandler::createDirectory(Common::String path, Common::String name, Common::String &errorMessage) { // check that is not an absolute root if (path == "" || path == "/") { errorMessage = _("Can't create directory here!"); return false; } // transform virtual path to actual file system one Common::String prefixToRemove = "", prefixToAdd = ""; if (!transformPath(path, prefixToRemove, prefixToAdd) || path.empty()) { errorMessage = _("Invalid path!"); return false; } // check that exists and is directory AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path); if (!node->exists()) { errorMessage = _("Parent directory doesn't exists!"); return false; } if (!node->isDirectory()) { errorMessage = _("Can't create a directory within a file!"); return false; } // check that doesn't exist or is directory if (path.lastChar() != '/' && path.lastChar() != '\\') path += '/'; node = g_system->getFilesystemFactory()->makeFileNodePath(path + name); if (node->exists()) { if (!node->isDirectory()) { errorMessage = _("There is a file with that name in the parent directory!"); return false; } else return true; } // create the in if (!node->create(true)) { errorMessage = _("Failed to create the directory!"); return false; } return true; } /// public ClientHandlerCallback CreateDirectoryHandler::getHandler() { return new Common::Callback(this, &CreateDirectoryHandler::handle); } } // End of namespace Networking