/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/networking/sdl_net/handlers/createdirectoryhandler.h"
#include "backends/networking/sdl_net/localwebserver.h"
#include "backends/fs/fs-factory.h"
#include "common/file.h"
#include "common/translation.h"
namespace Networking {
#define INDEX_PAGE_NAME ".index.html"
CreateDirectoryHandler::CreateDirectoryHandler() {}
CreateDirectoryHandler::~CreateDirectoryHandler() {}
void CreateDirectoryHandler::handle(Client &client) {
Common::String path = client.queryParameter("path");
Common::String name = client.queryParameter("directory_name");
Common::String errorMessage = "";
// show an error message if failed to create directory
if (!createDirectory(path, name, errorMessage)) {
handleErrorMessage(
client,
Common::String::format(
"%s
%s",
errorMessage.c_str(),
"%2F", //that's encoded "/"
_("Back to the files manager")
)
);
return;
}
Common::String response = "
ScummVM{message}";
// load stylish response page from the archive
Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME);
if (stream) response = readEverythingFromStream(stream);
replace(response, "{message}", Common::String::format(
"%s
%s",
_("Directory created successfully!"),
client.queryParameter("path").c_str(),
_("Back to parent directory")
)
);
LocalWebserver::setClientRedirectHandler(
client, response,
"/files?path=" + LocalWebserver::urlEncodeQueryParameterValue(client.queryParameter("path"))
);
}
void CreateDirectoryHandler::handleErrorMessage(Client &client, Common::String message) {
Common::String response = "ScummVM{message}";
// load stylish response page from the archive
Common::SeekableReadStream *const stream = getArchiveFile(INDEX_PAGE_NAME);
if (stream) response = readEverythingFromStream(stream);
replace(response, "{message}", message);
LocalWebserver::setClientGetHandler(client, response);
}
bool CreateDirectoryHandler::createDirectory(Common::String path, Common::String name, Common::String &errorMessage) {
// check that is not an absolute root
if (path == "" || path == "/") {
errorMessage = _("Can't create directory here!");
return false;
}
// transform virtual path to actual file system one
Common::String prefixToRemove = "", prefixToAdd = "";
if (!transformPath(path, prefixToRemove, prefixToAdd) || path.empty()) {
errorMessage = _("Invalid path!");
return false;
}
// check that exists and is directory
AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path);
if (!node->exists()) {
errorMessage = _("Parent directory doesn't exists!");
return false;
}
if (!node->isDirectory()) {
errorMessage = _("Can't create a directory within a file!");
return false;
}
// check that doesn't exist or is directory
if (path.lastChar() != '/' && path.lastChar() != '\\') path += '/';
node = g_system->getFilesystemFactory()->makeFileNodePath(path + name);
if (node->exists()) {
if (!node->isDirectory()) {
errorMessage = _("There is a file with that name in the parent directory!");
return false;
} else return true;
}
// create the in
if (!node->create(true)) {
errorMessage = _("Failed to create the directory!");
return false;
}
return true;
}
/// public
ClientHandlerCallback CreateDirectoryHandler::getHandler() {
return new Common::Callback(this, &CreateDirectoryHandler::handle);
}
} // End of namespace Networking