/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/networking/sdl_net/handlers/indexpagehandler.h" #include "backends/networking/sdl_net/localwebserver.h" #include "backends/saves/default/default-saves.h" #include "common/archive.h" #include "common/config-manager.h" #include "common/file.h" #include "common/savefile.h" #include "common/translation.h" #include "gui/storagewizarddialog.h" namespace Networking { #define INDEX_PAGE_NAME ".index.html" IndexPageHandler::IndexPageHandler(): CommandSender(nullptr) {} IndexPageHandler::~IndexPageHandler() {} void IndexPageHandler::handle(Client &client) { Common::String response = "