/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/networking/sdl_net/handlers/indexpagehandler.h"
#include "backends/networking/sdl_net/handlerutils.h"
#include "backends/networking/sdl_net/localwebserver.h"
#include "common/translation.h"
namespace Networking {
IndexPageHandler::IndexPageHandler(): CommandSender(nullptr) {}
IndexPageHandler::~IndexPageHandler() {}
/// public
void IndexPageHandler::handle(Client &client) {
// redirect to "/filesAJAX"
HandlerUtils::setMessageHandler(
client,
Common::String::format(
"%s
%s",
_("This is a local webserver index page."),
_("Open Files manager")
),
"/filesAJAX"
);
}
bool IndexPageHandler::minimalModeSupported() {
return true;
}
} // End of namespace Networking