/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/networking/sdl_net/handlers/indexpagehandler.h" #include "backends/networking/sdl_net/handlerutils.h" #include "backends/networking/sdl_net/localwebserver.h" #include "common/translation.h" namespace Networking { IndexPageHandler::IndexPageHandler(): CommandSender(nullptr) {} IndexPageHandler::~IndexPageHandler() {} /// public void IndexPageHandler::handle(Client &client) { // redirect to "/filesAJAX" HandlerUtils::setMessageHandler( client, Common::String::format( "%s
%s", HandlerUtils::toUtf8(_("This is a local webserver index page.")).c_str(), HandlerUtils::toUtf8(_("Open Files manager")).c_str() ), "/filesAJAX" ); } bool IndexPageHandler::minimalModeSupported() { return true; } } // End of namespace Networking