/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "backends/networking/sdl_net/handlers/resourcehandler.h" #include "backends/networking/sdl_net/localwebserver.h" namespace Networking { ResourceHandler::ResourceHandler() {} ResourceHandler::~ResourceHandler() {} void ResourceHandler::handle(Client &client) { Common::String filename = client.path(); filename.deleteChar(0); // if archive hidden file is requested, ignore if (filename.size() && filename[0] == '.') return; // if file not found, don't set handler either Common::SeekableReadStream *file = getArchiveFile(filename); if (file == nullptr) return; LocalWebserver::setClientGetHandler(client, file, 200, LocalWebserver::determineMimeType(filename)); } /// public ClientHandlerCallback ResourceHandler::getHandler() { return new Common::Callback(this, &ResourceHandler::handle); } } // End of namespace Networking