/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_NETWORKING_SDL_NET_READER_H #define BACKENDS_NETWORKING_SDL_NET_READER_H #include "common/scummsys.h" #include "common/str.h" #include "common/hashmap.h" #include "common/hash-str.h" #include "common/random.h" namespace Common { class WriteStream; } namespace Networking { enum ReaderState { RS_NONE, RS_READING_HEADERS, RS_READING_CONTENT }; class Reader { Common::RandomSource _randomSource; //for temp file names ReaderState _state; byte *_content; uint32 _bytesLeft; byte *_window; uint32 _windowUsed, _windowSize; Common::String _headers; Common::WriteStream *_stream; ///Common::String _headers; Common::String _method, _path, _query, _anchor; Common::HashMap _queryParameters; Common::HashMap _attachedFiles; uint32 _contentLength; Common::String _boundary; uint32 _availableBytes; Common::String _currentFieldName, _currentFileName, _currentTempFileName; bool _isFileField; bool _isBadRequest; void cleanup(); bool readHeaders(); //true when ended reading bool readContent(); //true when ended reading void handleHeaders(Common::String headers); void handleFileContent(Common::String filename); void handleValueContent(Common::String value); void parseFirstLine(const Common::String &headers); void parsePathQueryAndAnchor(Common::String path); void parseQueryParameters(); void makeWindow(uint32 size); void freeWindow(); bool readOneByteInStream(Common::WriteStream *stream, const Common::String &boundary); bool readOneByteInString(Common::String &buffer, const Common::String &boundary); byte readOne(); uint32 bytesLeft(); public: Reader(); ~Reader(); Reader &operator=(Reader &r); bool readRequest(); //true when ended reading void setContent(byte *buffer, uint32 size); bool badRequest(); Common::String method() const; Common::String path() const; Common::String query() const; Common::String queryParameter(Common::String name) const; Common::String anchor() const; }; } // End of namespace Networking #endif