/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/scummsys.h" #include "common/system.h" #if defined(USE_NULL_DRIVER) #include "common/rect.h" #include "common/savefile.h" class OSystem_NULL : public OSystem { public: static OSystem *instance(); public: OSystem_NULL(); virtual ~OSystem_NULL(); virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; bool setGraphicsMode(const char *name); virtual int getGraphicsMode() const; virtual void initSize(uint width, uint height); virtual int16 getHeight(); virtual int16 getWidth(); virtual void setPalette(const byte *colors, uint start, uint num); virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual void setShakePos(int shakeOffset); virtual void showOverlay(); virtual void hideOverlay(); virtual void clearOverlay(); virtual void grabOverlay(OverlayColor *buf, int pitch); virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255); virtual bool pollEvent(Event &event); virtual uint32 getMillis(); virtual void delayMillis(uint msecs); virtual void setTimerCallback(TimerProc callback, int interval); virtual MutexRef createMutex(void); virtual void lockMutex(MutexRef mutex); virtual void unlockMutex(MutexRef mutex); virtual void deleteMutex(MutexRef mutex); virtual bool setSoundCallback(SoundProc proc, void *param); virtual void clearSoundCallback(); virtual int getOutputSampleRate() const; virtual bool openCD(int drive); virtual bool pollCD(); virtual void playCD(int track, int num_loops, int start_frame, int duration); virtual void stopCD(); virtual void updateCD(); virtual void quit(); virtual void setWindowCaption(const char *caption); }; static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { {0, 0, 0} }; int main(int argc, char *argv[]) { g_system = OSystem_NULL_create(); assert(g_system); // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); g_system->quit(); // TODO: Consider removing / replacing this! return res; } OSystem_NULL::OSystem_NULL() { } OSystem_NULL::~OSystem_NULL() { } bool OSystem_NULL::hasFeature(Feature f) { return false; } void OSystem_NULL::setFeatureState(Feature f, bool enable) { } bool OSystem_NULL::getFeatureState(Feature f) { return false; } const OSystem::GraphicsMode* OSystem_NULL::getSupportedGraphicsModes() const { return s_supportedGraphicsModes; } int OSystem_NULL::getDefaultGraphicsMode() const { return -1; } bool OSystem_NULL::setGraphicsMode(int mode) { return true; } int OSystem_NULL::getGraphicsMode() const { return -1; } void OSystem_NULL::initSize(uint width, uint height) { } int16 OSystem_NULL::getHeight() { return 320; } int16 OSystem_NULL::getWidth() { return 200; } void OSystem_NULL::setPalette(const byte *colors, uint start, uint num) { } void OSystem_NULL::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { } void OSystem_NULL::updateScreen() { } void OSystem_NULL::setShakePos(int shakeOffset) { } void OSystem_NULL::showOverlay () { } void OSystem_NULL::hideOverlay () { } void OSystem_NULL::clearOverlay () { } void OSystem_NULL::grabOverlay (OverlayColor *buf, int pitch) { } void OSystem_NULL::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) { } int16 OSystem_NULL::getOverlayHeight() { return getHeight(); } int16 OSystem_NULL::getOverlayWidth() { return getWidth(); } OverlayColor OSystem_NULL::RGBToColor(uint8 r, uint8 g, uint8 b) { return 0; } void OSystem_NULL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) { } bool OSystem_NULL::showMouse(bool visible) { return true; } void OSystem_NULL::warpMouse(int x, int y) { } void OSystem_NULL::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor) { } bool OSystem_NULL::pollEvent(Event &event) { return false; } uint32 OSystem_NULL::getMillis() { return 0; } void OSystem_NULL::delayMillis(uint msecs) { } void OSystem_NULL::setTimerCallback(TimerProc callback, int interval) { } OSystem::MutexRef OSystem_NULL::createMutex(void) { return NULL; } void OSystem_NULL::lockMutex(MutexRef mutex) { } void OSystem_NULL::unlockMutex(MutexRef mutex) { } void OSystem_NULL::deleteMutex(MutexRef mutex) { } bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param) { return true; } void OSystem_NULL::clearSoundCallback() { } int OSystem_NULL::getOutputSampleRate() const { return 22050; } void OSystem_NULL::quit() { } void OSystem_NULL::setWindowCaption(const char *caption) { } OSystem *OSystem_NULL_create() { return new OSystem_NULL(); } #else /* USE_NULL_DRIVER */ OSystem *OSystem_NULL_create() { return NULL; } #endif