MODULE := backends/platform/3ds MODULE_OBJS := \ main.o \ shader.shbin.o \ sprite.o \ config.o \ options-dialog.o \ osystem.o \ osystem-graphics.o \ osystem-audio.o \ osystem-events.o # We don't use rules.mk but rather manually update OBJS and MODULE_DIRS. MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) OBJS := $(MODULE_OBJS) $(OBJS) MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))