/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef OPTIONS_DIALOG_3DS_H #define OPTIONS_DIALOG_3DS_H #include "common/scummsys.h" #include "common/str.h" #include "gui/object.h" #include "gui/widget.h" #include "gui/dialog.h" #include "gui/widgets/tab.h" #include "scumm/dialogs.h" namespace _3DS { enum { kSave = 0x10000000, kScreenRadioGroup, kScreenTop, kScreenBottom, kScreenBoth, }; extern bool optionMenuOpened; class OptionsDialog : public GUI::Dialog { public: OptionsDialog(); ~OptionsDialog(); protected: virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); void updateConfigManager(); GUI::SliderWidget *_sensitivity; GUI::CheckboxWidget *_showCursorCheckbox; GUI::CheckboxWidget *_snapToBorderCheckbox; GUI::CheckboxWidget *_stretchToFitCheckbox; GUI::RadiobuttonGroup *_screenRadioGroup; GUI::RadiobuttonWidget *_screenTopRadioWidget; GUI::RadiobuttonWidget *_screenBottomRadioWidget; GUI::RadiobuttonWidget *_screenBothRadioWidget; }; } // namespace _3DS #endif // OPTIONS_DIALOG_3DS_H