/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GRAPHICS_SPRITE_3DS_H #define GRAPHICS_SPRITE_3DS_H #include #include "graphics/surface.h" #define TEXTURE_TRANSFER_FLAGS \ (GX_TRANSFER_FLIP_VERT(1) | GX_TRANSFER_OUT_TILED(1) | GX_TRANSFER_RAW_COPY(0) | \ GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGBA8) | \ GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO)) typedef struct { float position[3]; float texcoord[2]; } vertex; class Sprite : public Graphics::Surface { public: Sprite(); ~Sprite(); void create(uint16 width, uint16 height, const Graphics::PixelFormat &format); void free(); void convertToInPlace(const Graphics::PixelFormat &dstFormat, const byte *palette = 0); void render(); void clear(uint32 color = 0); void markDirty(){ dirtyPixels = true; } void setPosition(int x, int y); void setScale(float x, float y); float getScaleX(){ return scaleX; } float getScaleY(){ return scaleY; } C3D_Mtx* getMatrix(); uint16 actualWidth; uint16 actualHeight; private: bool dirtyPixels; bool dirtyMatrix; C3D_Mtx modelview; C3D_Tex texture; vertex* vertices; int posX; int posY; float scaleX; float scaleY; }; #endif