#include #include "extend.h" #ifndef DISABLE_TAPWAVE #include "tapwave.h" #include "i_zodiac.h" // _twBmpV3 = offscreen bitmap, must be set before this call Err ZodiacInit(void **ptrP, Int32 w, Int32 h) { Err e; TwGfxSurfaceInfoType surface = { sizeof(TwGfxSurfaceInfoType), w, h, w * 2, twGfxLocationAcceleratorMemory, twGfxPixelFormatRGB565_LE }; e = SysSetOrientation(sysOrientationLandscape); e = TwGfxOpen((TwGfxType **)&_twGfxLib, NULL); e = TwGfxAllocSurface( (TwGfxType *)_twGfxLib, (TwGfxSurfaceType **)&_twSrc, &surface); e = TwGfxGetPalmDisplaySurface( (TwGfxType *)_twGfxLib, (TwGfxSurfaceType **)&_twDst); return e; } Err ZodiacRelease(void **ptrP) { Err e = errNone; TwGfxFreeSurface((TwGfxSurfaceType *)_twSrc); TwGfxClose((TwGfxType *)_twGfxLib); return e; } #endif