/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef INIT_PALMOS_H #define INIT_PALMOS_H #define PALM_PORTRAIT 1 #define PALM_LANDSCAPE 2 void PalmInit(UInt8 init); void PalmRelease(UInt8 init); Err PalmHRInit(UInt32 depth); void PalmHRRelease(); UInt8 PalmScreenSize(Coord *stdw, Coord *stdh, Coord *fullw, Coord *fullh); void PalmGetMemory(UInt32* storageMemoryP, UInt32* dynamicMemoryP, UInt32 *storageFreeP, UInt32 *dynamicFreeP); #endif