/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include #include #include #include "globals.h" #include "palmdefs.h" #include "start.h" #include "games.h" #include "skin.h" #include "StarterRsc.h" DmOpenRef gameDB = NULL; static Err GamUpdateList() { if (gameDB) { UInt16 numRecs = DmNumRecords(gameDB); if (numRecs > 0) { MemHandle tmpH; UInt32 version, size; UInt32 *versionP; // get record size and version tmpH = DmQueryRecord(gameDB, 0); size = MemHandleSize(tmpH); versionP = (UInt32 *)MemHandleLock(tmpH); version = *versionP; MemHandleUnlock(tmpH); // check record if (version != curItemVersion || size != sizeof(GameInfoType)) { UInt16 index; GameInfoType gitCur; void *tmpP; FormPtr ofmP, frmP; // show dialog ofmP = FrmGetActiveForm(); frmP = FrmInitForm(ConvertForm); FrmSetActiveForm(frmP); FrmDrawForm(frmP); SysTaskDelay(1 * SysTicksPerSecond()); MemSet(&gitCur, sizeof(GameInfoType), 0); if (version == itemVersion_357 || version == itemVersion_356 || version == itemVersion_355 || version == itemVersion_354 || version == itemVersion_353 || version == itemVersion_352 || version == itemVersion_351 || version == itemVersion_350 || version == itemVersion_340 || version == itemVersion_330 || version == itemVersion_320 || version == itemVersion_310 || version == itemVersion_300 || version == itemVersion_270 || version == itemVersion_260 || version == itemVersion_250) { for (index = 0; index < numRecs; index++) { // get old data tmpH = DmQueryRecord(gameDB, index); tmpP = MemHandleLock(tmpH); MemMove(&gitCur, tmpP, MemHandleSize(tmpH)); MemHandleUnlock(tmpH); // new format gitCur.version = curItemVersion; if (version < itemVersion_300) { gitCur.musicInfo.volume.palm = 50; gitCur.musicInfo.volume.music = 192; gitCur.musicInfo.volume.sfx = 192; gitCur.musicInfo.volume.speech = 192; gitCur.musicInfo.volume.audiocd = 50; gitCur.musicInfo.sound.tempo = 100; gitCur.musicInfo.sound.defaultTrackLength = 10; gitCur.musicInfo.sound.firstTrack = 1; } if (version < itemVersion_310) gitCur.engine = 0; if (version < itemVersion_320) gitCur.renderMode = 0; if (version <= itemVersion_330) { gitCur.fmQuality = 0; gitCur.gfxMode = (gitCur.gfxMode == 3 ? 1 : 0); // v3.4 only 2 modes if (gitCur.engine == 0) gitCur.engine = 8; else if (gitCur.engine == 1) gitCur.engine = 7; else if (gitCur.engine == 2) gitCur.engine = 3; else if (gitCur.engine == 3) gitCur.engine = 1; else if (gitCur.engine == 4) gitCur.engine = 0; else if (gitCur.engine == 5) gitCur.engine = 6; else if (gitCur.engine == 6) gitCur.engine = 4; else if (gitCur.engine == 7) gitCur.engine = 5; else if (gitCur.engine == 8) gitCur.engine = 2; if (gitCur.renderMode == 1) gitCur.renderMode = 4; else if (gitCur.renderMode == 2) gitCur.renderMode = 5; else if (gitCur.renderMode == 3) gitCur.renderMode = 2; else if (gitCur.renderMode == 4) gitCur.renderMode = 3; else if (gitCur.renderMode == 5) gitCur.renderMode = 1; if (gitCur.platform == 2) gitCur.platform = 6; else if (gitCur.platform == 5) gitCur.platform = 8; else if (gitCur.platform == 6) gitCur.platform = 2; if (gitCur.language == 1) gitCur.language = 4; else if (gitCur.language == 2) gitCur.language = 6; else if (gitCur.language == 3) gitCur.language = 5; else if (gitCur.language == 4) gitCur.language = 8; else if (gitCur.language == 5) gitCur.language = 11; else if (gitCur.language == 6) gitCur.language = 13; else if (gitCur.language == 7) gitCur.language = 9; else if (gitCur.language == 8) gitCur.language = 1; else if (gitCur.language == 9) gitCur.language = 10; else if (gitCur.language == 10) gitCur.language = 7; else if (gitCur.language == 11) gitCur.language = 12; else if (gitCur.language == 12) gitCur.language = 2; else if (gitCur.language == 13) gitCur.language = 3; if (gitCur.musicInfo.sound.drvMusic == 1) gitCur.musicInfo.sound.drvMusic = 4; else if (gitCur.musicInfo.sound.drvMusic == 2) gitCur.musicInfo.sound.drvMusic = 5; else if (gitCur.musicInfo.sound.drvMusic == 4) gitCur.musicInfo.sound.drvMusic = 2; else if (gitCur.musicInfo.sound.drvMusic == 5) gitCur.musicInfo.sound.drvMusic = 1; } if (version <= itemVersion_340) { gitCur.platform++; if (gitCur.language == 3) gitCur.language = 0; else if (gitCur.language >= 11) gitCur.language++; } if (version <= itemVersion_350) if (gitCur.platform >= 9) gitCur.platform++; if (version <= itemVersion_351) { if (gitCur.engine >= ENGINE_LURE) // newly added engine gitCur.engine++; if (gitCur.engine == ENGINE_SCUMM) // reorder gitCur.engine = ENGINE_AGOS; else if (gitCur.engine == ENGINE_AGOS) gitCur.engine = ENGINE_SCUMM; } if (version <= itemVersion_352) { if (gitCur.engine >= ENGINE_CINE) // newly added engine gitCur.engine++; gitCur.platform++; } if (version <= itemVersion_353) gitCur.musicInfo.sound.drvMusic++; if (version <= itemVersion_354) if (gitCur.engine >= ENGINE_AGI) // newly added engine gitCur.engine++; if (version <= itemVersion_355) { gitCur.engine++; // renamed Simon -> AGOS if (gitCur.engine == ENGINE_COUNT) gitCur.engine = ENGINE_AGOS; } if (version <= itemVersion_356) { if (gitCur.platform >= 3) gitCur.platform++; } if (version <= itemVersion_357) if (gitCur.engine >= ENGINE_PARALLACTION) // newly added engine gitCur.engine++; if (gitCur.musicInfo.volume.palm > 100) gitCur.musicInfo.volume.palm = 50; // simply resize the old record tmpH = DmResizeRecord(gameDB, index, sizeof(GameInfoType)); // TODO : check error on resize tmpH==NULL tmpP = MemHandleLock(tmpH); DmWrite(tmpP, 0, &gitCur, sizeof(GameInfoType)); MemPtrUnlock(tmpP); } } else if (version == itemVersion_200) { // need conversion from V2 -> V3.5.2 GameInfoTypeV2 git0; for (index = 0; index < numRecs; index++) { // get old data tmpH = DmQueryRecord(gameDB, index); tmpP = MemHandleLock(tmpH); MemMove(&git0, tmpP, sizeof(GameInfoTypeV2)); MemHandleUnlock(tmpH); // convert to new format gitCur.version = curItemVersion; gitCur.icnID = 0xFFFF; gitCur.selected = git0.selected; StrCopy(gitCur.nameP, git0.nameP); StrCopy(gitCur.pathP, git0.pathP); StrCopy(gitCur.gameP, git0.gameP); gitCur.gfxMode = (git0.gfxMode == 3 ? 1 : 0); // v3.4 only 2 modes gitCur.autoLoad = git0.autoLoad; gitCur.bootParam = git0.bootParam; gitCur.setPlatform = git0.setPlatform; gitCur.subtitles = git0.subtitles; gitCur.talkSpeed = git0.talkSpeed; gitCur.loadSlot = git0.loadSlot; gitCur.bootValue = git0.bootValue; gitCur.talkValue = git0.talkValue; gitCur.platform = git0.platform; gitCur.language = git0.language; gitCur.musicInfo.volume.palm = 50; gitCur.musicInfo.volume.music = 192; gitCur.musicInfo.volume.sfx = 192; gitCur.musicInfo.volume.speech = 192; gitCur.musicInfo.volume.audiocd = 50; gitCur.musicInfo.sound.tempo = 100; gitCur.musicInfo.sound.defaultTrackLength = 10; gitCur.musicInfo.sound.firstTrack = 1; // to V3.4 if (gitCur.platform == 2) gitCur.platform = 6; else if (gitCur.platform == 5) gitCur.platform = 8; else if (gitCur.platform == 6) gitCur.platform = 2; if (gitCur.language == 1) gitCur.language = 4; else if (gitCur.language == 2) gitCur.language = 6; else if (gitCur.language == 3) gitCur.language = 5; else if (gitCur.language == 4) gitCur.language = 8; else if (gitCur.language == 5) gitCur.language = 11; else if (gitCur.language == 6) gitCur.language = 13; else if (gitCur.language == 7) gitCur.language = 9; else if (gitCur.language == 8) gitCur.language = 1; else if (gitCur.language == 9) gitCur.language = 10; else if (gitCur.language == 10) gitCur.language = 7; else if (gitCur.language == 11) gitCur.language = 12; else if (gitCur.language == 12) gitCur.language = 2; else if (gitCur.language == 13) gitCur.language = 3; if (gitCur.musicInfo.sound.drvMusic == 1) gitCur.musicInfo.sound.drvMusic = 4; else if (gitCur.musicInfo.sound.drvMusic == 2) gitCur.musicInfo.sound.drvMusic = 5; else if (gitCur.musicInfo.sound.drvMusic == 4) gitCur.musicInfo.sound.drvMusic = 2; else if (gitCur.musicInfo.sound.drvMusic == 5) gitCur.musicInfo.sound.drvMusic = 1; // to V3.5 gitCur.platform++; if (gitCur.language == 3) gitCur.language = 0; else if (gitCur.language >= 11) gitCur.language++; // to V3.5.1 if (gitCur.platform >= 9) gitCur.platform++; //to V3.5.3 gitCur.musicInfo.sound.drvMusic++; // ----- gitCur.engine = ENGINE_SCUMM; tmpH = DmResizeRecord(gameDB, index, sizeof(GameInfoType)); // TODO : check error on resize tmpH==NULL tmpP = MemHandleLock(tmpH); DmWrite(tmpP, 0, &gitCur, sizeof(GameInfoType)); MemPtrUnlock(tmpP); } } else { // need conversion from V0 -> V3.5.2 GameInfoTypeV0 git0; for (index = 0; index < numRecs; index++) { // get old data tmpH = DmQueryRecord(gameDB, index); tmpP = MemHandleLock(tmpH); MemMove(&git0, tmpP, sizeof(GameInfoTypeV0)); MemHandleUnlock(tmpH); // convert to new format gitCur.version = curItemVersion; gitCur.icnID = 0xFFFF; gitCur.selected = git0.selected; StrCopy(gitCur.nameP, git0.nameP); StrCopy(gitCur.pathP, git0.pathP); StrCopy(gitCur.gameP, git0.gameP); gitCur.gfxMode = (git0.gfxMode == 3 ? 1 : 0); // v3.4 only 2 modes gitCur.autoLoad = git0.autoLoad; gitCur.bootParam = git0.bootParam; gitCur.setPlatform = git0.amiga; // amiga become platform amiga/atari-st/machintosh gitCur.platform = 1; gitCur.subtitles = git0.subtitles; gitCur.talkSpeed = git0.talkSpeed; gitCur.loadSlot = git0.loadSlot; gitCur.bootValue = git0.bootValue; gitCur.talkValue = git0.talkValue; gitCur.platform = 2; // default to amiga gitCur.language = git0.language; gitCur.musicInfo.volume.palm = 50; gitCur.musicInfo.volume.music = 192; gitCur.musicInfo.volume.sfx = 192; gitCur.musicInfo.volume.speech = 192; gitCur.musicInfo.volume.audiocd = 50; gitCur.musicInfo.sound.tempo = 100; gitCur.musicInfo.sound.defaultTrackLength = 10; gitCur.musicInfo.sound.firstTrack = 1; gitCur.engine = ENGINE_SCUMM; tmpH = DmResizeRecord(gameDB, index, sizeof(GameInfoType)); // TODO : check error on resize tmpH==NULL tmpP = MemHandleLock(tmpH); DmWrite(tmpP, 0, &gitCur, sizeof(GameInfoType)); MemPtrUnlock(tmpP); } } FrmEraseForm(frmP); FrmDeleteForm(frmP); if (ofmP) FrmSetActiveForm(ofmP); } } } return errNone; } Err GamOpenDatabase() { Err err = errNone; gameDB = DmOpenDatabaseByTypeCreator( 'DATA', appFileCreator, dmModeReadWrite); if (!gameDB) { err = DmCreateDatabase(0, "ScummVM-Data", appFileCreator, 'DATA', false); if (!err) { gameDB = DmOpenDatabaseByTypeCreator( 'DATA', appFileCreator, dmModeReadWrite); if (!gameDB) err = DmGetLastErr(); } } if (err) FrmCustomAlert(FrmErrorAlert,"Cannot open/create games list DB !",0,0); else err = GamUpdateList(); return err; } void GamImportDatabase() { if (gPrefs->card.volRefNum != vfsInvalidVolRef && gPrefs->card.moveDB) { FileRef file; Err e; e = VFSFileOpen(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata.pdb", vfsModeRead, &file); if (!e) { UInt16 oCardNo, nCardNo; LocalID oDbID, nDbID; VFSFileClose(file); if (gPrefs->card.confirmMoveDB) if (FrmCustomAlert(FrmConfirmAlert, "Do you want to import games database from memory card ?", 0, 0) == FrmConfirmNo) { // prevent to replace the file on memory card gPrefs->card.moveDB = false; return; } // get current db info and rename it DmOpenDatabaseInfo(gameDB, &oDbID, 0, 0, &oCardNo, 0); GamCloseDatabase(true); e = DmDeleteDatabase(oCardNo, oDbID); if (!e) if (e = VFSImportDatabaseFromFile(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata.pdb", &nCardNo, &nDbID)) FrmCustomAlert(FrmErrorAlert, "Failed to import games database from memory card.", 0, 0); GamOpenDatabase(); } } } void GamCloseDatabase(Boolean ignoreCardParams) { if (gameDB) { LocalID dbID; UInt16 cardNo; DmOpenDatabaseInfo(gameDB, &dbID, 0, 0, &cardNo, 0); DmCloseDatabase(gameDB); if (!ignoreCardParams) { if (gPrefs->card.moveDB && gPrefs->card.volRefNum != vfsInvalidVolRef) { VFSFileRename(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata.pdb", "listdata-old.pdb"); Err e = VFSExportDatabaseToFile(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata.pdb", cardNo, dbID); if (!e) { VFSFileDelete(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata-old.pdb"); if (gPrefs->card.deleteDB) DmDeleteDatabase(cardNo, dbID); } else { VFSFileRename(gPrefs->card.volRefNum, "/Palm/Programs/ScummVM/listdata-old.pdb", "listdata.pdb"); } } } } gameDB = NULL; } static Int16 GamCompare(GameInfoType *a, GameInfoType *b, SortRecordInfoPtr, SortRecordInfoPtr, MemHandle) { return StrCaselessCompare(a->nameP, b->nameP); } Err GamSortList() { return DmQuickSort (gameDB, (DmComparF *)GamCompare, 0); } void GamUnselect() { GameInfoType *game; MemHandle recordH; UInt16 index; index = GamGetSelected(); if (index != dmMaxRecordIndex) { Boolean newValue; recordH = DmGetRecord(gameDB, index); game = (GameInfoType *)MemHandleLock(recordH); newValue = false; DmWrite(game, OffsetOf(GameInfoType,selected), &newValue, sizeof(Boolean)); MemHandleUnlock(recordH); DmReleaseRecord (gameDB, index, 0); } } UInt16 GamGetSelected() { MemHandle record; GameInfoType *game; Boolean selected; UInt16 index = DmNumRecords(gameDB)-1; while (index != (UInt16)-1) { record = DmQueryRecord(gameDB, index); game = (GameInfoType *)MemHandleLock(record); selected = game->selected; MemHandleUnlock(record); if (selected) return index; index--; } return dmMaxRecordIndex; } Boolean GamJumpTo(Char letter) { MemHandle record; GameInfoType *game; Boolean found = false; UInt16 index = 0; UInt16 maxIndex = DmNumRecords(gameDB); UInt16 active = GamGetSelected(); while (index < maxIndex) { record = DmGetRecord(gameDB, index); game = (GameInfoType *)MemHandleLock(record); if (tolower(game->nameP[0]) == tolower(letter)) { found = true; if (index != active) { RectangleType rArea; UInt16 maxView; Boolean newValue = true; SknGetListBounds(&rArea, NULL); maxView = rArea.extent.y / sknInfoListItemSize; GamUnselect(); DmWrite(game, OffsetOf(GameInfoType,selected), &newValue, sizeof(Boolean)); if (index < gPrefs->listPosition || index >= (gPrefs->listPosition + maxView)) gPrefs->listPosition = index; } } MemHandleUnlock(record); DmReleaseRecord (gameDB, index, 0); index++; if (found) return found; } return found; }