/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "be_os5.h" void OSystem_PalmOS5::render_1x(RectangleType &r, PointType &p) { Coord o = 0; if (_overlayVisible) { int16 *src = _overlayP; int16 *dst = _workScreenP; MemMove(dst, src, _screenWidth * _screenHeight * 2); } else { byte *src = _offScreenP; int16 *dst = _workScreenP; int cnt = _screenWidth * _screenHeight; o = _current_shake_pos; do { *dst++ = _nativePal[*src++]; } while (--cnt); } p.x = _screenOffset.x; p.y = _screenOffset.y + o; RctSetRectangle(&r, 0, 0, _screenWidth, _screenHeight - o); } void OSystem_PalmOS5::render_landscapeAny(RectangleType &r, PointType &p) { Coord x, y, o = 0; int16 *dst = _workScreenP; if (_overlayVisible) { for (y = 0; y < _screenDest.h; y++) { int16 *src = _overlayP + *(_scaleTableY + y); for (x = 0; x < _screenDest.w; x++) { *dst++ = *(src + *(_scaleTableX + x)); } } } else { o = _current_shake_pos; for (y = 0; y < _screenDest.h; y++) { byte *src = _offScreenP + *(_scaleTableY + y); for (x = 0; x < _screenDest.w; x++) { *dst++ = *(_nativePal + *(src + *(_scaleTableX + x))); } } } p.x = _screenOffset.x; p.y = _screenOffset.y + o; RctSetRectangle(&r, 0, 0, _screenDest.w, _screenDest.h - o); } void OSystem_PalmOS5::render_landscape15x(RectangleType &r, PointType &p) { Coord x, y, o = 0; int16 *dst = _workScreenP; if (_overlayVisible) { int16 *src = _overlayP; for (y = 0; y < 100; y++) { // draw 2 lines for (x = 0; x < 320; x++) { *dst++ = *src++; *dst++ = *src; *dst++ = *src++; } // copy the second to the next line MemMove(dst, dst - 480, 480 * 2); dst += 480; } } else { byte *src = _offScreenP; o = _current_shake_pos; for (y = 0; y < 100; y++) { // draw 2 lines for (x = 0; x < 320; x++) { *dst++ = _nativePal[*src++]; *dst++ = _nativePal[*src]; *dst++ = _nativePal[*src++]; } // copy the second to the next line MemMove(dst, dst - 480, 480 * 2); dst += 480; } } p.x = _screenOffset.x; p.y = _screenOffset.y + o; RctSetRectangle(&r, 0, 0, 480, 300 - o); }